Dima wrote:
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Hmm...tanks with turrets positioned off center (not in the middle) can cause problems in CC5. The turret rotation animation should be okay...but when the turret is placed somewhat to the front or back of the chassis...you'll end up with jerky tank animation when moving. The turret will stay in place while moving while the chassis jerks forwards and back.
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not really, and for sure not in this case .
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Anyone ever found a workaround for this? Maybe a formula for maximum shift allowed of the turret from the chassis center?
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never seen such.
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