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squadleader_id wrote (View Post): |
RtBTool does everything! |
schrecken wrote (View Post): |
nope - they are generally asymetrical |
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Big tanks hurt the immersion IMO because you notice more how they seem to float instead of moving more naturally. |
platoon_michael wrote (View Post): |
As for squadleaders comment that images from other games do not have the quality needed for CC I either don't understand what he's saying or disagree completely. The LACK of quality images Atomic created with the 17 images for the Panther along with the too small of scale the original CCIV just doesnt provide a good enough experiance for the game. |
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UO0001.jpg | ||
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southern_land wrote (View Post): |
Far harder to produce unless you have a three d graphics package |
CSO_Sbufkle wrote (View Post): |
I never liked angled view buildings or vehicles. Its a top down game after all.
Yes it does take alot of extra work to do angles, but thats not why I dont like them, becuase then everything on a map should be realisitically angled.. |
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The terrain doesn't actually have an effect on the animation. |
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probably also need to ask the question if Cc could have buildings of 10 floors should we see 10 floors worth of tilt or would that just look silly? |
CSO_Linebacker wrote (View Post): |
When you run that sherman on a road where the elevation is all the same, you still see the tilting/rocking/rolling |
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