Stratedit converted to TLD
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Close Combat Series -> Modding Workshop

#1: Stratedit converted to TLD Author: Buck_ComptonLocation: Netherlands PostPosted: Mon May 11, 2009 5:28 pm
    —
Hey guys,

I'm looking for CplFilth does anyone know where or how i could contact him. I and i think most of the modders who like to in order to be able and make a functional stratmap... But in order to do so we need the program to be adapted to cc5 the longest day...

So if anyone knows where I could find him i would be very pleased to know.

Cheers Buck

#2:  Author: squadleader_idLocation: Soerabaja PostPosted: Tue May 12, 2009 12:15 am
    —
Hi, Buck...

AFAIK...as long as you just use 44 maps...you can use Stratedit to create the Stratmap graphics (the puzzle pieces). Then some minor editing to fit them graphically on the TLD or WAR Stratmap screen.
When all that's done...you'll have to manually edit the txt data for maps, connections and stuff.

You're planning to port Scheldt to CCTLD right? What about OMG? Don't let the S3T guys beat you to the punch with the CC2 rerelease Smile

Is CplFilth still around these days?

#3:  Author: Buck_ComptonLocation: Netherlands PostPosted: Tue May 12, 2009 7:50 am
    —
Hey SL,

I'm indeed planning on converting Scheldt to TLD but i would like to update it to 64 maps... doing this by hand is imo an almost impossible job. From what I understood of the TLD team it would be just a matter of stretching out the limits in the data...

About the OMG, I dont believe they are working on a cc2 update... And im currently to busy with my work and the Scheldt mod to give any attention to OMG...

I believe he isn´t around anymore... his last visit date on cso was somewhere in 2004 i believe...

Cheers Buck

#4:  Author: squadleader_idLocation: Soerabaja PostPosted: Tue May 12, 2009 12:42 pm
    —
Good luck if you're planning to expand Scheldt to 64 maps.
I believe Jim (RD_Oddball) mentioned something about creating Photoshop automation routines to handle the Stratmap graphics in Photoshop.
Without a replacement tool for Stratedit...making a new Stratmap is gonna be a huge manual task for modders. The graphics will have to be done manually...while the X,Y coordinates hunting for the txt file is also...erm...not fun Wink

#5:  Author: Buck_ComptonLocation: Netherlands PostPosted: Tue May 12, 2009 3:51 pm
    —
Hey SL,

Yeah well you would expect that i have to redo about 20 maps Wink but i woudnt be myself if i wanted to do things even better than the 1st plan Wink So i have to do like 26 maps Wink

Yeah i have had some contact with jim about it... from what he told me i had a gut feeling that that would be a tough job Wink

Cheers Buck

#6: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Tue May 19, 2009 3:09 pm
    —
The 64maps on TLD or WAR are one option, you can make one strategic map with 1, 2 or 30 maps. 64 maps is the max number that you can of them.

About make a strategic, it is not too difficult and really it does not take too time if you want what you must make. The first time it took me one week but the third only two days, of course it is a chinese work but if you are waiting one conversion tool, probably you will wait all your live. If you want, I have one small guide and it can help you too, you only need photoshop and free time.

#7: Re: Stratedit converted to TLD Author: Buck_ComptonLocation: Netherlands PostPosted: Fri May 22, 2009 10:10 pm
    —
Hey nomada,

Why should i invest such an amount of time... if there is someone able to make a protocol wich makes things much more easier Wink maybe its lazy on my behalf but if there is an easier route from a to b why shoudnt you take it???

Cheers Buck

#8: Re: Stratedit converted to TLD Author: squadleader_idLocation: Soerabaja PostPosted: Fri May 22, 2009 11:18 pm
    —
I agree with Buck :)

Mafi's new BTD Editor for WAR/TLD looks great and works (alpha version)!
I hope he has time to follow this up with a StratEdit replacement tool *while nudging Mafi's shoulder*  Wink


#9: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Sat May 23, 2009 1:02 am
    —
Buck_Compton wrote (View Post):
Hey nomada,

Why should i invest such an amount of time... if there is someone able to make a protocol wich makes things much more easier Wink maybe its lazy on my behalf but if there is an easier route from a to b why shoudnt you take it???

Cheers Buck

How many is a amoutn of time for you? two or three days? perhaps you must take it because I think that you will not see one convert tool or one strat tool new, specially when ST3 members have made the strategic maps manually. I would like see it but I´m sure that you will not see it before the CC6.

Personally edit all the tga from backgrounds and game menus take me more time than a new strategic map. If not, I had released the new ABTF mod today. Cool

About the guide, probably I will end it and I will try publish it. Next if somebody wants help about it, I will help but I will not make his own work.Wink

#10: Re: Stratedit converted to TLD Author: Buck_ComptonLocation: Netherlands PostPosted: Sat May 23, 2009 10:53 am
    —
Hey SL,

I had a look at the btd edit tool from mafi Wink looks very good indeed... even a bit easier than the first tool imo ;)

@ nomada... the fact that the st3 team made it by hand wont imply that we need to do it in the same manner... i believe the original cc5 team didnt have a stratedit at its disposal... but it was made by cplfilth and worked just fine... its my believe that mafi is able to do the same on the tld and war games ;)

Cheers Buck

#11: Re: Stratedit converted to TLD Author: MafiLocation: Germany PostPosted: Sat May 23, 2009 1:42 pm
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Buck_Compton wrote (View Post):
...its my believe that mafi is able to do the same on the tld and war games...


Hello around here to all,

http://closecombatonline.com/forums/showthread.php?t=14531
I'm now at stage v0.01a0
the main BTD thingy seems to have been done... only one BTD task on my list left.
But I need more bug reports. Just remember: most time I have spent on the new tool was
- user interface arrangement and testing,
- OS behavior in MacOS and Linux (I cant test on WinXP),
- clipboard management,
- adding Preferences management system.

So the highest respect I have regarding the stratmap image size, how to scroll around without loosing performance (think of 5CC before 1.10) ...

Cheers
Mafi

#12: Re: Stratedit converted to TLD Author: platoon_michaelLocation: Right behind you PostPosted: Sat May 23, 2009 2:06 pm
    —
Love the new Tool Mafi thank-You very much.
Would be nice if it could load the map a lot quicker (not needed but nice)
Any chance it could automatically load the last Maps one was viewing from the previous use?rather than directing it every time the program loads?
Would it be possible to have a click and drag feature to relocate current/edited VL's?  
Whats the Maximum # of VL's a map can hold?
In CCIV 4.02 TT had used a method of putting two VL's on top of each other but only one of them showed up,is it possible to do this for WAR? Currently it doesnt look to be with the new tool.I havent tried yet by using the .txt option. It's on my too do list but havent gotten around to it yet.
Is it possible to get the character limit for the Briefing Texts? I seen a conversation about it here once but cant seem to find it.
I think Neil knows.......I think?
I have XP and havent seen any problems yet.
I notice the Tool doesnt prompt you to save your work before closing.

again    thanks for your hard work,it is deeply appreciated.

#13: Re: Stratedit converted to TLD Author: MafiLocation: Germany PostPosted: Sat May 23, 2009 4:50 pm
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platoon_michael wrote (View Post):
Would be nice if it could load the map a lot quicker (not needed but nice) Any chance it could automatically load the last Maps one was viewing from the previous use?rather than directing it every time the program loads?

Hi platoon_Michael,
thanks for the report and suggestion! Take latest one, this has the "recent install" menuitem.

Quote:
Would it be possible to have a click and drag feature to relocate current/edited VL's?

not yet planned.
Quote:
Whats the Maximum # of VL's a map can hold?

CC4: 10 VL
CC5: 16 VL
CC:WaR/TLD: I dont know.

Quote:
In CCIV 4.02 TT had used a method of putting two VL's on top of each other but only one of them showed up,is it possible to do this for WAR?

It is possible, just give them the same coordinates by using text input in the right listbox or by modding the BTD-file with a text editor. Just make a try and then report if the game accept it.

Quote:
Currently it doesnt look to be with the new tool.

can be done, use text input.

Quote:
Is it possible to get the character limit for the Briefing Texts?

for CC4/5: 4096 chars (will add this limit check to my list)
for CC:WaR/TLD: I dont know.

Quote:
I have XP and havent seen any problems yet.

Thanks, good to hear!

Quote:
I notice the Tool doesnt prompt you to save your work before closing.

Feature added in v0.01a0 or newer.

Good luck, keep on modding!
Mafi

#14: Re: Stratedit converted to TLD Author: MafiLocation: Germany PostPosted: Sat May 23, 2009 6:11 pm
    —
Mafi wrote (View Post):

Quote:
Is it possible to get the character limit for the Briefing Texts?

for CC4/5: 4096 chars (will add this limit check to my list)


briefing length limit check added. new version online v0.01a2
See "Preferences"

Mafi

#15: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Sat May 23, 2009 11:57 pm
    —
Good addon the btdeditor, I was waiting it.

About RTBtool, I continue with errors when I play it on my computer with windowsxp, I do not know if it is a problem from one strange driver, perhaps a dll or it is because it is hardware problem. But I can run it with a old pentiumiv.

Quote:
the fact that the st3 team made it by hand wont imply that we need to do it in the same manner... i believe the original cc5 team didnt have a stratedit at its disposal... but it was made by cplfilth and worked just fine... its my believe that mafi is able to do the same on the tld and war games Wink

Yes but probably war and tld are a little different to CC5, specially when they can run a strategic map with 64, 40, 50 or the size that you want on strategic map. And the stratmap.txt saved more things that the old strat tool and it has not the limitations from the old cc5 tool.

About the strategicguide, I have asked to Neil about release the tool for free, I will complete it without problems but I will need sometime for release it. I´m sure that if you know photoshop at 25% you can make a new strategic map easily and very well. Like I told you, take more time edit all the other tga than to make a strategic map with this guide. Specially because war/tld has not the limitations that you have with the strat tool.

#16: Re: Stratedit converted to TLD Author: platoon_michaelLocation: Right behind you PostPosted: Sun May 24, 2009 9:23 am
    —
Thanks for taking my questions Mafi.

Would it be possible to label the 2 Briefing boxes?
I.E.
Allied Briefing
Axis Briefing?
Or maybe just add a fadded background image into the white box?
Swastica?
Star?

I did try out adding 2 Major VL's on top of each other and the game ran fine.(Thanks)
I do get some flickering on the map image when running the mouse cursor around but nothing serious.

#17: Re: Stratedit converted to TLD Author: Sapa PostPosted: Sun May 24, 2009 6:12 pm
    —
Mafi! thankyou for all your effort in making these fantastic tools!

Nomada! What is the limit in the strat tool? you can make a stratmap with 44 maps or less...if someone updates it for WaR/Tld for 60 maps or less you will still have the same limit..right?

Mats

#18: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Sun May 24, 2009 8:54 pm
    —
Sapa wrote (View Post):


Nomada! What is the limit in the strat tool? you can make a stratmap with 44 maps or less...if someone updates it for WaR/Tld for 60 maps or less you will still have the same limit..right?

Mats
Only 44 on strat tool and not less. Next there are limits with arrows, layers and more. For update the strat tool you would need the source code and the old data hidden on the CC5.exe should be similar to the new data on stratmap.txt and I´m sure that it has changed, not too but it has changed.

#19: Re: Stratedit converted to TLD Author: Sapa PostPosted: Mon May 25, 2009 12:43 am
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ahh! you mean that there is no limit on stratarrows in TLD?? and about the layers..how can you change these with txt files???

im sorry but i cant see any difference from CC 5 except the number of maps and maybe as you say the number of arrows...(as i see how the connections is made in WaR i dont belive it!)i am sure of that a guy like mafi can do a tool for this or else there will be no mods for WaR/TLD.. except yours of course...

Mats

#20: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Mon May 25, 2009 1:37 am
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Sapa wrote (View Post):
ahh! you mean that there is no limit on stratarrows in TLD?? and about the layers..how can you change these with txt files???

im sorry but i cant see any difference from CC 5 except the number of maps and maybe as you say the number of arrows...(as i see how the connections is made in WaR i dont belive it!)

I see that you have not used the CC5 old strat tool too. Rolling Eyes

I do not know how many is the limit of arrows on TLD/WAR, on old strat was 128, probably on WAR/TLD there are one limitation but I do not know it.

About the layers..........it is the easiest, perhaps when I release the guide if Neil does not do it before you understand it but if you understand what is a layer, coordinates and how you can work with all them on one psd file, you would understand about it. It is not too difficult.

Quote:
i am sure of that a guy like mafi can do a tool for this or else there will be no mods for WaR/TLD.. except yours of course...

I know that you are wrong, there are people working on his own mods but most of them are waiting to the CC2 release.

Of course you could contact Neil before and to discover how to make a new strategy map but you did not contact him. I do not see how you think to make a new complete WAR/TLD mod (even a conversion from a old CC5 mod) with this attitude, even if you have a complete tool, you will need work hard. Wink

#21: Re: Stratedit converted to TLD Author: Sapa PostPosted: Mon May 25, 2009 7:30 am
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...what shall i say...i have made 4 mods since 2005 using strat tool..i+all the changes i made for my own...

Battle of Berlin

Karelia I

Karelia II

Tali-Ihantala 1944

#22: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Mon May 25, 2009 11:35 am
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And I´m sure that you will make more when you see the strategyguide.

#23: Re: Stratedit converted to TLD Author: tripwireLocation: Florida - USA PostPosted: Fri May 29, 2009 4:45 pm
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Mafi, thank you very much for the new BTD edit tool.   Very Happy

Great work!!

#24: Re: Stratedit converted to TLD Author: Buck_ComptonLocation: Netherlands PostPosted: Sat May 30, 2009 11:22 pm
    —
Hey nomada,

thnx for you reply. I know your intentions are well meant. I allready was aware of the method you are reffering to. I have been emailing with jim about the stratmap while they were busy on the game... he gave me allready some heads up about it within the borders of the NDA... I think you kind of missed the intention of my thread. i was looking for cplfilth to see if he was able to make a tool for the stratmap in cc5tld... he has no time for this and has been out of this world for a while... tough he was so kind to give me acces to his java source code. I forwarded it to mafi and mafi offerd to have a look at the stratmap in tld...

see it like this: why should you walk 200km if you can travel across it with a car? in other words why take the hard way if there is an easy one Wink i first wait for mafi to investigate the possibillity's and if that is impossible i fear we have to go with yours Wink (no hard feelings ofcourse...)

Cheers Buck

#25: Re: Stratedit converted to TLD Author: squadleader_idLocation: Soerabaja PostPosted: Sat May 30, 2009 11:44 pm
    —
Buck,

Check out CSO here:
http://www.closecombatonline.com/forums/showthread.php?t=14531&page=2

Mafi's already revealed a teaser screenshot of his upcoming StratMap Editor tool!  Very Happy
http://www.closecombatonline.com/forums/attachment.php?attachmentid=7890&d=1243622011

#26: Re: Stratedit converted to TLD Author: Sapa PostPosted: Sun May 31, 2009 4:01 am
    —
I think that guy Mafi deserves a drink! a lot of them!!

Thankyou God there is still hope!! Very Happy

(and now i will wait for the standard answers...why make a tool when it is SOOOOO easy to make your own stratmap... Rolling Eyes )

Mats

#27: Re: Stratedit converted to TLD Author: schreckenLocation: Sydney, Australia PostPosted: Sun May 31, 2009 4:13 am
    —
Who has said that?


Oh, I remember..... you were lying asleep and woke with a jerk and the last thing you remember was "why make a tool when it is SOOOOO easy to make your own stratmap... "

#28: Re: Stratedit converted to TLD Author: Flamethrower PostPosted: Sun May 31, 2009 4:46 am
    —
squadleader_id wrote (View Post):

Mafi's already revealed a teaser screenshot of his upcoming StratMap Editor tool!  Very Happy
http://www.closecombatonline.com/forums/attachment.php?attachmentid=7890&d=1243622011  


Mafi rocks!

#29: Re: Stratedit converted to TLD Author: Sapa PostPosted: Sun May 31, 2009 5:44 am
    —
schrecken wrote (View Post):
Who has said that?


Oh, I remember..... you were lying asleep and woke with a jerk and the last thing you remember was "why make a tool when it is SOOOOO easy to make your own stratmap... "


I love you too Schrecken!

#30: Re: Stratedit converted to TLD Author: schreckenLocation: Sydney, Australia PostPosted: Sun May 31, 2009 5:57 am
    —
:)


Beats making a link or quoting...errr... I guess???

#31: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Sun May 31, 2009 2:35 pm
    —
Well, I will be very happy if he makes the tool soon or one year.

But make your own strategic map is not too difficult, it is long or how we tell on spain, it is a chinese work but not too difficult.

#32: Re: Stratedit converted to TLD Author: Buck_ComptonLocation: Netherlands PostPosted: Sun May 31, 2009 6:41 pm
    —
Chinese work isn't really my thing Wink i prefer to take the easy route but at the moment im not yet working on a conversion of my own mod to tld... i first wish to release scheldt as good as possible and if people like it and there is a wish for it in the larger public i will give converting my mod a go Wink

Cheers Buck

#33: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Sun May 31, 2009 9:26 pm
    —
Buck_Compton wrote (View Post):
Chinese work isn't really my thing Wink i prefer to take the easy route but at the moment im not yet working on a conversion of my own mod to tld... i first wish to release scheldt as good as possible and if people like it and there is a wish for it in the larger public i will give converting my mod a go Wink

Cheers Buck

I´m sure that the best option for a good mod with a new strategy map on tld/war is making it manually. ST3 made it manually, it is the best proof by the moment.Wink

#34: Re: Stratedit converted to TLD Author: squadleader_idLocation: Soerabaja PostPosted: Sun May 31, 2009 9:45 pm
    —
S3T had to do it manually...they had no choice!  Wink
They had to do it the hard way...or else!  Very Happy

The important thing is...Mafi is working on a user-friendly tool for StratMap editing...we should all be thankful for this.
If you prefer making the StratMap "the S3T way"...then that's your choice, Firefox...but I bet most sane modders will be waiting for Mafi's tool instead  Laughing

#35: Re: Stratedit converted to TLD Author: Buck_ComptonLocation: Netherlands PostPosted: Sun May 31, 2009 10:23 pm
    —
Hey SL,

I totally agree with you ;)

Cheers Buck


Last edited by Buck_Compton on Mon Jun 01, 2009 6:10 pm; edited 1 time in total

#36: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Mon Jun 01, 2009 12:12 pm
    —
squadleader_id wrote (View Post):

If you prefer making the StratMap "the S3T way"...then that's your choice, Firefox...but I bet most sane modders will be waiting for Mafi's tool instead  Laughing

I have not told it but I think that if you can not make it manually, you will not find too easy the tool. Rolling Eyes It would not strange when you find the workbook a bad tool.

#37: Re: Stratedit converted to TLD Author: platoon_michaelLocation: Right behind you PostPosted: Mon Jun 01, 2009 9:26 pm
    —
Editing the stratmap through using the workbook isnt impossible , it's just that by doing it that way creates a lot of double duty.
You have to create and record everything from Photoshop
and then type it into the stratmap.txt files.
And when you look at all the #'s that have to be entered "Correctly" it has an overwhelming sensation to just say...........  Oh God     why?

#38: Re: Stratedit converted to TLD Author: pzjagerLocation: Paris PostPosted: Tue Jun 02, 2009 7:44 am
    —
squadleader_id wrote (View Post):
If you prefer making the StratMap "the S3T way"...then that's your choice, Firefox...but I bet most sane modders will be waiting for Mafi's tool instead  Laughing


That's absolute evidence!

#39: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Wed Jun 10, 2009 11:32 am
    —
Good news, I have the Neil permission for release the strategy guide, I will complete the parts out and I will release it when I can. Next you will can judge if it is easy or not.

#40: Re: Stratedit converted to TLD Author: squadleader_idLocation: Soerabaja PostPosted: Wed Jun 10, 2009 11:45 am
    —
Even if it is easy doing it manually using Neil's guide...I bet StratEdit and Mafi's upcoming new tool will be at least 10x easier  Laughing

#41: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Wed Jun 10, 2009 10:03 pm
    —
squadleader_id wrote (View Post):
Even if it is easy doing it manually using Neil's guide...I bet StratEdit and Mafi's upcoming new tool will be at least 10x easier  Laughing

Can be.

You have at 50% from to be equally difficult for you, we should remember your opinions about the workbook. One easy tool. Laughing

#42: Re: Stratedit converted to TLD Author: squadleader_idLocation: Soerabaja PostPosted: Wed Jun 10, 2009 11:06 pm
    —
Nomada_Firefox wrote (View Post):
squadleader_id wrote (View Post):
Even if it is easy doing it manually using Neil's guide...I bet StratEdit and Mafi's upcoming new tool will be at least 10x easier  Laughing

Can be.

You have at 50% from to be equally difficult for you, we should remember your opinions about the workbook. One easy tool. Laughing


My opinion about the workbook? It's a nice tool...but S3T forgot to put headers in the data txt files...so if you want to edit anything (small things) you have to consult the workbook...or even worse paste the txt into the workbook to edit them.  Qclone was better in this aspect....you can open any adb data and edit stuff right away (complete column headers headers and help quotes are available in Qclone columns). Qclone is much better for fast data editing...the workbook is great for the error checking feature though.
As for the workbook vs BGEdit for FPools editing...BGEdit is a much better tool.  It's a good thing that someone's also working on an MS Access tool for FPools editing.

Do also work with txt files and Excel working on your Star Wars Empire At War mods, Firefox?  Wink

#43: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Wed Jun 10, 2009 11:34 pm
    —
squadleader_id wrote (View Post):
Nomada_Firefox wrote (View Post):
squadleader_id wrote (View Post):
Even if it is easy doing it manually using Neil's guide...I bet StratEdit and Mafi's upcoming new tool will be at least 10x easier  Laughing

Can be.

You have at 50% from to be equally difficult for you, we should remember your opinions about the workbook. One easy tool. Laughing


My opinion about the workbook? It's a nice tool...but S3T forgot to put headers in the data txt files...so if you want to edit anything (small things) you have to consult the workbook...or even worse paste the txt into the workbook to edit them.  Qclone was better in this aspect....you can open any adb data and edit stuff right away (complete column headers headers and help quotes are available in Qclone columns). Qclone is much better for fast data editing...the workbook is great for the error checking feature though.
As for the workbook vs BGEdit for FPools editing...BGEdit is a much better tool.  It's a good thing that someone's also working on an MS Access tool for FPools editing.

If you edit some with qclone, can you calculate the amount of ammo? the answer is not, workbook is a book for to work, if you want make changes, better make them on it, if not you will have problems.
Quote:

Do also work with txt files and Excel working on your Star Wars Empire At War mods, Firefox?  Wink

On EAW there are not txt files, only xml files and I use one Dreamweaver, a old version from Macromedia, I have the last from Adobe but I use it only for web sites. On EAW never had one workbook and nobody explain us what they were the 610 xml files, absolutelly nothing, only long code files. Next for edit the models on game, I need 3Dmax, one very expensive tool.

If you could make a comparation telling us that edit EAW was easier.............you are very wrong because it is many more difficult than edit 11 txt files and you need buy tools.

#44: Re: Stratedit converted to TLD Author: squadleader_idLocation: Soerabaja PostPosted: Thu Jun 11, 2009 12:57 am
    —
Nomada_Firefox wrote (View Post):

If you edit some with qclone, can you calculate the amount of ammo? the answer is not, workbook is a book for to work, if you want make changes, better make them on it, if not you will have problems.


Ammo count mistakes doesn't cause crashes Smile
Without proper column headers...if you want to change minor things in the txt files you need to consult the workbook...not very practical  Wink
If you open the txt file in Excel...then you'll need to also open the workbook to find out which column holds which data.

Of course...things might be better if S3T added header files to the data txt files  Idea

BTW, the workbook does not calculate anything for FPools data...because that was all done in BGEdit before  Wink

#45: Re: Stratedit converted to TLD Author: schreckenLocation: Sydney, Australia PostPosted: Thu Jun 11, 2009 2:15 am
    —
There are header files in the workbook

A quick copy and paste after editing and it's done.

#46: Re: Stratedit converted to TLD Author: squadleader_idLocation: Soerabaja PostPosted: Thu Jun 11, 2009 6:08 pm
    —
schrecken wrote (View Post):
There are header files in the workbook

A quick copy and paste after editing and it's done.



Like I said before...adb files with Qclone is much faster!

adb files and Qclone:
open adb in Qclone - edit - save adb

txt files and Excel:
open txt file - open workbook - copy txt - paste to workbook - edit workbook - save workbook (optional) - cut workbook - paste to txt - save txt file

Now if the txt files came with headers...you can do minor data editing much faster like the adb & Qclone method  Wink  Idea

#47: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Thu Jun 11, 2009 8:44 pm
    —
Faster can be for save but with qclone you did not edit many columns and you made errors.

#48: Re: Stratedit converted to TLD Author: MafiLocation: Germany PostPosted: Thu Jul 23, 2009 4:40 pm
    —
squadleader_id wrote (View Post):
...Mafi is working on a user-friendly tool for StratMap editing...


Hi to all modders here,

the BTD-Editor 2009/StratMapTxt-Editor is now finalised,
current version v1.01,
OS: W2K,XP/Vista and MacOS-X
intended for modding: BTD-files of CC:WaR/TLD and their file StratMap.txt
ZIP size: approx 7 MB
SourceCode included.
Download via http://www.ftf.claranet.de/

@Mooxe: I think this is a version worth to be put onto CCS.net server. The older versions are obsolete.

I have to thank all the authors of previous tools for modding BTD (TheBlood!, Mick xe5, Cpl_Filth) and the testers Buck_Compton, pfc_Michael and all the others!

Happy modding and good luck for all your projects!
Mafi

#49: Re: Stratedit converted to TLD Author: squadleader_idLocation: Soerabaja PostPosted: Sun Jul 26, 2009 3:42 am
    —
Thanks a lot for your hard work and support, Mafi!
Well done!

#50: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Sun Jul 26, 2009 11:00 am
    —
Very very good. Some days ago I used the BTD tool and it was fantastic but now with the strat tool it is many better. The next should be one import tool for CC5. Perhaps I will publish the complete manual guide soon, if you join the info that you can read on BTD/Strat tool with specially the main psd file that I have, you will understand better what you are editing.

#51: Re: Stratedit converted to TLD Author: Sapa PostPosted: Sun Jul 26, 2009 4:33 pm
    —
You are a funny guy Nomada... Surprised  For months you have defended the stupid txt files in WaR/Tld and now you have tested the BTD program and say its fantastic!! Shocked

What shall i say Question

#52: Re: Stratedit converted to TLD Author: schreckenLocation: Sydney, Australia PostPosted: Sun Jul 26, 2009 8:21 pm
    —
I also applaud any improvements to the tool set for Close Combat.... hoooraaaagh!

#53: Re: Stratedit converted to TLD Author: Nomada_Firefox PostPosted: Sun Jul 26, 2009 10:48 pm
    —
Sapa wrote (View Post):
You are a funny guy Nomada... Surprised  For months you have defended the stupid txt files in WaR/Tld and now you have tested the BTD program and say its fantastic!! Shocked

What shall i say Question

You are a little short, I have not told absolutelly nothing from use or not use tools, I only have told that it can be made manually without too problems. Of course people short of mind probably can not make it. Rolling Eyes

#54: Re: Stratedit converted to TLD Author: TejszdLocation: Canada PostPosted: Mon Jul 27, 2009 3:01 am
    —
Thanks again Mafi!!!

Any tool that makes things easier to edit is appreciated....

#55: Re: Stratedit converted to TLD Author: Sapa PostPosted: Mon Jul 27, 2009 3:46 am
    —
"I´m sure that the best option for a good mod with a new strategy map on tld/war is making it manually. ST3 made it manually, it is the best proof by the moment."


"I have not told it but I think that if you can not make it manually, you will not find too easy the tool.  It would not strange when you find the workbook a bad tool."


"Really I do not understand the problem from mod the game with txt files, I always have thought bad things about adb files, they always were a problem because you needed one special and strange program if you want edit them. Next the Qclone copy and paste is not good for me if you compare with the system from Excell. Without these txt files, we would be waiting a new program for edit all them many months or years, I´m sure that you remember Close Combat Marines and Qclone problems. Qclone again? no sir, please the txt are perfect."

#56: new update f BTD-Editor online v1.02 Author: MafiLocation: Germany PostPosted: Thu Aug 13, 2009 10:33 am
    —
Mafi wrote (View Post):
the BTD-Editor 2009/StratMapTxt-Editor is now finalised,
current version now v1.02,
OS: W2K,XP/Vista and MacOS-X
intended for modding: BTD-files of CC:WaR/TLD and their file StratMap.txt
ZIP size: approx 7 MB
SourceCode included.
Download via http://www.ftf.claranet.de/


same link as above, new version v1.02 gives some listbox enhancements (vertical grid lines, column width resizing will be stored to Prefs file).

Cheers
Mafi



Close Combat Series -> Modding Workshop


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