Re-Release?
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Close Combat Series -> Close Combat 2: A Bridge Too Far

#1: Re-Release? Author: Wittmann44 PostPosted: Wed Nov 04, 2009 11:37 am
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Hi,

I have listen in some articles about a re-release of CC2 by matrix. Is that true or not really official?

Has anybody information about this project? On the matrixsite I can´t find information about it Sad

#2: Re: Re-Release? Author: mooxe PostPosted: Wed Nov 04, 2009 8:13 pm
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Its real and still in map production phase.

#3: Re: Re-Release? Author: Wittmann44 PostPosted: Wed Nov 04, 2009 9:59 pm
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Oh cool! But is it a new version of CC2 like WaR and TLD or "only" a classic remake?

When will be the release? Still this year? Smile

#4: Re: Re-Release? Author: CSO_Talorgan PostPosted: Thu Nov 05, 2009 10:04 pm
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What month of the year would you release a game in?

#5: Re: Re-Release? Author: pvt_GruntLocation: Melbourne, Australia PostPosted: Fri Nov 06, 2009 10:54 am
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CSO_Talorgan wrote (View Post):
What month of the year would you release a game in?


All of them  Cool

#6: Re: Re-Release? Author: dj PostPosted: Fri Nov 06, 2009 10:45 pm
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I sure hope it will be made for Macintosh computers again.

#7: Re: Re-Release? Author: Senior_DrillLocation: 22134 PostPosted: Sat Nov 07, 2009 12:13 am
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pvt_Grunt wrote (View Post):
CSO_Talorgan wrote (View Post):
What month of the year would you release a game in?


All of them  Cool


Even in months with no "r"s?    Shocked


dj wrote (View Post):

I sure hope it will be made for Macintosh computers again.


Don't bet on it.   Rolling Eyes

#8: Re: Re-Release? Author: CSO_Talorgan PostPosted: Sat Nov 07, 2009 1:12 pm
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pvt_Grunt wrote (View Post):
All of them


For maximum profit?

#9: Re: Re-Release? Author: matthewhalosLocation: Davao City, Philippines PostPosted: Fri Dec 11, 2009 1:43 pm
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hello

that will be good that there is a re-release of ABTF
i'm so exited to buy this game


thanks

#10: Re: Re-Release? Author: MF_Church PostPosted: Sun Jan 24, 2010 6:17 pm
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Aye!  me 3 !  

Any forth coming New-ish INformation available atm?  

:) !

#11: Re: Re-Release? Author: MF_Church PostPosted: Sun Jan 24, 2010 6:22 pm
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Smile

#12: Re: Re-Release? Author: CSO_Talorgan PostPosted: Tue Feb 02, 2010 10:56 pm
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mooxe wrote (View Post):
Its real and still in map production phase.


Is that because there are 128 of them?!

Wink

#13: Re: Re-Release? Author: MF_Church PostPosted: Mon Feb 15, 2010 12:15 am
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Alright & ok then...   :)

Excitment is building for this Re-Do!

And anticpation for it to be the BEST it can be and the best of the Re-dos Too!

Hopefully, our hopes will pan out.

It will be a real SHOT! in the arm for the cc2 community.  :D

Tks to those working on it! atm.   Smile

#14: Re: Re-Release? Author: CSO_Talorgan PostPosted: Sun Feb 21, 2010 9:28 pm
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MF_Church wrote (View Post):
It will be a real SHOT! in the arm for the cc2 community


... Especially given the success of the Scheldt mod.

#15: Re: Re-Release? Author: mooxe PostPosted: Sun Feb 21, 2010 10:38 pm
    —
MF_Church wrote (View Post):
Alright & ok then...   :)

Excitment is building for this Re-Do!

And anticpation for it to be the BEST it can be and the best of the Re-dos Too!

Hopefully, our hopes will pan out.

It will be a real SHOT! in the arm for the cc2 community.  :D

Tks to those working on it! atm.   Smile


It is simply CC5 modded to Operation Market Garden. Added strategic features as well. Nothing can sway the long time CC2 players away from the classic version of CC2.

#16: Re: Re-Release? Author: CSO_Talorgan PostPosted: Sun Feb 21, 2010 11:06 pm
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mooxe wrote (View Post):
It is simply CC5 modded to Operation Market Garden. Added strategic features as well


How do you know?

#17: Re: Re-Release? Author: TejszdLocation: Canada PostPosted: Mon Feb 22, 2010 12:00 am
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mooxe wrote (View Post):
MF_Church wrote (View Post):
Alright & ok then...   :)

Excitment is building for this Re-Do!

And anticpation for it to be the BEST it can be and the best of the Re-dos Too!

Hopefully, our hopes will pan out.

It will be a real SHOT! in the arm for the cc2 community.  :D

Tks to those working on it! atm.   Smile


It is simply CC5 modded to Operation Market Garden. Added strategic features as well. Nothing can sway the long time CC2 players away from the classic version of CC2.


What would you add "in battle" for features excluding the 3D engine/graphics?

CCM added;
- digging in, which really is useless and I never use it.
- transporting units in vehicles, which is okay but I find I hardly ever use it.

#18: Re: Re-Release? Author: platoon_michaelLocation: Right behind you PostPosted: Mon Feb 22, 2010 12:06 am
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What exactly is in CC2 that isnt in other versions?

#19: Re: Re-Release? Author: mooxe PostPosted: Mon Feb 22, 2010 1:11 am
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Tejszd wrote (View Post):
mooxe wrote (View Post):
MF_Church wrote (View Post):
Alright & ok then...   :)

Excitment is building for this Re-Do!

And anticpation for it to be the BEST it can be and the best of the Re-dos Too!

Hopefully, our hopes will pan out.

It will be a real SHOT! in the arm for the cc2 community.  :D

Tks to those working on it! atm.   Smile


It is simply CC5 modded to Operation Market Garden. Added strategic features as well. Nothing can sway the long time CC2 players away from the classic version of CC2.


What would you add "in battle" for features excluding the 3D engine/graphics?

CCM added;
- digging in, which really is useless and I never use it.
- transporting units in vehicles, which is okay but I find I hardly ever use it.


Weapons priority. Posted by 0202243 "lack of cohesion in the teams (priority weapons who gain no priority, squad member sees tank but nobody in the squad wants to move or even think about switching a pzfaust with his teammember."

All vehicle graphics so you can see when your vehicle is tilted.

CCMAT style scenario editor. Programmable events on the battlefield.

#20: Re: Re-Release? Author: Sapa PostPosted: Mon Feb 22, 2010 12:22 pm
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platoon_michael wrote (View Post):
What exactly is in CC2 that isnt in other versions?


blowing bridges, rebuild bridges, going under bridges, having muliplay nations with different laungages (now you have it in TlD and WaR) and different flags for VL:s...

these is the first things i think of regarding CC2...



Close Combat Series -> Close Combat 2: A Bridge Too Far


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