squadleader_id wrote: |
I think Therion was referring to the Tactical Level gameplay of WaR.
As I recall Therion hates the unrealistic Tactical Game design in CC4-CC5...and I've posted on the other thread...most wargames will have some things simplified or abstracted. |
Therion wrote: | ||
In which thread? |
schrecken wrote: |
I can only think you (all) send all your teams running to all corners of the map.
No wonder you get high casualties and get annoyed when they duck for cover... you play like girls. |
schrecken wrote: |
you play like girls. |
schrecken wrote: |
At_Stalky = Troll
Can't help yourself can you ... must be those endless summer days. |
Therion wrote: |
I heard a lot about new features for strategic minigame.
As a Close Combat fan, I'm interested mainly in the real close combat part. So, what are the NEW, exciting features in the tactical part of the game? |
Therion wrote: |
CC is stil one of the most realistic wargames on tactical level. What I don't like is that it's almost untouched since CC3. That's 9 years without innovation. It's like getting the same game over and over again. |
Tejszd wrote: |
That is a good question, thought he game has seen some upgrades over the 9 years. CCMT additional support types is/was good but the value of “Digging In” especially and even the “Mount/Dismount” to some degree is/was low. It’s funny as people wanted these features, including me, but I never use “Digging In” and seldom use the “Mount/Dismount” feature. |
Tejszd wrote: |
CCMT additional support types is/was good but the value of “Digging In” especially and even the “Mount/Dismount” to some degree is/was low. It’s funny as people wanted these features, including me, but I never use “Digging In” and seldom use the “Mount/Dismount” feature. Having said that, since they are a realistic option and are there I would not remove them. CCMAT has civilians, obstacles, IED’s, mines, triggers for events and more that we probably don’t know about based on request from the US Marines. |
Tejszd wrote: |
What would be good is to have the CC3/COI or even better a CC4/5 campaign/operation layer game/layer with the CCMAT engine. But I have no idea of the effort to do that or if they can even release CCMAT to the public yet. |
Therion wrote: |
I heard a lot about new features for strategic minigame.
As a Close Combat fan, I'm interested mainly in the real close combat part. So, what are the NEW, exciting features in the tactical part of the game? |
mooxe wrote: |
As has been previously stated, you are or recently were part of the beta testing team. You tell us. |
mooxe wrote: |
This game has seen a bunch of new features and upgrades but they are spread across so many versions. Why they can't be all compiled into one new version or rerelease doesn't make sense.
The only reason it does make sense that they are not all compiled into one is by looking at Matrix Games. They prefer a quick recycle of the software rather than costly upgrades. |
Therion wrote: | ||||
Me? I can't reveal new features that aren't announced to the public. Everyone was asking about the historically realistic glorious strategic minigame that is the very heart and soul of Operational Combat 4 and 5, so I just thought that I'll ask about the "shallow" and "uninteresting" part called Close Combat.
If I understand correctly from what was said on various public furums, by representatives of Matrix and Simtek, they don't have resources and Matrix paid so much cash for the licence that they have to sell re-releases for the same price as new games. |
Quote: |
What was wrong with my statement?
1) How many want to micromanage there Close Combat game as one have to in CCMT? What was wrong with that statement? 2) I said the price of WaR will have a modern price tag, as in Same price as new developed games, as in high price… What was wrong with that statement? |
mooxe wrote: |
Most of us realize that the actual Close Combat tactical gameplay will not change. |
mooxe wrote: |
Anyways, you say you can't reveal whats new in this game. I suppose asking everyone else to post what they have seen from the leaked beta is also in alignment of your NDA? I dont care what people talk about here, you just seem a bit contradictory to what you value! |
schrecken wrote: |
1) Seems like you want to blame the game for your lack of skill in modern warfare.... I wipe my opponents off the map whining about "lethality"... |
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