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Is the detection distance reduced between the two? My experience is that it isn't really that much different |
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plus we get very nice night effects (crude effects by today's game standards...but a huge step for the aging CC engine!). |
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LOS is reduced greatly. |
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This is particularly evident when you drop a few mortar rounds on likely AT gun emplacement positions... you see the gun appear briefly after the explosion. |
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Screens, both of you. |
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yeah, right now it's 140+m (clear LOS). |
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This is particularly evident when you drop a few mortar rounds on likely AT gun emplacement positions... you see the gun appear briefly after the explosion. |
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Units within the flare and mortar burst area are more easily spotted by units outside the circle of light. |
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no, you see the gun explodes briefly after explosion |
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It was a legitimate question answered truthfully. |
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...that you surely have better things to do than waging your little personal war vs S3T/Matrix? |
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Seeing all your comments for the last three months I believe you no longer like CC.... face the fact and move on. |
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The crude but nicely done "cosmetic" night effects are nice though...after all these years without proper night battles for CC |
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Anyway, what would be a more realistic spotting distance for night conditions in Normandy? |
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Half the current value in CCTLD? |
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