mooxe wrote: |
M1A1 and a UHaul truck? |
mooxe wrote: |
Also noticed some roads exit are labelled "from" instead of "to", does this change thier function at all? |
squadleader wrote: |
I can't access the CCS forums using my regular account
So here's a quickie using a new temporary account. Anyway...congrats on S3T and Matrix! I'm impressed with WAR...sure traces of the girlie soldiers AI is still bothering me...but they're not nearly as annoying as "the girls" in CCMT and CoI. The opponent AI for single player games is also surprisingly good...the AI still sux at attacking (aggressive though)...but at least he puts up a good fight on defense...and I like the aggressive counter-attacks to retake VLs while the AI is defending. More about WAR later...found this "bug" though...I don't how this one slipped past you guys: SS Panzer crews with Heer ranks (BTW, great job on fixing the rank display bug on the Tactical Map! Now the Tactical Map displays Heer, SS and FJ ranks correctly...awesome!): A quick look at the adb...oops...txt files...shows that German tank crews (both SS and Heer) are coded wearing German Crew uniforms. BTW, don't forget a tutorial of how the new Uniforms/soldier color codes works...it's been changed from the original format right? |
schrecken wrote: |
2) Make SS and FJ vehicle crews have the SS or FJ style setting instead of generic 'vehicle crew'. The dismounted crews will be wearing infantry uniforms instead of panzer black, in this case. |
Quote: |
I noticed that enemy infantry assult tanks, over grate distance... Brave, but they just get killed and in realety we dont do that... |
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