Italian mod?
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Close Combat Series -> Close Combat 5: Invasion Normandy

#1: Italian mod? Author: Komrade_kommissar PostPosted: Thu Feb 07, 2008 9:53 pm
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Howdy,

I've been looking at all the mods (I now have like 20 gb worth of mods for all my CC games!) and I haven't seen any ones set in Italy or Sicily. Are there any I missed or upcoming ones? I've played the Africa mods with Brits vs. Italians but I was wondering if there are mods about the invasion of Sicily or the Italian peninsula.

#2:  Author: CSO_Talorgan PostPosted: Thu Feb 07, 2008 10:16 pm
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This:

http://www.closecombatseries.net/CCS/modules.php?name=coppermine&file=thumbnails&album=57

will be an Italian mod, but I don't think it's out yet.

#3:  Author: mikwarleo PostPosted: Thu Feb 07, 2008 10:25 pm
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· Afrika 40'41 (3) This mod by RD_Oddball takes you back to the early days of the campaign. You can fight as either the British with thier Commonwealth Allies, or as the Italians. This mod features 44 new maps, all new data and tons of new graphics and sounds. latest verison is 1.1.
Individual Maps (44)

http://www.closecombatseries.net/CCS/modules.php?name=Downloads&d_op=viewdownload&cid=222

#4:  Author: SearryLocation: Finland PostPosted: Thu Feb 07, 2008 10:40 pm
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mikwarleo wrote:
· Afrika 40'41 (3) This mod by RD_Oddball takes you back to the early days of the campaign. You can fight as either the British with thier Commonwealth Allies, or as the Italians. This mod features 44 new maps, all new data and tons of new graphics and sounds. latest verison is 1.1.
Individual Maps (44)

http://www.closecombatseries.net/CCS/modules.php?name=Downloads&d_op=viewdownload&cid=222  


Komrade_kommissar wrote:
Howdy,

I've been looking at all the mods (I now have like 20 gb worth of mods for all my CC games!) and I haven't seen any ones set in Italy or Sicily. Are there any I missed or upcoming ones? I've played the Africa mods with Brits vs. Italians but I was wondering if there are mods about the invasion of Sicily or the Italian peninsula.

#5: mmm Author: ANZAC_Lord4warLocation: Sydney Australia PostPosted: Thu Feb 07, 2008 11:14 pm
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ive started one,revolving around Operation Husky,Invasion of Sicily.
(one of the test runs for normandy)
Research has been really positive for it.
You get German & Italian forces,as well as USA,GB & Can.
And time frame is most suitable to CC5 GC.
And best thing for the Axis player is he doesnt have to surrender/evacuate off the island.Smile
p.s if anyone wants to put their 2 bobs worth in for help/input with the representation of the battlegroups involved.
As there was a lot of soldiers on the island,something like 40,000 + Germans,and up to and over 200,000 Italians.
but this can only be broken down into 27 bgs for each side.

#6: Re: mmm Author: squadleader_idLocation: Soerabaja PostPosted: Fri Feb 08, 2008 12:04 am
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ANZAC_Lord4war wrote:
ive started one,revolving around Operation Husky,Invasion of Sicily.
(one of the test runs for normandy)
Research has been really positive for it.
You get German & Italian forces,as well as USA,GB & Can.
And time frame is most suitable to CC5 GC.
And best thing for the Axis player is he doesnt have to surrender/evacuate off the island.Smile
p.s if anyone wants to put their 2 bobs worth in for help/input with the representation of the battlegroups involved.
As there was a lot of soldiers on the island,something like 40,000 + Germans,and up to and over 200,000 Italians.
but this can only be broken down into 27 bgs for each side.


Excellent news, L4W! This is your first announcement of the new mod project?
With Ortona stalled...we're relying on you now for that special 'vacation' in the soft underbelly of the Axis Smile

#7:  Author: schreckenLocation: Sydney, Australia PostPosted: Fri Feb 08, 2008 9:37 am
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The Greece mod for Cross of Iron involves the Italians attempting to invade Greece.

well worth a look.

http://closecombat.matrixgames.com/CoI/coimods.html

#8:  Author: squadleader_idLocation: Soerabaja PostPosted: Fri Feb 08, 2008 9:48 am
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schrecken wrote:
The Greece mod for Cross of Iron involves the Italians attempting to invade Greece.

well worth a look.

http://closecombat.matrixgames.com/CoI/coimods.html


Hmm...didn't you read Searry's post? Read it again please... Wink
And I believe this is the CC5 subforum...not the CoI subforum Rolling Eyes

#9:  Author: schreckenLocation: Sydney, Australia PostPosted: Fri Feb 08, 2008 10:36 am
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Hey

I swing both ways.

A couple of clicks of the mouse and he could be playing the Greek mod.


you too Smile

#10:  Author: RD_RoachLocation: Canada PostPosted: Sat Feb 09, 2008 1:51 am
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schrecken wrote:
Hey
I swing both ways.


Its not a swingers forum either Twisted Evil Now i know why you counted the spins Razz

#11:  Author: Pzt_RasalomLocation: Brisbane, Australia PostPosted: Sat Feb 09, 2008 10:57 pm
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Anzio would be a good theatre for a mod too.
Thats just my thoughts

#12:  Author: schreckenLocation: Sydney, Australia PostPosted: Sun Feb 10, 2008 5:36 am
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No Italian combatants at Anzio though.

#13:  Author: Pzt_RasalomLocation: Brisbane, Australia PostPosted: Mon Feb 11, 2008 5:28 am
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yeah. i know. just thawt that it would be a good theatre for a mod.

didn't know that it was italian participation specific.

sorry schrecken

#14:  Author: schreckenLocation: Sydney, Australia PostPosted: Mon Feb 11, 2008 8:37 am
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In that vein, what about Salerno





#15:  Author: Komrade_kommissar PostPosted: Fri Feb 22, 2008 7:49 pm
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So far the idea for Sicily is my favorite. Can't wait to try it! :yank :hurt10 :hitler

#16:  Author: Pzt_RasalomLocation: Brisbane, Australia PostPosted: Thu Feb 28, 2008 11:03 am
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nice Idea schreken. Smile

salerno and anzio were two hard fought battles.
monte cassino would be good but maybe convert the four( Question maybe it was 3) battles into a campaign like stalingrad series. or just one mod focused on main battles?

anzio would be interesting incorparating Anzio Annie into the equation.

Husky is still good idea.

Pzt_Rasalom
21st PD



Close Combat Series -> Close Combat 5: Invasion Normandy


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