CC WAR - A Bridge Too Far Mod - Ready to download
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Close Combat Series -> Close Combat Wacht am Rhein

#1: CC WAR - A Bridge Too Far Mod - Ready to download Author: Nomada_Firefox PostPosted: Wed Dec 10, 2008 10:45 pm
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Thanks to CSO_Linebacker, today I can tell you that I will make one A Bridge Too Far mod for WAR. It will have many good things from the CC5 version and many new things like a new strategic map. I have made it manually and it took me 8 hours by the moment (it is not fully complete). I´m a bit tired from add coordinates on StratMap.txt but I´m sure that I will end it soon.



I think that it can help you if you are thinking add your mod on WAR, it proof that it is possible.

About the new ABTF, I wait with goodluck end it on two months. I want end other proyects and I have not all the full time for it. On CC I will release on next days probably one new VetBoB and one Veteran mod, both different but very funny mods.

It is all by the moment, more soon.


Last edited by Nomada_Firefox on Fri Jul 24, 2009 1:11 am; edited 3 times in total

#2:  Author: Panzergrenadier87Location: Birmingham, UK PostPosted: Thu Dec 11, 2008 6:46 am
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Awesome: I'll definitely be looking forward to this one.

#3:  Author: flick PostPosted: Thu Dec 11, 2008 11:23 am
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You'll finish it in 2 months? Wow, some people have been working projects for two years.

#4:  Author: Nomada_Firefox PostPosted: Thu Dec 11, 2008 12:18 pm
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Two months making the strategic map probably. Working 8 hours all the days with the exception from weekends.

And it is a conversion mod from CC5, I was working on CC5 ABTF more of one year many time ago.

#5:  Author: Sapa PostPosted: Thu Dec 11, 2008 12:29 pm
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Great, looking forward to it! Will there be new maps or just the old ones from CC2?

Mats

#6:  Author: Nomada_Firefox PostPosted: Thu Dec 11, 2008 1:41 pm
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Old maps. New maps take many time and I like the old. The new AI on old small maps can be very powerfull.

#7:  Author: flick PostPosted: Thu Dec 11, 2008 2:44 pm
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Ah, so the new AI, will be interesting to see. Do we get coordinated attacks in WAR?

#8:  Author: Pzt_MacLocation: Oregon PostPosted: Thu Dec 11, 2008 4:31 pm
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Great news, Firefox! I look forward to this mod!

#9:  Author: VonVolks PostPosted: Sat Dec 13, 2008 10:51 am
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nice one firefox, keep it up!

It will be a long time til we get to Arnhem tho!

#10:  Author: Nomada_Firefox PostPosted: Sat Dec 13, 2008 3:15 pm
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More news, because the strategy map is too small for a complete theater of Market Garden Operation, I have divided it on two parts, Eindoven on one section, Nijmegen and Arhem on other section. It is the best that I can make with this strategic map on WAR.
It is one small image from my last work, it is not complete, and it will be more beautiful than now.

#11:  Author: ThatoneguyLocation: California PostPosted: Tue Dec 23, 2008 5:27 pm
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I thought you could make the stratmap any dimensions you wanted? Or is it just because it would be so tall and skinny that it wouldn't work?

#12:  Author: Nomada_Firefox PostPosted: Tue Dec 23, 2008 7:27 pm
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You can make one strategy map with one, two or 64 maps but the size from it is always the same.

ABTF strategy map has 30 maps only.

#13:  Author: Nomada_Firefox PostPosted: Sat Feb 21, 2009 10:39 am
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I would like inform you that this mod go to take me more time, I have been ended other proyects and I do not wait end it soon. One month working all the days is my best date for it.

#14:  Author: Wittmann44 PostPosted: Sun Feb 22, 2009 10:36 am
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Hi Firefox,

is this mod a remake of your CC5 ABTF mod (CC3 maps) or a new version with new maps?

#15:  Author: Nomada_Firefox PostPosted: Sun Feb 22, 2009 3:54 pm
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Yes, it is a remake from my CC5 ABTF.

#16:  Author: CSO_Talorgan PostPosted: Mon Feb 23, 2009 7:16 pm
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Congratulations on modding the Wacht am Rhein stratmap! Isn't that a first? If so, it clears a logjam.

Don't suppose you can tell us how you did it?!

#17:  Author: Nomada_Firefox PostPosted: Tue Feb 24, 2009 2:34 am
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CSO_Talorgan wrote:
Congratulations on modding the Wacht am Rhein stratmap! Isn't that a first? If so, it clears a logjam.

Don't suppose you can tell us how you did it?!

Thanks but I have not ended it. I need more free time.

About how I made it, CSO_Linebacker was making one guide, he did not complete it but he could send me the files, next I ended the puzzle looking for hours the files and testing all the changes. Really it is not too difficult, you only need photoshop, one notepad and free time, it is a chinese work. I would like explain you how I made it but english is not my language and it can be a little hard to me. I recomend you ask to CSO_Linebacker about the guide, if he agrees, I can send you the files.

#18:  Author: CSO_Talorgan PostPosted: Tue Feb 24, 2009 12:12 pm
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Nomada_Firefox wrote:
I recomend you ask to CSO_Linebacker about the guide, if he agrees, I can send you the files.


OK

Cheers!

#19:  Author: platoon_michaelLocation: Right behind you PostPosted: Wed Feb 25, 2009 12:15 am
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Cant wait to see the mod FF

#20:  Author: Nomada_Firefox PostPosted: Wed Feb 25, 2009 7:40 pm
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platoon_michael wrote:
Cant wait to see the mod FF

Buh this time goes slow, I would like release first one Veteran mod, a non realistic Ardennes Offensive but with all the good units made by TT. And I would like to see the new patch.



Close Combat Series -> Close Combat Wacht am Rhein


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