Tejszd wrote: |
CSO_Linebacker & RD_Oddball a strat map making guide for WAR would be great.... |
Nomada_Firefox wrote: |
About 5 reasons for buy this game. -IA is a 200% better than on previous CC games. |
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-Vehicle movement is perfect. |
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-Game has 64 maps, 21 are new and bigger. -Strategy map is realistic with WAR operation. |
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-All the game can be modded easiest. And probably I can add more but I think that they are the most important. |
Sapa wrote: |
it is my wife who arguments about buying the game |
Tejszd wrote: |
CSO_Linebacker & RD_Oddball a strat map making guide for WAR would be great.... |
squadleader wrote: |
BTDs are now just renamed text files.
They won't load in BTDedit Tool (or am I doing something wrong?)...and entering VLs X,Y coordinates manually...I don't think that's fun |
Tejszd wrote: |
For BTD's I would think between the development team and or Mafi we might be able to keep using BTDedit or have something similar.... |
CSO_Linebacker wrote: | ||
It may not be fun, but it doesn't take very long, and is not very hard either. |
AT_Stalky wrote: |
Ya simple conver the file format in btd edit would be apreciated. |
AT_Stalky wrote: |
As U can have 2 maps on a CC5 strat map, or 10, or 15 or 20 or.. max 44.. or? |
CSO_Linebacker wrote: | ||
Interesting, that one is news to me as I did not know that. I know there are a couple of mods out there with 'small' stratmaps, but they still have all 44 areas defined. So even though they only used 5 or 10, they had to make the exe think that all 44 were still there |
squadleader wrote: | ||||
You didn't know that? In CC5, 44 maps is max...but you can make a stratmap with less maps easily. You can even make stratmaps with just 1 map (like DAK_Legion's pocket mod series). An example of a "mini CC5 Stratmap" would be CC5: Khalkin-Gol mod. How did modders make these smaller Stratmaps? The nice WYSIWYG tool called StratEdit that we can't use anymore for WAR |
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