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This is my first opinion from new cc4 game.
-Scroll on strategy map could be better. It is too fast. -We can not select more of one air attack by map as on CCMT. I understand because it happens but I would like see it. And some very good things. -IA is 200% better, it is not as one human player but I must not be waiting years for one attack. And if IA has better units than you........you are bad, very bad. -Weapons are different, indirect fire is better, more realistic. -Vehicles movement, it is better, I had not problems moving them on the small towns from game, they do not make strange things. -I like the weapon sounds and new weapon icons. As the vehicle graphics. Good I have played only two battles and I did not win one, yes I have not played CC in months and I´m older. But I like this new version and I see many mod possibilities if we can change the maps without problems. |
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Just for you guys still sitting on your wallets, I stayed up late last night playing through the Bastogne scenario so I could give some of you a reason to warm up your debit cards.
First off a quick look at my system specs, for comparison to what you have if you're wondering how WaR will run on your system: Intel P4 3.4ghz 2GB RAM 512MB ATI Radeon 3850 AGP Windows XP Professional sp3 LG 22" widescreen monitor @ 1680x1050x32 The good news is that WaR runs very smoothly on my system. Air strikes were smooth(and spectacular!). I didn't notice any slowing down or lagging during fights. Bottom line, if you enjoyed "Cross of Iron" you should enjoy "Wacht am Rhein". Since I've only played one scenario, I can't comment with authority on the AI, but from what I've seen in my limited time, it appears to perform at step up from the AI in COI. Pathfinding appeared to be mostly very good. The graphics are very nice, with beautiful little explosions and smoke, even the smoke markers for the air strikes are a thing of beauty. Battle sounds are also very well done. I especially liked the mortar sounds. Just so I don't sound like too much of a fanboy, there were a few things that I don't like about WaR from an initial impression. I don't like the fact that the menu screens are in 1024x768. I assume it was too much work to recode it to be able to have the menus at the same resolution as the battle screens. Although, COI was able to accomplish this. But, whatever. I'm also not very impressed with the American voices used. Unlike COI, where it felt like the Russian soldiers were yelling at you like you were right on the battlefield with them, the Americans are radioing their information to you, complete with mic clicks. The Americans also seem too relaxed and calm, like they are out for a Sunday walk instead of in the middle of a battle. When my M10 Wolverine got taken out by a Tiger, the instead of the crew screaming and yelling that they're hit, I get a calm, collected "We're bailing out" radio message from the crew. I'm not sure if these voices were in the original CC4, as it's been too long since I've played that...and I didn't have time to boot it up last night to check. The ambient battlefield sounds are a little sparse, and the volume is quite low. I wish there was a way to elevate them a bit so that the distance crump of shells and the occasional bird can be heard in the background. Of course, those are very minor nitpicks. Overall, the game seems to be pretty much the same Close Combat that I have loved over the years. If you're a Close Combat enthusiast, based on my admittedly limited experience with WaR, I see no reason not to whip out the debit card and make the purchase. The gameplay is great, the graphics are gorgeous and the AI is improved. What more do you need for an excuse to support the fine folks at Matrix? |
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The AI seems to have improved as well. Since I don't own the original game anymore I can only judge by comparing to CC4 demo which I played some days ago. While the demo mission was a walkover, I got my ass handed at first campaign scenario already. |
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I’m running a similar system with no problems. So far I’ve played one short scenario and loved it. I completely agree with your observations. This appears to be one that will keep you up for long hours. One thing was missing and you pegged it. I wish I could zoom in on the action. Artwork is beautiful and the zoom would be icing on the cake. Also, good observation on the voices. That being said, a big two thumbs up to Matrix.
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