Adding trees
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Close Combat Series -> Modding Workshop

#1: Adding trees Author: yuma PostPosted: Thu Dec 03, 2009 3:33 am
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Ok...I used to do this to maps before without this problem as far as I can remember.  I'm adding trees to existing maps in 3C and my tree shadows are being added to new trees which is cool, but I am also getting shadows added over existing shadows which is not cool since the shadows are not the same.  I am loading both the bgm and txt files into 3C from the existing map.  Anyone know what I can do to not overlay existing tree shadows?

#2: Re: Adding trees Author: schreckenLocation: Sydney, Australia PostPosted: Thu Dec 03, 2009 3:45 am
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you need to randomize all trees to something like deep water


code in the new trees - create the shadows - then randomize deep water back to the trees you need.


or



backup your txt file


randomize all trees to something like deep water


code in the new trees - create the shadows -

bring back your old  txt file

recode the new trees  and don't create the shadows a second time.

#3: Re: Adding trees Author: yuma PostPosted: Thu Dec 03, 2009 11:47 am
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Thanks alot!



Close Combat Series -> Modding Workshop


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