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Buck_Compton wrote (View Post): |
for the first time in my life I used a 3d program (3ds Max) for rendering the height map. |
CSO_Talorgan wrote (View Post): | ||
First time I've heard of this being done by anyone. |
Buck_Compton wrote (View Post): |
Especially because the bright side of hills is quite dificult to make. |
Buck_Compton wrote (View Post): |
Well i still need to find a right way to put in the shadows... but thats just trial and error |
Pete wrote (View Post): |
Well, the new stratmap has received its final shape. Buck has put a lot of work in it and created a new stratmap in one weekend. It's me who is slowing down the progress of this mod . There will be 40 maps on the stratmap. 3 Maps are new and created by Buck. We deleted 4 maps on the bottom half of PT's original stratmap because I felt it was historically unbalanced in the sense that the Allies would be able to win the GC without capturing the major target of the mainroad Orsogna-Ortona. Now it's about 50/50 and I will make sure when assigning VL's that capturing the road Orsogna-Ortona will tip the balance. |
Pete wrote (View Post): |
How can I force a battle group to enter from a certain direction? Does anyone have a solution for this? |
Pete wrote (View Post): |
It's for CC5. If you don't own a copy already you should get one |
Pete wrote (View Post): |
Yeah, did you get a copy of CC5 yet? |
Pete wrote (View Post): |
If anyone could point me in the direction of a good freeware screen recording application I might create a few ingame videos. |
tigercub wrote (View Post): |
yes would love to give a try! |
Ortona1.jpg | ||
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dj wrote (View Post): |
Oh for H2H play only it sounds like there are issues? Well you guys could always do single player vs AI as first release of mod. Then do 2.0 mod later for H2H. |
Pete wrote (View Post): |
I have not received any response to my previous post so it seems no-one is interested in beta testing. Given the time it has taken to come this far I fully understand if interest has diminished. Considering that I don't see myself solving the stratmap issue myself we will be releasing the mod as a beta only within the next 2 weeks. |
Pete wrote (View Post): |
I have not received any response to my previous post so it seems no-one is interested in beta testing. Given the time it has taken to come this far I fully understand if interest has diminished. Considering that I don't see myself solving the stratmap issue myself we will be releasing the mod as a beta only within the next 2 weeks. |