US_Brake wrote (View Post): |
The key persons who decided to make that happen have my thanks! Those who made it have my respect. The last patch was a fail, but that can be fixed. |
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New postPosted: Fri Feb 17, 2012 8:35 am Post subject: Re: Trainwrecks & The Off Topic Hijackers Graveyard Reply with quote Report Post It just gets.. Qoute Schrecken AKA Andrew Williams: ""C'mon, settle down the game [LSA] has only been out for one and half years. the AI non movement in The Longest Day took just a little over two years to fix along with the trees not obscuring Line of Sight. just lighten up.... ""//End Qoute Qoute by Andrew Williams aka Schrecken at Matrix forum.. Seems, even the devil gets religious at old age. |
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One example? The scenario editor |
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JimR2m |
platoon_michael wrote (View Post): |
Gone are Sulla Beebs SR_Drill CSO_Linebacker JimR2m Subuckle Flamethrower And probably a few more. |
platoon_michael wrote (View Post): |
Hopefully The Blood doesn't get burned out fixing 3 games or were all doomed. |
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If you design a version with larger maps then why do the number of units not increase in the game? |
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IIRC Jim was the only one on Matrix, he spent years logging the faults |
schrecken wrote (View Post): | ||
CCMT has the best scenario editor |
schrecken wrote (View Post): |
No, just times change.. I'd still happily support anyone that showed commitment to improving Close Combat... as far as I can see that ended December 2008 |
schrecken wrote (View Post): | ||
Sorry, he's the one that fucked the whole thing... and he's still at it! he's quoted as saying "the people that really matter are happy, Matrixgames" |
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Why don’t we prove to Matrix that we are all idiots, and buy it! |
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Hmmmm, I like many others am still waiting for the final WaR patch that fixes ALL the bugs and runs faultlessly |
schrecken wrote (View Post): | ||
you will |
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