GOODWOOD status + mapper needed
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Close Combat Series -> CC5 Pocket Mods

#1: GOODWOOD status + mapper needed Author: karlmortarLocation: Falköping,Sweden PostPosted: Mon Jun 21, 2010 8:27 pm
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Alright, to my knowlege not much as been done at the moment.
The research of maps and the german BGs are done.
Here is the first screenie showing stuff from GOODWOOD: the icons  for the german forces.
This is my first attempt at graphics stuff, so don´t expect to much! Wink

Constructive criticsism is welcomed. Cool

Squadleader is in charge of all data, and what he has done so far I have no idea since I haven't had contact with him since december (!) and my attemps to contact him has failed on a epic scale. ( My emails has ben returned to me as result of delivery error (!?) and PM on this forum has not been delivered for some reason).

So if you see this, Squadleader; please contact me Wink

If I can't get hold of Squadleader I have to edit the data myself. Question is how do I do that? What do I need?
Help appreciated Very Happy

Anyways, I'm in the progress of researching allied BG's and making insignias to them, and writing lists of what each Bg (both german and allied ) should have in men and euqipment.

At the moment a mapper is needed.
The maps are supposed to be in the same quality and look like the GJS map. If you want to make complete new maps or "copy&past" is up to you. You will be supplied with B&W airphotos to make realistic maps with.
The total number of maps is 15.

Intrested and up to the challange? Give a holler.


Last edited by karlmortar on Wed Jun 30, 2010 10:24 am; edited 2 times in total


Goodwood German Chart.JPG
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Goodwood German Chart.JPG



#2: Re: GOODWOOD status + mapper needed Author: karlmortarLocation: Falköping,Sweden PostPosted: Tue Jun 22, 2010 8:29 pm
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Still haven't reached squadleader and no mapper in sight...everyone on vacation? Wink

#3: Re: GOODWOOD status + mapper needed Author: karlmortarLocation: Falköping,Sweden PostPosted: Wed Jun 30, 2010 10:26 am
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Half of the British and Canadian BGs have been esatablished.
Have begun to research BG Commanders for the germans.

#4: Re: GOODWOOD status + mapper needed Author: squadleader_idLocation: Soerabaja PostPosted: Thu Jul 01, 2010 9:23 am
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I'm here! Back from vacation! Wink

#5: Re: GOODWOOD status + mapper needed Author: Sapa PostPosted: Thu Jul 01, 2010 11:23 am
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squadleader_id wrote (View Post):
I'm here! Back from vacation! Wink


For 6 months!?  Cool  Very Happy  Very Happy  Very Happy

#6: Re: GOODWOOD status + mapper needed Author: Stwa PostPosted: Thu Jul 01, 2010 11:27 am
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I'm here! Back from outer space!  Wink

#7: Re: GOODWOOD status + mapper needed Author: squadleader_idLocation: Soerabaja PostPosted: Thu Jul 01, 2010 12:02 pm
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Umm...vacation from CC related stuffs Wink

#8: Re: GOODWOOD status + mapper needed Author: karlmortarLocation: Falköping,Sweden PostPosted: Thu Jul 01, 2010 4:03 pm
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He he he, good to see that some people is still here! Very Happy

Good to see you again Squadleader. Very Happy I have started to mess around with the data and graphics with pretty ok results so far.
A few of the German BGs are 100% complete.
Still want to do this mod, then you're more than welcome! Wink

Asked for a mapper to aid Goodwodd but still no luck. Crying or Very sad

Btw... how do you convert a SS Tiger I E to a Heer Tiger I E in Qclone?

#9: Re: GOODWOOD status + mapper needed Author: squadleader_idLocation: Soerabaja PostPosted: Sat Jul 03, 2010 7:39 am
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Karlmortar, I'm still not 100% back into the world of CC...but those sneek peeks of CC LSA is quickly giving me a CC hard on!! Wink

#10: Re: GOODWOOD status + mapper needed Author: karlmortarLocation: Falköping,Sweden PostPosted: Sat Jul 03, 2010 10:13 am
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He he he, I understand what you mean. Wink

To be honest I don't need any help right now, except for a mapper at the moment.
I have completed a few more German BGs and I have even managed to put in a few new vehicles: M3A1 Stuart Recce (no turret, Onboard M2 50.cal) FlaK38 auf U304(f) and more. ( Well most of them are old units discarded in Dima's TRSM 97, but what the heck Very Happy )

Vehicles/Guns to do now are:
122mm captured soviet Howitzer
Nebelwerfer (not SP)

By the way, If a turret is misaligned, how do you fix it?

#11: Re: GOODWOOD status + mapper needed Author: squadleader_idLocation: Soerabaja PostPosted: Sat Jul 03, 2010 10:38 am
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Karlmortar, glad that you're moving along on your own.
I'm still tied up on weekends piecing together my small TLD mod (maybe it's time to start work on it again with the upcoming new patch coming...and CC LSA just around the corner)...but do give me a poke if you need help with Goodwood.
BTW, I've still got that mainscreen pic modified from Sapa's work...I can e-mail that to you if you want.
As for maps...we should wait for Hoogley's PSD templates project...looks really promising as a user-friendly map making tool.

#12: Re: GOODWOOD status + mapper needed Author: Sapa PostPosted: Sat Jul 03, 2010 11:23 am
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If you want to speed things up..isnt it possible to use maps from GJS or UTAH mod (with permission of course) there are several "non beach" maps that could be used for your mod, just a thought...

As Squadleader has mentioned..i suppose that the all community is sitting home having "hard on" for CCLSA and it could be difficult to have any mapmaking support....

The summer in Sweden right know is just concentrated on drinking beer Wink ...

//Mats

#13: Re: GOODWOOD status + mapper needed Author: platoon_michaelLocation: Right behind you PostPosted: Sat Jul 03, 2010 2:35 pm
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When you see 3D games that come with map making programs built in allowing users to create maps like this its just hard to understand why CC with it's much simpler graphics doesn't have anything.


http://forums.relicnews.com/showthread.php?t=247534&page=1

#14: Re: GOODWOOD status + mapper needed Author: karlmortarLocation: Falköping,Sweden PostPosted: Sat Jul 03, 2010 5:33 pm
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Will do squadleader Very Happy I have the main screen already, but thanks any way.

It is of course a thought, Sapa. I prefer to make new maps for this, but Im sre some maps can be re-used.
I will check out this "PSD template" when its done.

#15: Re: GOODWOOD status + mapper needed Author: karlmortarLocation: Falköping,Sweden PostPosted: Tue Jul 06, 2010 9:36 am
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I think it's time for a small update and a screenshot Very Happy

So far 7 Berman BGs have been completed and a few "new" vehicles has been brought in to the minimod:

Königstiger
7.5cm and 10.5cm auf H39 Geschützwagen
5cm PaK 38
PaK 43 (on cruifix platform)

And alsa a few "brand" new ones:
12.2cm Howitzer (captured soviet medium howitzer)
Nebelwerfer 41
Flak 38 auf Unic 304(f)
10.5cm auf Lorraine Schlepper ( It's like a 10.5cm auf 38H Geschützwagen but on an smaller chassie and no onboard MG)
Beutes Panzer (Captured Sherman VC)

And a turretless M3A1 Stuart known as Stuart Recce. UK tankers removed the turret to make the Stuart lighter and faster, since the turret's 37mm gun was crap anyways.

Here is a screenie of the new vehicles:



New Vehicles Goodwood.JPG
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New Vehicles Goodwood.JPG





Close Combat Series -> CC5 Pocket Mods


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