mooxe wrote (View Post): |
Will be available here this weekend. |
schrecken wrote (View Post): |
You can get it Now
http://closecombat.matrixgames.com/LongestDay/tLDmods.html |
graves101 wrote (View Post): |
I'd really like to get involved with this team. I have a bunch of ideas to throw around and love to conceptualize new changes for the game. I have no modding experience, whatsoever, and my computer savvy is good, though not excellent, but I have great knowledge about WW2 and the realistic portrayal of combat.
I can still try and dive into the specifics of modding, and maybe add another set of hands to the workload, whatever it may be. I can also spend time researching to help make TLD's units and BGs more accurate and authentic. So let me know, I can give you my email and instant messager, or whatever program you use, and we can get in touch to discuss things. I'd love to hear what is being worked on for GT 1.5 and especially 1.6. I'm really amped where GT is taking TLD. It seems Schrecken is also working at some changes, on the GT random deployment zones thread he posted a download altering the experience level of the 101st. This is a good thing in my eyes, but we'll have to go into it deeper to make it as accurate as possible. He also hinted at working on a representation of the misdrops and loss of men and equipment by AA fire and those flimsy weapon bags that had a habit of ripping away in the prop-blast. |
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