Benefits of having command teams? Are they worth having?
Select messages from
# through # Forum FAQ
[/[Print]\]

Close Combat Series -> The Mess

#1: Benefits of having command teams? Are they worth having? Author: rob86 PostPosted: Wed Aug 12, 2009 4:47 pm
    —
Are command teams in CC worth having? The benefits of them aren't immediately obvious and it sometimes seems like having a rifle team or something would be a better usage of resources. I know the manual says they are extremely useful, so I use them, especially since CC5 usually gives me a default of 3 but I'd like to know why exactly they're good to have around. I know they help keep conscripts from routing but do they do anything else? Improve movement speed? Shot accuracy? Anything useful?

#2: Re: Benefits of having command teams? Are they worth having? Author: mooxe PostPosted: Thu Aug 13, 2009 4:32 pm
    —
They are useful. Definetly have them and treat them with care. A BG thats lost all its command teams is a write off. What do they do exactly... good question. They make things better like. teams are more likely to follow orders if a command team is nearby. I have also noticed accuracy of mortars seemed to be better.

Exactly and for how much they increase other unit attributes is unknown. They are like the company 3M, we make things better.

#3: Re: Benefits of having command teams? Are they worth having? Author: Sapa PostPosted: Fri Aug 14, 2009 7:54 am
    —
This is an interesting subject, i agree with Mooxe but when playing WaR and TlD it feels like they have no real use. Got BG:s without Command teams several times and i cant really see any differense in soldier acting..

Is this something that have been changed in the reworked CC5 engine for WaR/TlD?  i dont know... Question

/Mats

#4: Re: Benefits of having command teams? Are they worth having? Author: Dima PostPosted: Fri Aug 14, 2009 10:48 am
    —
Quote:
Is this something that have been changed in the reworked CC5 engine for WaR/TlD?  i dont know...

yes, noticed that too, probably they screwed up command teams during adding those overall cohesion/command thing..

#5: Re: Benefits of having command teams? Are they worth having? Author: Sapa PostPosted: Fri Aug 14, 2009 3:45 pm
    —
Dima wrote (View Post):
Quote:
Is this something that have been changed in the reworked CC5 engine for WaR/TlD?  i dont know...

yes, noticed that too, probably they screwed up command teams during adding those overall cohesion/command thing..


thankyou my friend Very Happy , i thought i was the only one that noticed this...i didtn dare to wright it in the WaR/TlD errors thread... Crying or Very sad

Mats



Close Combat Series -> The Mess


output generated using printer-friendly topic mod. All times are GMT

Page 1 of 1