Stwa wrote:
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squadleader wrote:
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CSO_Linebacker wrote:
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AT_Stalky wrote:
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As U can have 2 maps on a CC5 strat map, or 10, or 15 or 20 or.. max 44.. or?
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Interesting, that one is news to me as I did not know that. I know there are a couple of mods out there with 'small' stratmaps, but they still have all 44 areas defined. So even though they only used 5 or 10, they had to make the exe think that all 44 were still there
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You didn't know that? In CC5, 44 maps is max...but you can make a stratmap with less maps easily. You can even make stratmaps with just 1 map (like DAK_Legion's pocket mod series).
An example of a "mini CC5 Stratmap" would be CC5: Khalkin-Gol mod.
How did modders make these smaller Stratmaps? The nice WYSIWYG tool called StratEdit that we can't use anymore for WAR
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Hi, its been a long time since I fiddled with the strat stuff. But I think You are right about including all 44 areas. You can probably re-define thier sizes and screen locations and use RTB to hide the ones you don't need.
Also, you would do the same with the extra diamonds. By putting diamonds in the same location. I believe the last one listed in the same location will be the one used of the unit icons, etc..
Also, I think index.mpi will have to be populated as well, but in the slots you are not using you can just put the bootcamp map name or something.
Anyway, hope this info is correct.
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