Pete wrote (View Post): |
Great news ! Made my otherwise awful day.
Are there 2 Allied battle groups on the Valkenswaard map? Or is that just 1 icon? |
schrecken wrote (View Post): |
Questions so far regarding the screenshot
Date/Time How many allied icons on 1 map Assault Crossing icon/button points and sectors (how naf) ovm's with trees (pulled out of nowhere) c'mon you're just not trying.......... |
schrecken wrote (View Post): |
they're scarabs |
QM wrote (View Post): | ||
A red hot processor chip. |
platoon_michael wrote (View Post): |
And why such small pictures? |
schrecken wrote (View Post): |
Date/Time |
schrecken wrote (View Post): |
How many allied icons on 1 map |
schrecken wrote (View Post): |
Assault Crossing icon/button |
schrecken wrote (View Post): |
c'mon you're just not trying.......... |
papa_whisky wrote (View Post): |
Or perhaps you get a selection from both force pools |
master_468 wrote (View Post): |
sorry if it's a repost: http://www.youtube.com/watch?v=baeLCAVW8gM |
Tejszd wrote (View Post): |
Matrix has a product page (though you can not order yet):
http://www.matrixgames.com/products/386/details/Close.Combat.-.Last.Stand.Arnhem |
Troger wrote (View Post): |
For those who haven't read it yet, check out the article over at wargamer: http://wargamer.com/article/2905/close-combat-last-stand-arnhem |
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Drool* Looking damn good! Cool
Itching in my fingers to buy it... Wink |
Manoi wrote (View Post): |
Seems that I will have a CC game again on my computer soon! And don't ask me to draw 64 new maps for Stalingrad! |
Nomada_Firefox wrote (View Post): |
I suppose that LSA will be so easy than previous re-makes, for me this is very easy. |
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So yes, I am definitely looking forward to this game and from what I see now I think that this game is going to be the basis for many mods to come. |
Buck_Compton wrote (View Post): |
... also hope that people like Mafi keep on going with making tools to edit the cc games. |
Mafi wrote (View Post): |
Not a good date to post new games: mid-summer, FIFA-world-cup, vacation...
Cordially Mafi |
Mafi wrote (View Post): | ||
Hi Buck, me is offline while FIFA-world cup is going on... Not a good date to post new games: mid-summer, FIFA-world-cup, vacation... Cordially Mafi |
karlmortar wrote (View Post): |
I wonder how easy (or hard) it will be to mod the game?
If it's easy I would love to attempt a Historical mod to it ( If standard LSA aint 100% historical ) Have been waiting for YEARS for a historical CC5 mod on Market Garden, so this is should be fun |
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CC5 Market Garden mod |
7A_Woulf wrote (View Post): |
Hoogley is working on one too: http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=8226 -But I was a bit dizzy, it's for tLD... (Hey I can't keep track of everything, I'm just involved in this one! ) |
wurger wrote (View Post): |
yeah, bought it, hopefully i can play it before i get back to Australia, downloading using china mobile wireless, 6 more hrs to go.... |
Sapa wrote (View Post): |
I hate it! The Germans blowed up the Son Bridge right in my face!
After about 5 battles in GC, looks great, i love it!...but..it needs a sound mod... Thankyou all people involved in making this great game! Mats |
Sapa wrote (View Post): |
...and a uniforms mod |
Priapus wrote (View Post): |
Yeah, vehicle pathing is still poor and the AI is pretty crappy, but c'est la CC. Maps look great |
schrecken wrote (View Post): |
use a download manager |
dj wrote (View Post): |
I thought CC2 would have the best chance for AI performance with the strongest in the series. Are the maps the same scale or are they big like CC5 style? |
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an 88mm located inside an emplacement |