Pzt_Serk wrote: |
I remember that I offered a truce at our last crash since kevin got the last VL in the last minute or so. I lost reference to the timer and my truce offer was made out of frustration at 00.00. |
Nomada_Firefox wrote: | ||
Was it with the original game or with a mod? |
Pzt_Serk wrote: | ||||
original game |
Pzt_Kevin_dtn wrote: |
One other note - When playing CC5 I rarely have a crash. I'm playing a GC right now of GJS4.4 and we're into out 51st battle and we've had only 1 crash the entire time. I think it was a 00.00 crash. |
Pzt_Kevin_dtn wrote: |
Not all of our crashes have been 00.00. About 1/3 to 1/2 of them crashed mid game. |
Roel wrote: | ||
It seems nobody has ever been able to figure out the origins of the famous 00:00 crash. We finished two GJS 4.4 campaigns, so each player playing both sides; the first campaign had a crash rate of about 25%. The reverse campaign was played with the same settings, same host/client, same connection (broadband), but with different PCs. I think we only got one or two 00:00 crashes in the whole campaign... So to us, the logical conclusion is that the crash is really specific to the PC configuration, and has little to do with game settings, choice of mod, connection type, host/client settings etc. Since we play WaR on the same PCs and we only got one 00:00 crash so far, I tend to stick with that conclusion. But I have no clue what the difference in configuration might be. I played the first GJS GC on a Dell Inspiron 9400 with a standard video card, the second on an Inspiron 8600 with a better video card (Radeon Pro Turbo or something like that). For the rest: same OS, same amount of RAM, same firewall settings, etc... Cheers, Roel |
Tejszd wrote: |
Pzt_Kevin_dtn,
For your GC with Pzt_Ronson you said after the first 12 games that there had been none or at most 1 crash, has it still been good for you two? |
output generated using printer-friendly topic mod. All times are GMT