RWA - Realistic Weapon Artwork
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Close Combat Series -> Close Combat 5: Invasion Normandy

#1: RWA - Realistic Weapon Artwork Author: mooxe PostPosted: Thu Feb 25, 2010 2:51 am
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The RWA Submods by Ifni have been removed. I am rewriting the install and uninstall scripts for his submods. The scripts, in the present state, will corrupt mod installs. Look for them in the near future.

#2: Re: RWA - Realistic Weapon Artwork Author: IfniLocation: Madrid - ESPAÑA PostPosted: Thu Feb 25, 2010 8:49 pm
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This is the first time I have heard about this problem.  Shocked

#3: Re: RWA - Realistic Weapon Artwork Author: mooxe PostPosted: Thu Feb 25, 2010 10:25 pm
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Ifni, this is what happens...

The uninstall scripts for the submods had this entry "remove $ORG\*.*" Uninstalling the submod would then delete all data stored in \Config Manager CC5\System\Original which includes all the data stored in there by the main mod itself. They also did not have the depends on line, "Depends On Karelia2" which forces you to uninstall a submod before you uninstall the main mod. It also restricts you installing a submod without the main mod already installed.

The new plugin scripts will back up all data and append an RWA extension to them. The uninstall script will only delete RWA files with the line "remove $ORG\*.rwa".

#4: Re: RWA - Realistic Weapon Artwork Author: mooxe PostPosted: Fri Feb 26, 2010 3:28 am
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The scripts have been updated and all seven are now available. Ifni, your RWA for TRSM was done for version 0.97, TRSM is now at 0.98, I have not added that RWA since I am unsure if its compatible with the latest version of TRSM. Can you verify?

#5: Re: RWA - Realistic Weapon Artwork Author: Dima PostPosted: Fri Feb 26, 2010 6:56 am
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Mooxe, it is compatible with 0981.

#6: Re: RWA - Realistic Weapon Artwork Author: IfniLocation: Madrid - ESPAÑA PostPosted: Sat Feb 27, 2010 11:11 am
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mooxe wrote (View Post):
Ifni, this is what happens...

The uninstall scripts for the submods had this entry "remove $ORG\*.*" Uninstalling the submod would then delete all data stored in \Config Manager CC5\System\Original which includes all the data stored in there by the main mod itself. They also did not have the depends on line, "Depends On Karelia2" which forces you to uninstall a submod before you uninstall the main mod. It also restricts you installing a submod without the main mod already installed.

The new plugin scripts will back up all data and append an RWA extension to them. The uninstall script will only delete RWA files with the line "remove $ORG\*.rwa".



OK Mooxe. Thanks a lot for making a new plugin Scripts. I Unknown this problem.

Regards

#7: Re: RWA - Realistic Weapon Artwork Author: mooxe PostPosted: Sat Feb 27, 2010 6:37 pm
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Dima wrote (View Post):
Mooxe, it is compatible with 0981.


TRSM RWA submod now added, thanks Dima.

#8: Re: RWA - Realistic Weapon Artwork Author: papa_whisky PostPosted: Sun Feb 28, 2010 8:31 am
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Using GJS_TRSM_v0981 and it refused to install stating TRSM_v097 was required

#9: Re: RWA - Realistic Weapon Artwork Author: platoon_michaelLocation: Right behind you PostPosted: Sun Feb 28, 2010 3:13 pm
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Can we get a screenshot of the New Images?

#10: Re: RWA - Realistic Weapon Artwork Author: tripwireLocation: Florida - USA PostPosted: Wed Mar 03, 2010 2:45 pm
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Thank you very much for the RWA for Bloody Omaha!  IFNI, your work is greatly appreciated!!!  Thank you.

Thanks for uploading, Mooxe.

#11: Re: RWA - Realistic Weapon Artwork Author: IfniLocation: Madrid - ESPAÑA PostPosted: Wed Mar 03, 2010 7:22 pm
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tripwire wrote (View Post):
Thank you very much for the RWA for Bloody Omaha!  IFNI, your work is greatly appreciated!!!  Thank you.

Thanks for uploading, Mooxe.


Thanks a lot Tripwire  Wink  

Regard



Close Combat Series -> Close Combat 5: Invasion Normandy


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