zon wrote (View Post): |
... bored of wondering about on massive maps ... |
schrecken wrote (View Post): |
zon
mod 1 is a small maps mod |
Stwa wrote (View Post): |
Its been disabled for creeps.
JUST KIDDING |
buuface wrote (View Post): |
I've got no problem with big maps as i think it allows more tacticle flexability in H2H games.
Too much for the AI to handle though. |
zon wrote (View Post): |
I'm about six battles into a campaign and I am already bored of wondering about on massive maps looking for the enemy as I break out of my tiny box deploy area. I played a game last night where I swear I didn't see an enemy soldier for 15 minutes of manoeuvring about taking VLs. |
Nomada_Firefox wrote (View Post): | ||
You can wait one future LSA-ABTF mod with the same number of maps than the original CC2 but with the new maps. I´m sure that this will have a better strategy. Of course I will add the same teams and battlegroups from previous CCWAR-ABTF mod and with only two turns, one night turn and one day turn. This will be one of the new mods that I will make for this game, more of them are big conversions. About scenario editor on LSA, it is many better, with the shift key you will see a small window where you can select the enter positions for both sides. |
Tejszd wrote (View Post): |
Yes pressing Shift and clicking on the map of single battle allows you to set the entry VL for each BG and the points for each BG.
Note: - The default units do not change when starting the battle you must sell your units and use the points to buy more and or more expensive units - The battle group strength points entered are affected by the difficulty level; Recruit 140%, Green 120%, Line 100%, Veteran 80% and Elite 60%. |
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