francois wrote: |
Give it to us please. I'm a bit of a masochist when it comes to gaming, I actually try to make games as hard as possible and end up enjoying losing. But basically speaking how is it that different to the vanilla mod? Do the Germans end up with even less ammo? |
squadleader_id wrote: |
Yes, please!
Even if it's (your term) a bit of a cheat mod...I want it! The CC5 AI is just not aggressive enough unless more infantry are coded as vehicles With the current SAI settings...too many Russian teams are crawling to the German lines...not rushing, running and scrambling like the way I like it The SDK German vetmod is just brutal! |
squadleader_id wrote: |
Ahh...the secret ingredient!
Some day you should let us in on the secret PJ So the vetmod will contain map txt files? BTW, how about combining special map coding and vehicle-coded infantry? You'd need to reconfigure the BTDs for the vetmod...no more VLs inside buildings (place it just outside the bulding)...rename it say...Building X Entrance...that should work. And this should give us a very aggressive AI...brutal! |
Wittmann44 wrote: |
A mod to make SOC more harder? Great!!!
sorry but where is the link to the vetmod? |
jemcasdagli wrote: |
By the way - just wanted to say SOC rocks - many thanks |
pzjager wrote: | ||
Hi, The ultimate German SOC submod is still under dervelopment. I want it as the best before the release. Just wait .... In the meantime SDK V2.0 with SDK:DK will be available. And I ampstill working on BVir Hakeim and -why not?- Kharkhov'43..... (HGere, I need some help!). Cheers Have fun! The must important! Panzerjäger |
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