schrecken wrote (View Post): |
Actually the behaviour models very well the British in OMG |
buuface wrote (View Post): |
AT Gun vunerability to mortars |
Priapus wrote (View Post): | ||
This is the single biggest issue for me. For the love of god please fix this. Or can someone explain how I can edit this myself? Twice I've had allied mortars destroy my only 88 on dog green whilst it was inside a concrete bunker! My infantry guns are useless unless positioned 100's of metres away from the enemy deploy, which isn't possible on many maps. Please fix this! |
salhexe wrote (View Post): |
Change the values with other weapons.txt from a mod that has the right values |
Priapus wrote (View Post): | ||
This would reduce the effectiveness of the mortars right? Can I improve the armour of guns? Isn't that what the Stalingrad (and likely many other mods) did? |
buuface wrote (View Post): |
Units cancelling orders when they come under fire. This feature was brought in to stop the AI "crawl of death" but adding it has really retracted from the ability to co-ordinate and maintain effective attacking strategies. Having to re-issue order to your troops every few seconds is a pain in the ass. The feature caters for what surely is a minority of people who insist on defending agaisnt the AI. an AI which is well known to completely incompetent in attack anyway! If you must play against the AI, then as was mentioned previously, Attacking is the only way you will get any kind of challange from the game. So therefore this "feature" is not required. It ruins the game for everyone else. |
squadleader_id wrote (View Post): |
The Girlie Soldiers AI (TM). |
Antony_nz wrote (View Post): |
girly soldiers. |
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