All Mods for CC5
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Close Combat Series -> Close Combat 5: Invasion Normandy

#1: All Mods for CC5 Author: Zep PostPosted: Mon Feb 22, 2010 9:21 pm
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Hi to All, I have a question could someone Please...Help Embarassed When you install a mod to CC5 can you uninstall the mod and leave it in the config mgr. and add another mod to the config mgr. So you can switch from one to the other? Or do you have to delete the frist mod you install..? I hope that made sense Rolling Eyes Thank You in Advance Exclamation In other words can you store 2 or 3 mods at a time Exclamation

Last edited by Zep on Thu Feb 25, 2010 2:29 am; edited 1 time in total

#2: Re: All Mods for CC5 Author: 7A_WoulfLocation: Sweden PostPosted: Tue Feb 23, 2010 12:36 am
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There's no real problem having multiple mods in Config manager, but you can only run one at the time. Also, you can get problems when you tries to change some times: "can't find 'bl.a, bl.a, bl.a' "  Wink -This forces you to reinstall CC5.

After a while I got tired of this, so I started with multiple installs instead. I've created copies of the CC5 and Config maps, installed the mod I wanted to use and renamed the maps. For the next mod I made new copies of the original maps, renamed them to their original names and installed the next mod. And so on...

There is a separate thread about this somewhere in this forum, could be one of these.  Rolling Eyes

http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=4104
http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=7161
http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=4161
 
Good luck and good gaming.

#3: Re: All Mods for CC5 Author: Zep PostPosted: Tue Feb 23, 2010 2:34 am
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Thank You 7A_Woulf: I appreciate your reply my kind sir Very Happy And good gaming to you sir Wink

#4: Re: All Mods for CC5 Author: AT_ZAPPI PostPosted: Tue Feb 23, 2010 7:27 am
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That's the goal to using the config manager ...
switching easily and quickly between 2 mod
U can also play unmoded your CCV named
in this way a Reg CC5

Dont forget to use the patch 5.01 to play
crash free a mod... approximatly all mod
need it to run correctly

As woulf said, u can only use one mod at a time ...
But ..
Some mod use sub mod, in those mod case, to run a sub mod u had to
install first the main mod then the sub mod...

Have fun

#5: Re: All Mods for CC5 Author: Zep PostPosted: Tue Feb 23, 2010 9:32 am
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I also Thank You 7A_ZAPPI...You guys are great Very Happy



Close Combat Series -> Close Combat 5: Invasion Normandy


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