CC III-V Sound Workbook
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Close Combat Series -> Modding Workshop

#1: CC III-V Sound Workbook Author: yukongoldLocation: Whitehorse,Canada PostPosted: Sat Mar 01, 2008 9:05 pm
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This one is still a work in progress, and hopefully with the input of other folks, a few more mysteries can be solved. I suspect that which hardcoded explosions are chosen by the game engine may be determined by the blast size in the weapons.adb but haven't confimed that yet. Heavy mortars and artillery seem to use a sequence of 3 different sounds.

I've made up a test sound.sfx file to make identfying these a bit easier but it is too large to add as an attachment. If anyone is interested I could upload it, or send via e-mail.

cheers



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#2:  Author: squadleader_idLocation: Soerabaja PostPosted: Sun Mar 02, 2008 12:19 am
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Another nice modding resource! Thanks, YG!
Send me the test sound.sfx...I'll take a look at it.

#3:  Author: yukongoldLocation: Whitehorse,Canada PostPosted: Tue Mar 04, 2008 9:34 pm
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squadleader_id, I've uploaded the test file in case anyone else was interested. Check the readme file for the descriptions.

ftp://ftp.wargamer.com/pub/CloseCombatOmaha/kreta/yukongold%20data/

cheers



Close Combat Series -> Modding Workshop


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