CC2 ABTF GC
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Close Combat Series -> H2H Multiplayer

#201: Arnhem West Approach- Vickers MG destroyed Author: sigeena PostPosted: Sat Oct 09, 2010 9:42 am
    —
Our Vickers MG was trapped and fought to the last against overwhelming enemy numbers.

Right as the Germans thought that our flank has crumbled, their AC move forward far too recklessly and was destroyed by our PIAT team. We quickly rush a Rifle team forward to support the PIAT and stabilised our flank.



6 AC destroyed.jpg
 Description:
Our PIAT destroys the AC
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6 AC destroyed.jpg



#202: Arnhem West Approach Clear! Author: sigeena PostPosted: Sat Oct 09, 2010 9:58 am
    —
After stabilising our flank. We move forward to the counter attack.

Both Recon and Rifle teams moved in mutual support and retook the van Sant's House and to Arnhem VLs. The enemy troopers, demoralised after their heavy losses, surrendered en-masse. We have an excellent victory.

Allies Germans
Soldiers 18 35
Losses 4 34
Remaining 14 1

Col. Frost will be supported for another night.



8 Clearing to Arnhem VL.jpg
 Description:
Recon and Rifles moving together
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8 Clearing to Arnhem VL.jpg



9 Arnhem West Approach Clear!.jpg
 Description:
We have linked up with Col. Frost again.
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9 Arnhem West Approach Clear!.jpg



#203: Nijmegen Bridge Teams and Start Author: sigeena PostPosted: Mon Oct 11, 2010 1:24 pm
    —
We head back to Nijmegen Bridge, securing our previous gains and clearing more terrain.

During the pause of 4 hrs, we took on more infantry reinforcements of 1 Rifle and 1 Ad Hoc teams.

We position our teams to first overlook areas that are yet under our control and will systematically flush the enemy from the buildings around the VLs to the top of the map, working from the bottom up.



OOB2.jpg
 Description:
Added 1 Rifle and 1 Ad Hoc
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OOB2.jpg



1 Start.jpg
 Description:
Our teams at the start line
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1 Start.jpg



#204: Nijmegen Bridge- Our cordon grows Author: sigeena PostPosted: Mon Oct 11, 2010 1:30 pm
    —
We rush and overwhelm the enemy with the speed of our attack. We quickly destroy a MG 42 and Reserve team by taking them from both directions at the same time.

Without giving the enemy space to pause and breathe, we succeed in closing down all their options.

Once we clear most of the built-up area, we begin to sneak our Ad Hoc team into the park towards the riverbank. The enemy will be expecting our assault from the main force, they'll not be prepared to receive our Ad Hoc team grabbing the VLs.



2 Assaulting the enemy.jpg
 Description:
The enemy is assailed from different directions simultaneously
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2 Assaulting the enemy.jpg



3 Tightening the noose.jpg
 Description:
We'll be approaching the VLs from the left edge.
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3 Tightening the noose.jpg



#205: Nijmegen Bridge Captured! Author: sigeena PostPosted: Mon Oct 11, 2010 1:35 pm
    —
There was very little need to feint. The crust has already been broken through. We push our teams forward, covering each other. The final enemy was a Scharfschutze.

We have succeeded in capturing Nijmegen Bridge. XXX Corps will only need to bring up the boats for an assault crossing to secure the far bank. That should occur by mid of 3rd day.



4 Approaching the enemy's last positions.jpg
 Description:
Our troopers scenting the moment of victory
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4 Approaching the enemy's last positions.jpg



5 Final Assault.jpg
 Description:
The final attack before Nijmegen Bridge is cleared
 Filesize:  160.28 KB
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5 Final Assault.jpg



#206: End of 2nd Day and 3rd Day Supply Author: sigeena PostPosted: Tue Oct 12, 2010 3:21 am
    —
Let us review our objectives and actions for the 2nd day.

Arnhem Sector
1. Primary Obj achieved with control of Arnhem Bridge. Destruction of Arnhem Rail Bridge not affecting mission yet.
2. Secondary Obj achieved with control of Oosterbeek LZ.
3. Secondary Obj achieved with control of Arnhem West Approach, in the Relief Op. Col. Frost is not isolated and will receive additional 20 req. pts.

Nijmegen Sector
1. Primary Obj achieved with capture of Nijmegen Bridge.
2. Secondary Obj achieved with control of Groesbeek LZ.

Eindhoven Sector
1. Secondary Obj achieved with control of Schijndel Dunes, in Schijndel Op.

Heading to our 3rd day, we decide to support air-supply for Nijmegen Crossing Op and land-supply for Son Op.



4 3rd Day Supply.jpg
 Description:
Overview of Situation
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4 3rd Day Supply.jpg



#207: Re: Oosterbeek LZ- Enemy armour to our front Author: CSO_Talorgan PostPosted: Tue Oct 12, 2010 8:26 pm
    —
sigeena wrote (View Post):
We had anticipated the enemy to attack with tanks and once we spotted it, the order was given, to silently withdraw. We'll keep ourselves in better shape to fight them.


This is grist to the mill in the debate about being able to withdraw from maps. In the later versions of the game you'd have to stay and be slaughtered.

#208: Groesbeek LZ Teams and Plan Author: sigeena PostPosted: Sat Oct 16, 2010 11:09 am
    —
The enemy has launched another dawn assault to take the LZ.

Overnight, we have strengthened our forces with 1 team of the following types, BAR, Recon, Bazooka, and .30 cal MG.

The plan this morning was to spoil the enemy concentration by leading our attack into the vicinity of the villa. To that effort, we have placed 1 BAR, 2 Rifle, 1 Recon to conduct this assault. A BAR, .30 cal MG and Bazooka team will support them.

We keep the rest of the teams in a reserve line, just in case things should go wrong.



OOB2.jpg
 Description:
Req. BAR, Recon, Bazooka and .30 cal MG
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OOB2.jpg



1 Start.jpg
 Description:
Our starting positions
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1 Start.jpg



#209: Groesbeek LZ- Enemy heavies Author: sigeena PostPosted: Thu Oct 21, 2010 4:28 am
    —
As anticipated in the previous day's fight, the enemy had some heavy equipment to play with.

Here, they brought along 3 HT and a Anti-Tank Gun.

We have to quickly destroy this fellas if we hope to sustain our assault. We concentrated our fires to take them out as they came into the open. And after some brisk work, knocked them all out.



2 Assaulting the Villa.jpg
 Description:
2 more HT near the villa
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2 Assaulting the Villa.jpg



4 Destroyed ATG and HT.jpg
 Description:
Both HT and ATG fell victim to our accurate shooting
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4 Destroyed ATG and HT.jpg



#210: Groesbeek LZ- Bloody Villa Author: sigeena PostPosted: Thu Oct 21, 2010 4:32 am
    —
Our Recon team was the first into the villa but before they can reorganise themselves to cover all approaches, the enemy stormed back and retook the villa.

We decide to cede control of the building once we lose the accompanying Rifle team. It's time to back off and pull back to our second line along the Stables VL, where our .30 cal MG would be able to anchor the line.



3 Loss of Villa.jpg
 Description:
Enemy counter attacks before we can consolidate our defence in the villa
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3 Loss of Villa.jpg



#211: Groesbeek LZ- Complete loss of Assault teams Author: sigeena PostPosted: Thu Oct 21, 2010 4:37 am
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Perhaps we moved too slowly, or perhaps the enemy was just buoyed by their successful actions in the villa. They pursued our teams as we tried to break contact but we weren't successful in breaking cleanly enough. Here we suffer the complete loss of the assault teams, 1 BAR, 2 Rifle and 1 Recon.

We tried to regroup near the Stables VL, where our MG team is able to stiffen up the line.



5 Loss of Assault teams.jpg
 Description:
Can't break off contact
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5 Loss of Assault teams.jpg



6 2nd Line.jpg
 Description:
Pulling into our 2nd line along the Stables VL
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6 2nd Line.jpg



#212: Groesbeek LZ- Ceasefire Author: sigeena PostPosted: Thu Oct 21, 2010 4:48 am
    —
It was no good. As our mortars fell silent due to insufficient ammo, the enemy stormed forward again and carried the Stables VL. Our 2nd Line was swept away.

With that, we decide on asking for ceasefire terms and the Germans concurred. Though the enemy had only gained 1 VL, we had already lost the initiative here. The Groesbeek LZ is closed.

Allies Germans
Soldiers 47 67
Losses 25 18
Remaining 22 49

We ask for 7 hrs ceasefire. If we're lucky, we should have XXX Corps' armour to back us up by then.



7 Loss of 2nd Line.jpg
 Description:
Enemy overruns our MG position
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7 Loss of 2nd Line.jpg



8 End of Battle.jpg
 Description:
7 hrs ceasefire
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8 End of Battle.jpg



#213: Re: CC2 ABTF GC Author: Andreus PostPosted: Thu Oct 21, 2010 9:05 pm
    —
Ouch! Every time I play that map, it results in a bloodbath...



Close Combat Series -> H2H Multiplayer


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