Trainwrecks & The Off Topic Hijackers Graveyard
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Close Combat Series -> The Mess

#21:  Author: squadleader_idLocation: Soerabaja PostPosted: Mon Apr 13, 2009 11:11 pm
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Sapa wrote:
When will the patch arrive to fix the voice bug!? I hate when americans shouts in german!! Mad

Mats

...and Germans shouting in American (truce request).

#22: Some more Watersplash Author: Sapa PostPosted: Tue Apr 14, 2009 8:17 am
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Another map with watersplash after mortar fire... :sweede


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#23:  Author: squadleader_idLocation: Soerabaja PostPosted: Tue Apr 14, 2009 8:57 am
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^^^
Yep...probably more Slush elements Wink
Manually edit the elements.txt file and fix the miss-coded Explode Effect for "Slush" (see my previous post)...

Quote:

"Slush" element Explode Effect is coded = 2 (splash).
Unless "slush" in CCWAR are meant to represent "very deep muddy snowy moats"...then the explode effect should be = 1 (crater) Wink

#24:  Author: Sapa PostPosted: Tue Apr 14, 2009 11:39 am
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Yea! thanks! btw why bother...getting real tired of it all.. Crying or Very sad

#25:  Author: squadleader_idLocation: Soerabaja PostPosted: Tue Apr 14, 2009 12:28 pm
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Sapa wrote:
Yea! thanks! btw why bother...getting real tired of it all.. Crying or Very sad

...but tens of thousands are buying the game...and not complaining Wink Very Happy

#26:  Author: mooxe PostPosted: Fri Apr 17, 2009 12:19 pm
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Jagdpanther was aiming at an Allied tank. Allied tank fires and knocks out main gun. Jagdpanther fires main gun 4 seconds later then the main gun goes unavailable.

#27:  Author: Dima PostPosted: Fri Apr 17, 2009 7:58 pm
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Quote:
Atleast they are listening...

big brother is watching you Smile



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#28:  Author: schreckenLocation: Sydney, Australia PostPosted: Fri Apr 17, 2009 8:26 pm
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And you say we don't listen... can't win can we? Smile

Below are some of the conundrums we have ponder:

We don't listen - we spy

We put out patches cause the product is faulty - We don't support our product

We take forever to make a release, hurry up - We release before a product is ready

I can't use the easier modding format - hurry up and update the workbook

I can't count to three - (a * b) * c = a * (b * c)

I want a challenging strat experience - I want to play checkers

I can't figure out how to edit a btd - I find "battleships" challenging

You attack me - You don't follow up on my concerns

I don't want to pay - you guys should spend more time improving my game

I'd like an improved game - Download the game for free from torrents


Luckily it all makes me laugh more than a Monty Python skit Smile

#29:  Author: Dima PostPosted: Fri Apr 17, 2009 8:54 pm
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Quote:
Luckily it all makes me laugh more than a Monty Python skit

it's cool when you joke and laugh all alone Smile

btw, looks like your psychiatrist isn't any good - you start becoming worse each hour now?

#30:  Author: schreckenLocation: Sydney, Australia PostPosted: Fri Apr 17, 2009 9:44 pm
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Now I'm laughing even more... nice retort.


Don't you laugh alone?.... sad.

#31:  Author: schreckenLocation: Sydney, Australia PostPosted: Fri Apr 17, 2009 9:50 pm
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Oh, I see... you've never played battleships... i do with my 7 yr old son.


#32:  Author: squadleader_idLocation: Soerabaja PostPosted: Fri Apr 17, 2009 11:28 pm
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Is that old-school Battleship game supposed to heighten our 'reflexes' for coordinate hunting skills needed to edit CCWAR new format BTD txt files...and StratMap txt files? Wink

BTW, I prefer 'modern/new-school' WYSIWYG version like these:



http://g4f-games4fun.blogspot.com/2007/08/battleship.html


http://www.minigameonline.net/games/Battle-Ships-Game_1016.html

#33:  Author: schreckenLocation: Sydney, Australia PostPosted: Sat Apr 18, 2009 4:18 am
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I prefer a pencil and paper

#34:  Author: squadleader_idLocation: Soerabaja PostPosted: Sat Apr 18, 2009 4:38 am
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Well...I believe we're discussing Close Combat...not ASL Smile

#35:  Author: schreckenLocation: Sydney, Australia PostPosted: Sat Apr 18, 2009 6:47 am
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edit cut slash burn

#36:  Author: schreckenLocation: Sydney, Australia PostPosted: Sat Apr 18, 2009 7:15 am
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really?

#37:  Author: schreckenLocation: Sydney, Australia PostPosted: Sat Apr 18, 2009 8:32 am
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Pretty bad form for a site mod to post links to private forums.

#38:  Author: mooxe PostPosted: Sat Apr 18, 2009 11:32 am
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schrecken wrote:
Pretty bad form for a site mod to post links to private forums.


Its just a link. Only members can access it. Dont get too paranoid. Webalizer and Google Stats automatically churn all this stuff out. Occaisionally I go and visit the referrers to see why CCS is mentioned.

If this forums going to be any use to anyone we should atleast stay on topic. I am trying my best.

#39:  Author: schreckenLocation: Sydney, Australia PostPosted: Sat Apr 18, 2009 12:06 pm
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I know you have access to the data... I don't think you should make it public though.

#40:  Author: Therion PostPosted: Sat Apr 18, 2009 1:53 pm
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Taking in account the mysterious leak in the last year, your concerns are understandable.



Close Combat Series -> The Mess


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