CC WAR Ardennes Offensive Vetbob1.13 1.03B
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Close Combat Series -> Close Combat Wacht am Rhein

#81:  Author: Nomada_Firefox PostPosted: Thu Nov 13, 2008 11:09 pm
    —
squadleader wrote:
Nomada_Firefox wrote:

I did not know nothing about British uniforms on CC4 VetBoB. Are there on CC4 VetBoB?


Yup! You should check them out for comparison.

I will take a look on them, if I´m not wrong, Mafi tool let import the uniforms from CC4, no?

#82:  Author: squadleader_idLocation: Soerabaja PostPosted: Thu Nov 13, 2008 11:31 pm
    —
Nomada_Firefox wrote:
squadleader wrote:
Nomada_Firefox wrote:

I did not know nothing about British uniforms on CC4 VetBoB. Are there on CC4 VetBoB?


Yup! You should check them out for comparison.

I will take a look on them, if I´m not wrong, Mafi tool let import the uniforms from CC4, no?

Yup!
One thing though...AFAIK snow uniforms were broken (or disabled) in CC4 and CC5.
So, only non snow of uniforms were available? CMIIW.

#83:  Author: Nomada_Firefox PostPosted: Sun Nov 16, 2008 12:41 am
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Today I have been adding the complete data from CC4 VetBoB weapons on the mod, many of the weapons have different data making them less powerfull, on special infantry weapons.
I have made more changes on soldiers.txt. I would like add some of resistence to the infantry.

I will inform you when I test it.

#84:  Author: Nomada_Firefox PostPosted: Sun Nov 16, 2008 3:59 pm
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What are these columns on soldiers.txt?
To Hit Head To Hit Body

#85:  Author: robert_pl PostPosted: Sun Nov 16, 2008 4:19 pm
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Hi Firefox. Thank you for your work.

Im playin 1.01 and its so far great!

#86:  Author: Nomada_Firefox PostPosted: Mon Nov 17, 2008 12:29 am
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Thanks.

And it is the question of the day, what is it?

#87:  Author: Nomada_Firefox PostPosted: Mon Nov 17, 2008 12:16 pm
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I have fixed three mortar icons, they were different from the others.

#88:  Author: squadleader_idLocation: Soerabaja PostPosted: Mon Nov 17, 2008 1:04 pm
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Nomada_Firefox wrote:
Thanks.

And it is the question of the day, what is it?


Obvious isn't it? The date the battle took place historically...

#89:  Author: Nomada_Firefox PostPosted: Mon Nov 17, 2008 2:46 pm
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It is the Whitehorse CC5 Ardennes Offensive VetBoB on CC WAR with only a few changes. I´m a bit impressed with the small differences from CC WAR and CC5, on graphics they are the same game. Of course, I must work on sides because on CC5 they were inverted but I must only rename the names and change somethings.

#90:  Author: squadleader_idLocation: Soerabaja PostPosted: Mon Nov 17, 2008 4:09 pm
    —
Nomada_Firefox wrote:
It is the Whitehorse CC5 Ardennes Offensive VetBoB on CC WAR with only a few changes. I´m a bit impressed with the small differences from CC WAR and CC5, on graphics they are the same game. Of course, I must work on sides because on CC5 they were inverted but I must only rename the names and change somethings.

Ahh...I didn't understand your question...sorry Smile
Cool! Another CCWAR mod!

#91:  Author: platoon_michaelLocation: Right behind you PostPosted: Thu Nov 20, 2008 12:20 am
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Will you be using the FO's with the air support graphics?
This was the 2 planes that flew over.

#92:  Author: Nomada_Firefox PostPosted: Thu Nov 20, 2008 11:59 am
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Quote:
Will you be using the FO's with the air support graphics?
This was the 2 planes that flew over.

No, I do not see it too neccesary because on the old CC4 we could not edit the support but on WAR we can add more air support for the day that we want. If you take a look on mod I have changed all the observers by mortar teams.

#93:  Author: Pzt_Serk PostPosted: Sat Nov 22, 2008 4:39 am
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I did try out vetbob quickly. here are some minor comments on the german side:

1-Peiper never had any jagdtiger. they should be removed.

2-The fuhrer grenadier starts the GC next to the Krinkelt map. It should be the 12th SS armored bg there. The 12th SS sent tank detachment to support the Volksgrenadier attack in krinkelt area on december 16th and later took part in the battle for eselhorn ridge before been moved west to protect the fifth panzer armee northern flank along with the 2nd SS and 9th SS.

3- KG guttmann from the 2nd panzer div appears as a reinforcement in the north. That bg should appear around Dasburg

4- I'm reading a book on the ardennes battle written by the US military. So far its dec 27th and nowhere have seen mention of the fuhrer grenadier BG. Only Remer's Fuhrer berg. brigade aroudn St-Vith. Where did they fight and were they important enough as to be represented in the game?

5- Good job at representing the actual strengh of german paras unit. their ranks were reinforced by transferred naval personnel with bad infantry training. In WaR they are very good infantry bgs which is historically incorrect IMO.

6- hetzer was known as jagdpanzer 38(t) at that time.

Keep it up! Very Happy

Cheers

#94:  Author: Nomada_Firefox PostPosted: Sat Nov 22, 2008 4:51 am
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About all this, ask to TT. I recomend you read the readme.txt

#95:  Author: squadleader_idLocation: Soerabaja PostPosted: Sat Nov 22, 2008 5:47 am
    —
Pzt_Serk wrote:
I did try out vetbob quickly. here are some minor comments on the german side:

1-Peiper never had any jagdtiger. they should be removed.

2-The fuhrer grenadier starts the GC next to the Krinkelt map. It should be the 12th SS armored bg there. The 12th SS sent tank detachment to support the Volksgrenadier attack in krinkelt area on december 16th and later took part in the battle for eselhorn ridge before been moved west to protect the fifth panzer armee northern flank along with the 2nd SS and 9th SS.

3- KG guttmann from the 2nd panzer div appears as a reinforcement in the north. That bg should appear around Dasburg

4- I'm reading a book on the ardennes battle written by the US military. So far its dec 27th and nowhere have seen mention of the fuhrer grenadier BG. Only Remer's Fuhrer berg. brigade aroudn St-Vith. Where did they fight and were they important enough as to be represented in the game?

5- Good job at representing the actual strengh of german paras unit. their ranks were reinforced by transferred naval personnel with bad infantry training. In WaR they are very good infantry bgs which is historically incorrect IMO.

6- hetzer was known as jagdpanzer 38(t) at that time.

Keep it up! Very Happy

Cheers


Nice observations, Pzt_Serk!
Maybe someone should start a TRSM submod for CCWAR VetBoB and 'vanilla' CCWAR? Smile

#96:  Author: flick PostPosted: Sat Nov 22, 2008 11:27 am
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Yeah, apparently the paratroopers had a horrible time.

#97:  Author: Pzt_Serk PostPosted: Sat Nov 22, 2008 5:31 pm
    —
squadleader wrote:

Nice observations, Pzt_Serk!
Maybe someone should start a TRSM submod for CCWAR VetBoB and 'vanilla' CCWAR? Smile



Yes, i did start a thread on this subject in the CCV TRSM sub-forum but Dima did not answer so far. I would really like some TRSM-like mod for WaR but I don't know if Dima plans to work on this.

#98:  Author: Nomada_Firefox PostPosted: Thu Dec 11, 2008 1:46 pm
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This will be the new image from the VetBoB and probably from the next Veteran mods. It was made by Whitehorse for the old CC5 Ardennes Offensive 1.13 VetBoB mod.

I wait release it soon on a beta pack.

About Veteran version, it will be a non realistic battlegroup units mod but with many different units from all the war, on special American T28, M26, M26 Super Persing, E100, Mause and many more. It will be the conversion from CC5 Ardennes Offensive 4.12 but without all the errors from it and many changes.

#99:  Author: Nomada_Firefox PostPosted: Fri Dec 12, 2008 3:16 am
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The Ardennes Offensive VetBoB 1.02B is ready to download on www.FirefoxCCMods.com or www.ClanNomada.com

By the type of changes made on mod, this version is a beta.

#100:  Author: salhexe PostPosted: Fri Dec 12, 2008 11:08 am
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Hi Firefox
just installed 1.02b
I find myself with the setting on the opposite recruit for me ,hero for ai in my saved gc see image.
German flag is at right instead left.



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Close Combat Series -> Close Combat Wacht am Rhein


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