Sapa wrote: |
Payment for me in Sweden to buy Close Combat Wacht am Rhein by digital download:
29.99 Euros will be 38 Us Dollars, 23,84 Brittish pounds, 295 Swedish Kr + 25 %. Is this worth it? For about 350 Swedish Kr i could to Germany and by 7 X 30 = 210 cans of 33 cl of Carlsberg beers but of course they will be gone and the game will stay. I hope that Shane who made the 64 maps and the unknown person who made the vehicles will get their share of the money?? I am sure of that this is a great game for me but the cost well i am not sure about it... Mats |
yuma wrote: |
I hate to hear about it coming down to the cost of the game, but in todays economy its understandable. For me it is a MUST have and even though the money could probably be spent better elsewhere...my order is in and its now a daily wait for the mail to arrive! Plus that trois ponts map is a thing of beauty and worth the price of admission by itself! As are all of shanes and jims maps for WAR...... |
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I don't think so because very few people complete a 25 day, 44 map GC with two turns per day. |
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I will agree with those who says its the best retail version of Close Combat to date |
mooxe wrote: |
I will agree with those who says its the best retail version of Close Combat to date |
schrecken wrote: |
Sapa, I hear a chant for the Azzuri Italy, Italy, Italy......... |
southern_land wrote: |
Hey mats, if you get the game let me know, i've got a few ideas too |
squadleader wrote: |
Great news, Sapa and SL! Looking forward to a new mod from you guys.
One thing though...looking at the stratmap text files...working out those X,Y coordinates for a new stratmap is going to be a bitch! As for graphics...unless Stratedit is updated...it will be a lot of work to create new Stratmap graphics with more than 44 maps. |
CSO_Linebacker wrote: | ||
once you get the hang of it, it really isn't too bad. Jim and I had the WaR stratmap up and running in about a week. Unless the word 'center' is involved in the coordinate description (ie, Map Center), then the x,y coordinate is referring to the top left pixel of an image box. If I get the time, I will work on putting together a guide of the steps that Jim and I went through |
Tejszd wrote: |
CSO_Linebacker & RD_Oddball a strat map making guide for WAR would be great.... |
Nomada_Firefox wrote: |
About 5 reasons for buy this game. -IA is a 200% better than on previous CC games. |
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-Vehicle movement is perfect. |
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-Game has 64 maps, 21 are new and bigger. -Strategy map is realistic with WAR operation. |
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-All the game can be modded easiest. And probably I can add more but I think that they are the most important. |
Sapa wrote: |
it is my wife who arguments about buying the game |
Tejszd wrote: |
CSO_Linebacker & RD_Oddball a strat map making guide for WAR would be great.... |
squadleader wrote: |
BTDs are now just renamed text files.
They won't load in BTDedit Tool (or am I doing something wrong?)...and entering VLs X,Y coordinates manually...I don't think that's fun |
Tejszd wrote: |
For BTD's I would think between the development team and or Mafi we might be able to keep using BTDedit or have something similar.... |
CSO_Linebacker wrote: | ||
It may not be fun, but it doesn't take very long, and is not very hard either. |
AT_Stalky wrote: |
Ya simple conver the file format in btd edit would be apreciated. |
AT_Stalky wrote: |
As U can have 2 maps on a CC5 strat map, or 10, or 15 or 20 or.. max 44.. or? |
CSO_Linebacker wrote: | ||
Interesting, that one is news to me as I did not know that. I know there are a couple of mods out there with 'small' stratmaps, but they still have all 44 areas defined. So even though they only used 5 or 10, they had to make the exe think that all 44 were still there |
squadleader wrote: | ||||
You didn't know that? In CC5, 44 maps is max...but you can make a stratmap with less maps easily. You can even make stratmaps with just 1 map (like DAK_Legion's pocket mod series). An example of a "mini CC5 Stratmap" would be CC5: Khalkin-Gol mod. How did modders make these smaller Stratmaps? The nice WYSIWYG tool called StratEdit that we can't use anymore for WAR |
Stwa wrote: | ||||||
Hi, its been a long time since I fiddled with the strat stuff. But I think You are right about including all 44 areas. You can probably re-define thier sizes and screen locations and use RTB to hide the ones you don't need. Also, you would do the same with the extra diamonds. By putting diamonds in the same location. I believe the last one listed in the same location will be the one used of the unit icons, etc.. Also, I think index.mpi will have to be populated as well, but in the slots you are not using you can just put the bootcamp map name or something. Anyway, hope this info is correct. |
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Index.mpi needs to be 44 maps...but since you only access a limited number of maps for a "mini-stratmap"...you don't need to have 44 map files in the maps folder...just the ones needed.
DAK_Legion's pocketmods for example, there's only one map in the maps file. |
CSO_Talorgan wrote: | ||
If you sold her would you have enough to buy the game?! |
Nomada_Firefox wrote: | ||
Sorry but I think that you are explain us this a little bad, WAR is different because on DAK legion there are the other 43 map positions on strategy map but they are hidden on image files probably. And the most important from Gunho, it needs the other 43 maps from CC5 and its index.mpi, probably you have not problems if you delete them but the plugin install does not make one backup of them and you can not delete them if you want use them on a future. On WAR if you make one strategy map from only one map, you do not need more maps. |
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BTW, your CCWAR VetBoB mod...it's currently using the stratmap and maps from WAR? Not maps from VetBoB? |
Sapa wrote: |
I think that she is afraid of that i will spend all of my spare time in front of the pc (it has happend before..) |
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