Why does the AI stop its attack?
Select messages from
# through # Forum FAQ
[/[Print]\]

Close Combat Series -> Close Combat The Longest Day

#1: Why does the AI stop its attack? Author: abake PostPosted: Sun Dec 06, 2009 4:08 am
    —
I just only downloaded (bought) CC TLD yesterday and I've been having fun playing it, but three times already I've had the same problem: the English stop attacking!
And since their morale is not low enough, I can't have a truce!

It's happened on two different maps.
First time the brits still had both their tanks intact and my PaK were placed pretty far back, so I couldn't hit them, yet they stopped advancing. After what seemed like an eternity I decided to attack with my puny infantry and finally inflicted enough casualties to force a truce.
The second time I was in campaign mode and after the brits had obliterated my two PaK 38's, their remaining tank and infantry just wouldn't budge. Since my troops were all Ost-Truppen and one remaining PaK 41/43, there was little I could do, I had to abort the game.
Third time it was the same map, only I changed to an operation and selected taking all VL's to end the game (thinking it might motivate the AI to attack), but the same thing happened: the bastards refuse to move forward!

What gives?

And I think I have been pretty patient, in all three instances the battles were over 45 minutes long.

Has anybody had this problem?

#2: Re: Why does the AI stop its attack? Author: schreckenLocation: Sydney, Australia PostPosted: Sun Dec 06, 2009 4:40 am
    —
What time limit do you have set for battles?

The Ai makes a calculation at certain minutes to go intervals to decide whether it has enough strength to make further attacks.

At this time it sets itself goals and attempts to reach them.

If you don't reach those time to go check points then the AI will never recalculate it's chance for a a successfull attack.

#3: Re: Why does the AI stop its attack? Author: abake PostPosted: Sun Dec 06, 2009 5:51 pm
    —
Ah, I see... I never check time limits, I figure it's more "realistic" to just let the battle go on for as long as it has to.
So basically, I need to put a time limit for the AI to get its butt moving?

Thanks for the answer!

BTW, I "solved" the problem on Gold beach by just putting all my guns up-front on the tree-line... kicked the brits' ass in no time.

#4: Re: Why does the AI stop its attack? Author: Infidel PostPosted: Sun Dec 06, 2009 6:20 pm
    —
All in all, there's only so much you can do.  Playing against AI is like pissing into the wind;  it take's a long time to perfect, and even then it still makes a damned awful mess.

#5: Re: Why does the AI stop its attack? Author: abake PostPosted: Sun Dec 06, 2009 9:54 pm
    —
Yeah, I wish I could play against a "real" opponent, but all this on-line stuff seems like sucha hassle...

#6: Re: Why does the AI stop its attack? Author: Infidel PostPosted: Sun Dec 06, 2009 10:04 pm
    —
That's what I thought until recently, but mate, if you have a decent connection it's well worth it.  I can't see myself ever playing the AI again now, why would I, when there's great games to be had online?

It really isn't hassle.   At the bare minimum, just install Gamespy arcade and meet players there.  They can host and you can join, the game loads itself up, and you're on the battlefield.  To host games, use Hamachi etc it takes a little bit of work configuring your internet, but it's not absolutely neccesary anyway, although once I got into online play I soon wanted to get it all set up anyway, and found it extremely easy thanks to the communities help and players willingness and patience in explaining things through.

Either way, having the game and not using it to its full potential and getting online with it seems a bit pointless.  You don't know what you're missing.   Very Happy

#7: Re: Why does the AI stop its attack? Author: iDot PostPosted: Wed Jan 06, 2010 1:16 am
    —
Infidel wrote (View Post):
That's what I thought until recently, but mate, if you have a decent connection it's well worth it.  I can't see myself ever playing the AI again now, why would I, when there's great games to be had online?

It really isn't hassle.   At the bare minimum, just install Gamespy arcade and meet players there.  They can host and you can join, the game loads itself up, and you're on the battlefield.  To host games, use Hamachi etc it takes a little bit of work configuring your internet, but it's not absolutely neccesary anyway, although once I got into online play I soon wanted to get it all set up anyway, and found it extremely easy thanks to the communities help and players willingness and patience in explaining things through.

Either way, having the game and not using it to its full potential and getting online with it seems a bit pointless.  You don't know what you're missing.   Very Happy


I completely disagree, it was/is a hassle to play online, its a big hassle, especially getting to the actual fighting. However the hassle is worth it Wink. The game play is completely different. I use to play with PZT and i use to find the whole getting into a battle a massive hassle then having to do an AAR after the fight was also a hassle and made the whole experience less enjoyable. In the end i never had the time available to play and also losing my internet connection didnt help (sorry PZT people if any of you are around, i kinda just disapeared) so didnt play that much, but my first 10 or so games where the best cc games i ever played.



Close Combat Series -> Close Combat The Longest Day


output generated using printer-friendly topic mod. All times are GMT

Page 1 of 1