So nearly 2 years later, no new CC, just a re-relise.
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Close Combat Series -> Close Combat Wacht am Rhein

#1: So nearly 2 years later, no new CC, just a re-relise. Author: CSO_SbufkleLocation: Canada PostPosted: Wed Jan 21, 2009 5:27 pm
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Admin info: This post and posts following to the post stamped "Fri Jan 23, 2009 2:26 pm" has been suggested to be split from COI and moved into WaR forum by Tejszd, non objected, so I have moved them.
Due to limits in thread topic head line, I have tried to make a topic name that fits the debate, it starts with Bufs post, so If you have objections to my "abrevation" of it, plz PM me and I make a new to your likning. /Stalky
/Admin info


squadleader_id wrote:
CoI is just a re-release/re-package...so I wasn't expecting a new game or anything new. As long as it helps to start the CC train moving again (with CC6, CC7, CC8?)...I'm not complaining.


So nearly 2 years later since this post and theres no new CC... just another rerelease..

#2:  Author: schreckenLocation: Sydney, Australia PostPosted: Wed Jan 21, 2009 8:12 pm
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You are deluded.... what do you mean "Just"

The CC:WaR release has more changes than CC4-Cc5 in that sense it is a new release.

It is a re-release only in the sense that it is set in the same theatre as CC4 even though more area is covered by more battle groups over a longer time span and depicted more accurately than Classic CC4.

The engine has been re-worked allowing more player options including Battlegroup team selection, off board support, movement mechanics incl. a new retreat option, re-working of the reinforce and disband rules (in patch), in built mod support for the first time ever,added support for the first time ever for easier modding of almost every feature.

The list of improvements is long and satisfying.. and the brilliant thing is there is more to come.

if you are a CC fan then the future is bright.

I guess if you wanted to be pedantic they will all be re-releases as they will likely be set in WWII.

#3:  Author: CSO_SbufkleLocation: Canada PostPosted: Thu Jan 22, 2009 5:27 pm
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schrecken wrote:
You are deluded.... what do you mean "Just"

The CC:WaR release has more changes than CC4-Cc5 in that sense it is a new release.

It is a re-release only in the sense that it is set in the same theatre as CC4 even though more area is covered by more battle groups over a longer time span and depicted more accurately than Classic CC4.

The engine has been re-worked allowing more player options including Battlegroup team selection, off board support, movement mechanics incl. a new retreat option, re-working of the reinforce and disband rules (in patch), in built mod support for the first time ever,added support for the first time ever for easier modding of almost every feature.

The list of improvements is long and satisfying.. and the brilliant thing is there is more to come.

if you are a CC fan then the future is bright.

I guess if you wanted to be pedantic they will all be re-releases as they will likely be set in WWII.


Its a patch... outside more maps and a bigger strat map, which is the only new thing of any worth. A patch is improvements on bugs and the engine... er, THIS IS A PATCH!!! Also, modding tools were always out there, so give me a break.. look at the year the original was made and this one and you see years in between with only the meagar changes you have listed?

If at you say INA SENCE WAR is a new release, then why is it called a rerelease? Because it IS a rerelease.. its not a new version.. or it would be CC6...

Why is it only those who are getting paid to develop this game the ones defending it?

#4:  Author: squadleader_idLocation: Soerabaja PostPosted: Fri Jan 23, 2009 12:18 am
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CSO_Sbufkle wrote:

Why is it only those who are getting paid to develop this game the ones defending it?


Hey...I thought the S3T people work for free! Rolling Eyes

#5:  Author: schreckenLocation: Sydney, Australia PostPosted: Fri Jan 23, 2009 12:43 am
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Why is it only those who are getting paid to post on this are the ones posting on it?


Does that make all posters on this forum paid posters?

#6:  Author: TejszdLocation: Canada PostPosted: Fri Jan 23, 2009 3:48 am
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Trying to stay out of this mess but....

While there is definitely a shortage of tools and little in the way in new features in battle WAR still replaces CC5 for me as the best version of CC.

CSO_Sbufkle wrote:

Why is it only those who are getting paid to develop this game the ones defending it?


I'm not on the payroll. I volunteered to test in the hopes of having some influence on the end result (lost a few and won a few debates along the way) and to see the latest CC release early.

Couple things to think about;

How many tools where available for CC5 3 months after it came out? 0
How many mods were available for CC5 3 months after it came out? 0
WAR was released on Oct. 28/2008....

The bugs in CC5 that everyone wished could be fixed have been fixed. I know many of you think these fixes should have been free and they should have been free from Atomic but Matrix and S3T aren't Atomic....

On top of the bugs there is a long list of enhancements along with access to a lot of settings that never could be edited before. Many of these were requested by people in the wishlist threads. If people want the list it can be posted again....

In hindsight maybe some of the changes weren't necessary; don't know what the benefit is/was of the btd files being changed to a text file. Could more have been done? Yes, but that answer is always yes and easy for people to say who are not putting in money or time....

Probably the biggest issue at this point is to get a strat editing tool, as it will save tons of work....


Last edited by Tejszd on Fri Jan 23, 2009 4:11 am; edited 1 time in total

#7:  Author: TejszdLocation: Canada PostPosted: Fri Jan 23, 2009 4:09 am
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Note: The WAR discussion should move to the WAR forum.... I don't want my post(s) to be mistaken as defending COI as it was not much more than a mod....

#8:  Author: schreckenLocation: Sydney, Australia PostPosted: Fri Jan 23, 2009 4:22 am
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Heretic!!!!


Still it's replaced CC3 on my HD as a much improved version of The Russian Front franchise.

What's mods are left to convert...

France 1940, Englander and PacMod I thnk....

Both 1940 and PacMod are working on my PC but need tweaking and testing.

#9:  Author: AT_Stalky PostPosted: Fri Jan 23, 2009 11:41 am
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Quote:
Note: The WAR discussion should move to the WAR forum....

Ye, I can split it of and moved into WaR forum, if Sbuf (who made first statement) dont mind and objects in next 24 houres.

#10:  Author: CSO_SbufkleLocation: Canada PostPosted: Fri Jan 23, 2009 3:26 pm
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Tejszd wrote:


How many tools where available for CC5 3 months after it came out? 0
How many mods were available for CC5 3 months after it came out? 0
WAR was released on Oct. 28/2008.....


there were many tools that existed for Cc3 that were capatable.

PLUS these were rereleases, so there WERE tools alreayd thewre and for YEARS we knew what tools were needed.

If there were new files and types, THEN theres reason not to have new tools.

And Schreck, very few people defending COI, CCMT and WAR are not on payroll or have personal pride from being involved. Thats a fact.. at you have the balls to defend it.. although the argument about 'use excel' when tools existed before but were neglected by the cracker jack team at 3t is unaccpetable...

#11:  Author: Dima PostPosted: Fri Jan 23, 2009 5:29 pm
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Quote:
The bugs in CC5 that everyone wished could be fixed have been fixed. I know many of you think these fixes should have been free and they should have been free from Atomic but Matrix and S3T aren't Atomic....

On top of the bugs there is a long list of enhancements along with access to a lot of settings that never could be edited before. Many of these were requested by people in the wishlist threads. If people want the list it can be posted again....

why do u always mix hot with stinky?

everybody thanking u guys for making good things fixed client/server bugs and allowing editing some things that were either hidden in CC*.exe or not availabe (doubt it actually).
But u know what was making CC the best wargame? The H2H GC and the mods. What did u add to that?
1)u added 64 maps w/o adding more BGs or teams in FPs, sry to say but that was waste of time....
2)u made most of modders puking of txts in WaR.

so to say the truth, u didn't do anything for making the best wargame - CC5 - much better in it's main advantages.

no doubt most ppl will forget the WaR v soon.... of coz if u guys won't start listening to community and make the chnges.

#12:  Author: Vman PostPosted: Fri Jan 23, 2009 6:00 pm
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CC fans are desperately awaiting a *new* game with a *new* engine. I believe the devs mentioned that CC6 would be using a new engine. So this is why people are getting tired of re releases.

#13:  Author: Pzt_Serk PostPosted: Fri Jan 23, 2009 6:25 pm
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IIRC, when they bought the CC serie license, they engaged themselve in re releasing the cc series before being allowed to work in CCVI.

#14:  Author: schreckenLocation: Sydney, Australia PostPosted: Fri Jan 23, 2009 7:32 pm
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Just accept it.


Most tools are available as 3rd party addons and stopped being supported years ago.... unfortunately.. I think you time would be better served lobbying the tool makers to upgrade their tools.... thank you Mafi great tools by a terribly dedicated CC fan, thank you Bernd your modinstaller works a treat.

The huge modding community of years ago has dwindled to pzjager and a lot of talk from squid.... any thing else has been CCMT and WaR.

Buck compton can't move ahead with his mods as his volunteer helpers can't find the time to fulfill their promises...



Let's hope it gets revitalized over the next year or so with mods for War and beyond.

Is any one working on a non-WaR mod where your efforts will result in limited capability continuous H2H crashes, less strategic choice, fewer design choices available etc etc.

#15:  Author: Dima PostPosted: Fri Jan 23, 2009 8:11 pm
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Quote:
The huge modding community of years ago has dwindled to pzjager and a lot of talk from squid.... any thing else has been CCMT and WaR

ha-ha-ha.
just check the amount of dlds of PJ mods since their release and the amount of dlds of some other mods...

and u r just tell the things u wish to be - CC5 modding community is v strong Smile.

Quote:
Buck compton can't move ahead with his mods as his volunteer helpers can't find the time to fulfill their promises...

and that's a stone in my courtyyard Smile. yes, shit happens.

ok, that's all u can tell in reply to our posts - good tactics Schreck Smile.

#16:  Author: AT_Stalky PostPosted: Fri Jan 23, 2009 8:11 pm
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schrecken wrote:

Is any one working on a non-WaR mod where your efforts will result in limited capability continuous H2H crashes, less strategic choice, fewer design choices available etc etc.


Mods are free 0$... WaR has a 40$ price tag on it .. and H2H craches is common in WaR to, right? So whats yer point, beside the 40$?

#17:  Author: southern_land PostPosted: Fri Jan 23, 2009 9:25 pm
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I see the haters are coming out in force again... it seems to me they're primairly ppl who have never been considered for the rerelease teams or have been sidelined from it for what ever reasons.

frankly if you spent as much time working on your mods as you do trolling these forums the cc 'community' would be a hell of a lot stronger but with the notable exception of PJ's Stalingrad mods there have been few mods that have gotten beyond the "wouldn't it be cool if..." stage

the one highlight recently has been WaR, a means whereby old members are reattracted to the game and where new blood in injected with their having to buy CC5 from bargain bins or other version from ebay. People are the strength of this community.. any community and new people are deserately required for this community. They won't be attracted by crap Zombie mods

As to Dims retarded suggestion that increasing the numbers of maps for the strat map without increasing the numbers of BGs it indicates how much he knows about simple mathes or simple tactics. I know he automatically rejects anything he's not intimately involved it (which I suspect is everything) but where he to think about it he would realise that this equates to a thinning of the available forces giving a greater need to allocate fores to the right areas for defence or attack. I guess this element of tactcal command his slipped by him.

So in conclusion why don't you get off your collective arses and do something... make it for cc5 , make it for cc1 if you must but stop your pathetic fucking whining and do something.

#18:  Author: platoon_michaelLocation: Right behind you PostPosted: Fri Jan 23, 2009 9:27 pm
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Quote:
How many mods were available for CC5 3 months after it came out? 0

Wasnt there a Panzershrack and a PanzerMarsh mod that came out pretty quickly?

I like WAR,I don't like having to still wait to play a GC but it's better than the eternal "Is it done yet" posts.
And it's way better than CCV.
I still disagree with vehicle speed but my test was only done at about 30-50M or so.
I don't like the Excel file yet but I heard were getting a new one once the patch is released.I really think it only needs to be worded just a little better.
I do like editing support
I do like being able to add 4 turns to my GC,I can go nice and slow now and not loose all my tanks.(I hope)
And I do like the fact that somebody has the code who will hopefully talk to use.Always seemed before that only a choosen few could do Hex editing.
So hopefully if there is any bumps in the road a few years later we'll still be able to get help.

I like this
I like that
I dont like this
And I dont like that

Pretty much everything I have said about any video game I've played before.
Yea I get pissed and post in haste,but I bought the game,and I'll buy the next one.
And im sure I'll have things I like/dislike and after a few Beers will tell you exactly what I think.Smile

#19:  Author: platoon_michaelLocation: Right behind you PostPosted: Fri Jan 23, 2009 9:34 pm
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And isnt there 2 mods out now for WAR?


Incorrect post on my part about the amount of Bg's.......sorry


Last edited by platoon_michael on Sat Jan 24, 2009 1:58 am; edited 2 times in total

#20:  Author: platoon_michaelLocation: Right behind you PostPosted: Fri Jan 23, 2009 9:48 pm
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And Subfkle,
Your an idiot for even starting this thread (no beers consumed at this time)
You were an idiot back when you said "I'M a Mapper,all Hail me"
You were an Idiot when you said countless times you would help make maps for BoB (and never did)
You were an Idiot when you left.
And your still an Idiot as bashing CC is what you only came back for.



Close Combat Series -> Close Combat Wacht am Rhein


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