Quote: |
but i noticed that TRSM 97 is not compatible with rankmod or for instance soundmod by boka. |
Quote: |
The RM Centaur's turret is misplaced. Its supposed to be closer to the driver's hatch, not in the middle. |
Quote: |
Is this normal, not being able to see a medium ATG in open terrain, standing bearly 10 meters from it, even in a tank? |
Quote: |
no lol, that's not normal for sure - reminds me of CC3 with it's guns. |
Quote: |
I noticed that the Vickers teams cannot be placed ("can't go there") in some 2-story houses and in some large hedgerows (specifically on the Talleville map). I'll try to get a screen of this. |
Quote: |
Is there no solution for the imobility of gun and vehicle crews when their equipement is destroyed? |
Dima wrote: | ||
yes, but it has some v nasty handicaps and somewhat unrealistic - so wont be in TRSM for sure. |
Tacloban wrote: |
OK, What are the rules for posting screenshots? I searched but did not find.
In the screenshot below, I tried to place the selected MMG Group near the top of the screen in either the 2-story building or the adjacent hedgerow. It wouldn't do either. I also realized later that the unit would not cross a hedgerow, to a destination in the other side. I've noticed this problem on the Talleville map, but it does not occur on all maps. btw, the group just inside of the southwest corner of te outer hedgerow is another MMG group that I wanted t place in the corner of the hedgerow, but that unit also "Can't go there." [img][/img] |
Quote: |
Is the vickers team coded as a At Gun? |
Quote: |
But what's with those 4-man Brit rifle groups? |
output generated using printer-friendly topic mod. All times are GMT