Troger wrote (View Post): |
wild assumptions
Sorry, I've never seen you before the re-releases, went for a reach and made that wild, fantastical assumption. Ownership is one thing but did you actually ever bother to play them? Lots of people who were active in the CC5 mp community don't seem to be enjoying these re-releases (can't speak for the cc3/cc2 community, cause it's dead). Those of you who lurked in the darkness, apparently playing the AI until now seem to be having no problems with them. Then again, I should expect as much, the fact that you somehow had fun playing the AI already tells me quite a bit about yourself. I'll leave the re-releases for you philosophers. I'm glad you enjoy it. |
Quote: |
CC development projects since CC4 have never been about pride, but rather money, instead. |
vonB wrote (View Post): |
Pathing is not seperate from the Tactical AI, it is part of it. That is one reason why it is not a simplistic process of 'tweaking' the pathing. To do so also impacts on the Tactical AI. Change the pathing alogrithms and you change the tactical AI.
Believe me, if any of these things were simple, they would have been done long long ago! |
mooxe wrote (View Post): |
The rereleases have all been dissapointing and frustrating for me.
For over the past decade we debated over and over on how the games should advance. Now they advance, and we get the same four theatres again, plus CCMT. New features scattered throughout each game illustrating S3T's learning curve. No game combined all the must haves from the decade old debates, or all the best features of CCMT and the rereleases. Instead, time is turned back ten years and we are starting over. People set their standards so low to say atleast they are still releasing versions, its drawing attention to the game which cant be bad. You sound like beggars. Since mostly everyone on the S3T has been playing this game for over 10 years or close to it, should I expect my machine gun to take up a spot by the window? Yes. Should my tank be able to drive straight on a road for 20m? Yes. Should my firewall prevent me from playing online? No. Should the AI deploy an ATG behind a house, or tanks behind massive hedgerows? No. |
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