Is it worth installing?
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Close Combat Series -> Close Combat Wacht am Rhein

#1: Is it worth installing? Author: Therion PostPosted: Sat Jan 10, 2009 1:39 am
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I'm considering opening my copy of war and installing it. Is it worth it? Is it finished and relatively bugless? Does it have any significant advantages over CCIV?
The ads sound great, but I'm asking because I don't want to be disappointed.

#2:  Author: squadleader_idLocation: Soerabaja PostPosted: Sat Jan 10, 2009 9:16 am
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Strange question...didn't you beta test the thing?

#3:  Author: Dima PostPosted: Sat Jan 10, 2009 9:58 am
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I uninstalled it very fast...but on other hand, u like CCMT Smile.

#4:  Author: Therion PostPosted: Sat Jan 10, 2009 3:09 pm
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After modding out some weird design choices (like sniper AKMs and impassible walls) Razz . Also, taking in account that I like CCMT and prefer playing it, things like strategy/tactics bastardisation and lack of mountable vehicles is a big turn-off for me.
So I want to know if it's worth installing - if it's not much better than orginal CCIV, then I could as well sell my copy for 10$ or something like that. I could use 10$ Razz .

squadleader_id wrote:
Strange question...didn't you beta test the thing?

What?
WaR was released at the end of October and they kicked us out in the middle of July - that's four months of development. IIRC someone said somewhere that the leaked beta was 20 builds ago and I'm not sure if he said it before or after the release.

#5:  Author: TejszdLocation: Canada PostPosted: Sat Jan 10, 2009 7:48 pm
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WAR is definitely better than CC4. But having said that posts at Matrix state another patch is being tested, so you may want to wait for it...

#6:  Author: squadleader_idLocation: Soerabaja PostPosted: Sun Jan 11, 2009 1:19 pm
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Therion wrote:


squadleader_id wrote:
Strange question...didn't you beta test the thing?

What?
WaR was released at the end of October and they kicked us out in the middle of July - that's four months of development. IIRC someone said somewhere that the leaked beta was 20 builds ago and I'm not sure if he said it before or after the release.


I didn't bother to d/l the leaked beta...but the released version should be basically the same thing as the beta tester version...maybe with some minor tweaks. It's not like in those 4 months S3T added things like Panzergrenadiers can now jump on and ride on tanks Wink
Isn't the point of beta testing = testing and finding bugs before finalizing the release? Wink

I still think this is a strange question coming from one of the (kicked out) beta testers Very Happy

#7:  Author: Dima PostPosted: Sun Jan 11, 2009 5:52 pm
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Quote:
Isn't the point of beta testing = testing and finding bugs before finalizing the release?

r u nut?
their point is to just play the game and hail the S3T team Smile

Quote:
I still think this is a strange question coming from one of the (kicked out) beta testers

lol it's obvious that most of the team including beta testers didn't/don't have much clues of what they were/are doing Razz.
so IMO nothing strange was in his question Smile.

#8:  Author: Therion PostPosted: Sun Jan 11, 2009 7:01 pm
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Dima wrote:
I uninstalled it very fast...

Wow. Taking in account its price, it sounds awful...
Like something that could be reviewed by the AVGN...
Anyway, could you write what's so bad about it?

squadleader_id wrote:
I didn't bother to d/l the leaked beta...but the released version should be basically the same thing as the beta tester version...

Not really. If it would be the same, it would be an epic fail by the new testing
team and developers.

squadleader_id wrote:
It's not like in those 4 months S3T added things like Panzergrenadiers can now jump on and ride on tanks Wink

Strawman argument, I didn't ask about mounting vehicles or anything like that.

squadleader_id wrote:
maybe with some minor tweaks. It's not like in those 4 months S3T added things like Panzergrenadiers can now jump on and ride on tanks Wink
Isn't the point of beta testing = testing and finding bugs before finalizing the release? Wink

The point of testing is to turn an unplayable something into a releasable product/finished product/polished work of art. 4 months is enough time for a lot of bughunting/polishing, which is why I'm asking whenever it's worth installing or if I'll be better off selling it for 10$.

Dima wrote:
Quote:
Isn't the point of beta testing = testing and finding bugs before finalizing the release?

r u nut?
their point is to just play the game and hail the S3T team Smile

Errr...
No?
Game development usually looks like that:
WTF -> Fucking Horrible -> Horrible -> Godawful - Awful - Really Bad -> Bad -> Tolerable -> Nice -> Good -> Very Good -> Awesome -> Fucking Awesome -> Genius. (last 5 usually aren't mandatory)
When you start at WTF or Fucking Horrible, Bad or Tolerable starts looking like Good Razz .

Dima wrote:
Quote:
I still think this is a strange question coming from one of the (kicked out) beta testers

lol it's obvious that most of the team including beta testers didn't/don't have much clues of what they were/are doing Razz.
so IMO nothing strange was in his question Smile.

Because being a tester, like, totally makes one able to magically predict what will be improved/fixed/broken during further 4 months of development Rolling Eyes .

Tejszd wrote:
WAR is definitely better than CC4. But having said that posts at Matrix state another patch is being tested, so you may want to wait for it...

Well, I'll wait for the patch then.


Last edited by Therion on Sun Jan 11, 2009 11:27 pm; edited 2 times in total

#9:  Author: pvt_GruntLocation: Melbourne, Australia PostPosted: Sun Jan 11, 2009 7:21 pm
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So, who did leak it? - Will we ever know.....

#10:  Author: flick PostPosted: Sun Jan 11, 2009 8:37 pm
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Do tanks still try and burrow their way through houses, that cover VP points?

#11:  Author: squadleader_idLocation: Soerabaja PostPosted: Tue Jan 13, 2009 3:30 am
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BTW, nice points, Dima! Very Happy
I guess I'm just too naive Wink

#12:  Author: Therion PostPosted: Tue Jan 13, 2009 3:31 pm
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Dude, you're starting to behave like a reverse version of the Cheerleader Rolling Eyes Rolling Eyes .

Last edited by Therion on Tue Jan 13, 2009 6:02 pm; edited 1 time in total

#13:  Author: drGreen PostPosted: Tue Jan 13, 2009 4:13 pm
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I think the game is worth the download, they AI is much better and so on. the price for the game is way to high tho... Sad 20 euro's is more realistic IMO

#14:  Author: squadleader_idLocation: Soerabaja PostPosted: Tue Jan 13, 2009 8:47 pm
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Therion wrote:
Dude, you're starting to behave like a reverse version of the Cheerleader Rolling Eyes Rolling Eyes .


Oops! Sorry about that, Dude...
Hail S3T! Long live WAR! Rolling Eyes Rolling Eyes

#15:  Author: Therion PostPosted: Tue Jan 13, 2009 10:14 pm
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squadleader_id wrote:
Hail S3T! Long live WAR! Rolling Eyes Rolling Eyes

Now you're acting like a Cheerleader clone Razz . I don't know what is worse and more disconnected from reality Rolling Eyes .

#16:  Author: platoon_michaelLocation: Right behind you PostPosted: Wed Jan 14, 2009 1:03 am
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So let me get this straight............

Therion wants to know if WAR is worth installing.......right
Did he or did he not have to buy his copy of WAR?
I don't see him listed in the credits.

And if he was in fact on the team why didnt he make the game good enough for himself to play?

Bonehead!

#17:  Author: Therion PostPosted: Wed Jan 14, 2009 2:25 pm
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platoon_michael wrote:
And if he was in fact on the team why didnt he make the game good enough for himself to play?

I already explained, it, but because you seem to be a bit slow, I'll explain it again. The testing team that I was in got axed 4 months before the game was released.
Last months of testing usually include a lot of bugfixes and polishing (like adding new sounds, new graphics and stuff like that.). I don't know what was the result of that, because I wasn't in team when it was being finished.

#18:  Author: squadleader_idLocation: Soerabaja PostPosted: Thu Jan 15, 2009 2:34 am
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Therion wrote:
platoon_michael wrote:
And if he was in fact on the team why didnt he make the game good enough for himself to play?

I already explained, it, but because you seem to be a bit slow, I'll explain it again. The testing team that I was in got axed 4 months before the game was released.
Last months of testing usually include a lot of bugfixes and polishing (like adding new sounds, new graphics and stuff like that.). I don't know what was the result of that, because I wasn't in team when it was being finished.

The game should be basically the same as the version you played as a tester.
It's "CC4 using an enhanced CC5 engine"...I don't know if I'm also a bit slow...but the version sent out to testers 4 months before the release should also be "CC4 using an enhanced CC5 engine".
New sounds and new graphics? Yeah right Wink
You asked about WAR as if you've never seen the game before...and yet you were part of the (first batch) of testers...oops! Very Happy
I agree with S3T's decision on this one...on booting the testers after the leak incident Very Happy
Hail S3T! Wink

#19:  Author: Dima PostPosted: Thu Jan 15, 2009 12:23 pm
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Quote:
So, who did leak it? - Will we ever know.....

iam 92% sure that S3T made that as PR move, to get interest and attention for upcoming product.
and make "public beta-test" (PBT) Wink.

Quote:
I agree with S3T's decision on this one...on booting the testers after the leak incident

And of coz the amount of complains they received during/after "PBT" resulted in cutting the bunch of useless testers as they couldnt spot most of flaws Smile.

Quote:
Hail S3T!

and noone else Razz.

#20:  Author: schreckenLocation: Sydney, Australia PostPosted: Thu Jan 15, 2009 9:20 pm
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We also hired Dima, at a very high price.

#21:  Author: Dima PostPosted: Thu Jan 15, 2009 9:53 pm
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Quote:
We also hired Dima,

ahh, Andrew, we had a deal... why did u ruin my legend? Embarassed

Quote:
at a very high price.

that's a bullshit - i work for food Razz

#22:  Author: schreckenLocation: Sydney, Australia PostPosted: Thu Jan 15, 2009 10:45 pm
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OOOps, forget I wasn't supposed to mention we employed the anti-christ Smile

#23:  Author: Dima PostPosted: Fri Jan 16, 2009 8:33 pm
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schrecken,

those were the 2 best replies i've seen from u. My applauses!

v funny Very Happy.

#24:  Author: southern_land PostPosted: Tue Jan 20, 2009 12:50 am
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lemme see, you have a game and you're wondering if you should install it? Hmmmmm. Are you trying to save yourselve the five minutes it would take to install it and the few minutes more that playing a couple of games yourself would take to see i YOU like it?

Honestly? You can reach a simple decision like that by yourself? is your self esteem so low that making a basic choice like that is beyond you?

My God man you need help. So here it is. Firstly (because we don't know how eroded your decision making process is I'll start with the basics...just to keep you alive)

1 breath in... breath out
2 take the copy of WaR and install it
3 Breath in, breath out (and repeat while the installation process continues)
4 When installation is complete play a game
5 Breath in, breath out
5 Consider at this stage. Did I enjoy that exerperience?
6 Breath in
7 wait for it...
8 yeah go on, you can breath out too (just messing with you)
9 if the WaR experience was enjoyable play another battle, start a grand campaign, hell play the first battle again to see why the Ai kicked your ass
10 Breah in, breath out
11 opps almost forgot, swallow, that'll stop that saliva dribbling from the corner of your slack jawed mouth or at least keep your head level so it dribbles from both sides evenly.
12 breath in, breath out (please keep repeating... or not)

Ok that seems to be going well, so I might as well expand on the topic

13 Dont have sex... EVER! And if by some chance you manage to wear a condom... or have yourself neutered. God knows we don't need any whole families who can reach a simple decision
14 Eat healthily
15 Don't watch high school Musical 1,2 or 3, it'll only encourage them
16 breath in... breath out (common dude you can do it)
17...

oh man, i just realised ... i'm so sorry


18. Blink,breath in,swallow,breath out Yeah Dude I know... yeah your eyes were hurting, what can i say, I should have said earlier to blink but you know... SOMETIMES YOU'VE GOT TO MAKE A DECISION ON YOUR OWN!!!!!!!!!!!

#25:  Author: pvt_GruntLocation: Melbourne, Australia PostPosted: Tue Jan 20, 2009 10:38 am
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Too funny, such an obvious troll post deserves a clever slapping :ok1

#26:  Author: Arly-Barly PostPosted: Wed Jan 21, 2009 5:42 pm
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Rolling Eyes Epic failure... and all in response to a contrived one-sentence question. Did *he* abuse you as a child or something?

But I too am interested in replies to this thread; but since I wasn't stoopid enough to get it without being sure I even wanted to play it, I wanna know if it's worth buying/shop-lifting/downloading (or even taking the time to check it out?)

And why the hell can't we load teams on/in vehicles? (great idea, would fix one of the game's biggest short-comings) If ya can't even do that in a 'new' release, what has been done?

#27:  Author: AT_Stalky PostPosted: Wed Jan 21, 2009 6:46 pm
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Not to answer for Theiron, hes most able to do that him self. ..but now been MIA for some days...

He has the WaR CD as he pointed out, why not just test it him self? Thats a fair question, but the answer is already in his posts:

Therion wrote:
So I want to know if it's worth installing - if it's not much better than orginal CCIV, then I could as well sell my copy for 10$ or something like that. I could use 10$ Razz .
WaR was released at the end of October and they kicked us out in the middle of July - that's four months of development. IIRC someone said somewhere that the leaked beta was 20 builds ago and I'm not sure if he said it before or after the release.

So he probly ask just becose if he open the WaR CD and the plastic wrapping, the economic value of the product is reduced, (and Theiron said he was to sell it), that just means he just try to get as much $ value for the unbroken WaR CD as possible, if its not worth installing anyway..




(my bold & red)

#28:  Author: schreckenLocation: Sydney, Australia PostPosted: Wed Jan 21, 2009 8:24 pm
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Quote:
And why the hell can't we load teams on/in vehicles?


Because the Inf carriers have already dropped off the troops and withdrawn to safe ground.

There are a few available in a support role but not many as the battleground is on roughly .5 sq. KM.

You can spit from one side to the other.

#29:  Author: squadleader_idLocation: Soerabaja PostPosted: Wed Jan 21, 2009 11:56 pm
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AT_Stalky wrote:
Not to answer for Theiron, hes most able to do that him self. ..but now been MIA for some days...

He has the WaR CD as he pointed out, why not just test it him self? Thats a fair question, but the answer is already in his posts:



The thing is...he already tested the game as a beta-tester (and along with the other testers fired 4 months before the release). Very Happy

#30:  Author: AT_Stalky PostPosted: Thu Jan 22, 2009 12:13 pm
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Yeh true, but:

Therion wrote:
WaR was released at the end of October and they kicked us out in the middle of July - that's four months of development.

Thats exact what he say, and he simply ask if it was improved... As it seem he thought it.... (word?) ...4 month before relise..

#31:  Author: Arly-Barly PostPosted: Mon Jan 26, 2009 3:13 am
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schrecken wrote:
Quote:
And why the hell can't we load teams on/in vehicles?


Because the Inf carriers have already dropped off the troops and withdrawn to safe ground.

There are a few available in a support role but not many as the battleground is on roughly .5 sq. KM.

You can spit from one side to the other.


Ok, true enough - it would be nice though... I have lost troopers on open ground to light-arms fire when there is an APC sitting right there, they would be liable to hit hot-spots with more vigour and a better attitude if they didn't have to endure as much mortar and sniper-fire on the way.

Is there a demo? I'd feel better about forking-out if I could sample the 'improved' AI. The computer has never been capable of decent assaults and counter-attacks previously... net-play is impractical for me.
[/i]

#32:  Author: schreckenLocation: Sydney, Australia PostPosted: Mon Jan 26, 2009 8:18 am
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You will get a few surprises with the AI now.

it is not a make or break change though.



Close Combat Series -> Close Combat Wacht am Rhein


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