VonVolks wrote: |
One of the main reasons I would buy WAR is as a base for future mod H2h fighting. I have an ongoing WWII campaign, from France 1940, through to destination Berlin, via many mods.
The question is does war make H2H play more stable, IE less crashes on truce, less freezes mid game, no more 0 second crashes, fewer display card problems. If so its definitely worth while! Also any idea on how easy mod porting is and will much porting get done? Is there a list of whats already ported somewhere? Or what is in the process of being ported? |
mooxe wrote: | ||
I think they are a few mods being converted, but theres not much info about how serious the attempt is or how far along they are. After reading up on WaR it would appear its more stable H2H but will still crash on occaision. |
lemon42 wrote: |
With the given mod structure I would assume that more mods will be converted because WaR seeems much more stable then CC5 and has all the features of CC 5 or am I wrong ? |
Quote: |
The only thing which is needed is a strat map editor if I'm not wrong. |
CSO_Linebacker wrote: |
Stratmap conversion only takes a couple of days as is (I'm down to about 8-9 hours total now)...a tool would make it only take a couple of hours.
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Nomada_Firefox wrote: |
But you have advantage, you know how can be it made and we do not know nothing, we need discover all. By the moment we can not know how many time a tool can take if there is not a tool for WAR, no? |
CSO_Linebacker wrote: | ||
6 months ago I was in the same position as you. Some gadget files and a stratmap.txt with a bunch of numbers on it and that's it. No instructions on how to change things, or what those numbers meant, etc. 2 weeks later I had a working WaR prelimenary stratmap |
CSO_Linebacker wrote: | ||
6 months ago I was in the same position as you. Some gadget files and a stratmap.txt with a bunch of numbers on it and that's it. No instructions on how to change things, or what those numbers meant, etc. 2 weeks later I had a working WaR prelimenary stratmap |
CSO_Linebacker wrote: |
Stratmap conversion only takes a couple of days as is (I'm down to about 8-9 hours total now)...a tool would make it only take a couple of hours. |
schrecken wrote: |
Pzt_Kevin_dtn
Could you attach your saved game file so we can check if there is anything amiss.... or makbe you have had connection probs. I'll also check meyerode for any problems there. |
Serk043.rar | |||
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Filename: | Serk043.rar | ||
Filesize: | 101.35 KB | ||
Downloaded: | 321 Time(s) |
serk048.rar | |||
Description: |
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Download |
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Filename: | serk048.rar | ||
Filesize: | 102.68 KB | ||
Downloaded: | 312 Time(s) |
Quote: |
game was terribly slow and eventually crashed |
schrecken wrote: | ||
You are both on broadband? same city/state/country? |
Pzt_Serk wrote: |
I remember that I offered a truce at our last crash since kevin got the last VL in the last minute or so. I lost reference to the timer and my truce offer was made out of frustration at 00.00. |
Nomada_Firefox wrote: | ||
Was it with the original game or with a mod? |
Pzt_Serk wrote: | ||||
original game |
Pzt_Kevin_dtn wrote: |
One other note - When playing CC5 I rarely have a crash. I'm playing a GC right now of GJS4.4 and we're into out 51st battle and we've had only 1 crash the entire time. I think it was a 00.00 crash. |
Pzt_Kevin_dtn wrote: |
Not all of our crashes have been 00.00. About 1/3 to 1/2 of them crashed mid game. |
Roel wrote: | ||
It seems nobody has ever been able to figure out the origins of the famous 00:00 crash. We finished two GJS 4.4 campaigns, so each player playing both sides; the first campaign had a crash rate of about 25%. The reverse campaign was played with the same settings, same host/client, same connection (broadband), but with different PCs. I think we only got one or two 00:00 crashes in the whole campaign... So to us, the logical conclusion is that the crash is really specific to the PC configuration, and has little to do with game settings, choice of mod, connection type, host/client settings etc. Since we play WaR on the same PCs and we only got one 00:00 crash so far, I tend to stick with that conclusion. But I have no clue what the difference in configuration might be. I played the first GJS GC on a Dell Inspiron 9400 with a standard video card, the second on an Inspiron 8600 with a better video card (Radeon Pro Turbo or something like that). For the rest: same OS, same amount of RAM, same firewall settings, etc... Cheers, Roel |
Tejszd wrote: |
Pzt_Kevin_dtn,
For your GC with Pzt_Ronson you said after the first 12 games that there had been none or at most 1 crash, has it still been good for you two? |
schrecken wrote: |
Has anyone suggested the Panthers are to be made weaker? |
schrecken wrote: |
Has anyone suggested the Panthers are to be made weaker? |
MarkM wrote: |
Thanks guys, then it seems I shall move onto this game, otherwise I might loose it one day and put my fist through my monitor.
Mark |
Quote: |
Upgrade to a nice new LCD display...that way you won't injure yourself when you do that |
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