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Close Combat Series -> Close Combat 5: Invasion Normandy

#1: Crashing..... Author: RD_Thomas_RossLocation: Pontiac Illinois PostPosted: Sat Apr 09, 2005 11:48 am
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Have GJS 4.4 and GJS4.4 sound mod by boka5 installed. Once it has crashed during h2h and once during a GC against AI.

The error message says "An invalid parameter was passed to the returning function" after crashing to desktop.

Just curious if anyone else has seen this before.



CC5(050409-063914-60).jpg
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Screenshot of error message
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CC5(050409-063914-60).jpg



#2:  Author: Dima PostPosted: Tue Apr 12, 2005 10:19 pm
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This mistake means that weapon sound refers to wav that is not available, f.e. there is 103 wavs in sound.sfx but gun refers to 0104.wav.

#3:  Author: RD_Thomas_RossLocation: Pontiac Illinois PostPosted: Wed Apr 13, 2005 12:22 am
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lol thanks....now what to do?

#4:  Author: mael PostPosted: Thu Apr 28, 2005 1:08 pm
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I've got the sema crash with 1946's mod

But never with GJS4.4

how ca I repair this problem?

#5:  Author: Drizzt PostPosted: Sun May 29, 2005 7:03 pm
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you must use qclone, open weapons adb file, search and understand wrong weapon sound (in column weapon sound) and change it: if you know the right sound to insert not a problem, if you don't know it try number of a similar weapon, save, control if works. But seems strange to me this happens with GJS 4.4. Regards Drizzt

#6: mmm Author: ANZAC_Lord4warLocation: Sydney Australia PostPosted: Mon May 30, 2005 1:47 am
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this error has been fixed in a later version of bokas sound mod for gjs



Close Combat Series -> Close Combat 5: Invasion Normandy


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