CC5 Battle of Berlin German S vetmod 3.5
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Close Combat Series -> CC5 Battle of Berlin

#21: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: salhexe PostPosted: Wed Nov 16, 2011 4:00 pm
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dgfred wrote (View Post):
Try to reply

Questions:
1. So when I download the vetmod where do I download it too? Like to desktop/CC5/somewhere else?  Confused

where you want

2. How do you 'save' the original files? Where do you save them?

copy it (if you want) in a new folder

3. Where exactly are the folders that you overwrite the files on?

cc5.exe in main folder, presume C/program/ssi/close combat, genames.txt and the other adb files in data/base folder, gc germ  in data/campaign, gamegadg in graphics folder, unzip btd3 in maps folder


Greg


I hope this help you

#22: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: dgfredLocation: N.C., USA PostPosted: Wed Nov 16, 2011 4:15 pm
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Thanks salhexe! Cool  I will give it another try this evening.

#23: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: dgfredLocation: N.C., USA PostPosted: Fri Nov 18, 2011 3:16 pm
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I chickened out thinking I might mess up my original files by not copying or overwriting something in the wrong place.  Embarassed

Sorry to bother you about this Salhexe. Maybe I will download the vetmod soon, I can always re-install everything later on. Thanks for your help anyway.

#24: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: dgfredLocation: N.C., USA PostPosted: Mon Nov 21, 2011 8:08 pm
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OK, I got it downloaded. Thanks salhexe.  Cool

#25: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: dgfredLocation: N.C., USA PostPosted: Tue Nov 22, 2011 4:37 pm
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Haha.

I was in Reitwen (sp) thinking I would stop the Russians at the crossroads as usual, and they would piddle around there the rest of the battle when I glanced south and saw a Russian Infantry unit RUNNING right by two of my Infantry teams in buildings on ambush straight for the VL on the hill  Shocked . Both teams ran to the back of the building and killed all but one of the Russians, but the battle ended and now they have a setup area available right next to the VL and behind the German lines. I was quite surprised. Thanks for the fun salhexe.

#26: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: dgfredLocation: N.C., USA PostPosted: Tue Nov 22, 2011 5:20 pm
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I've also been looking at some of the BOB with 3.5 vetmod battles posted on youtube by closecombat5. It looks to me that, although the morale/all vls/time/no initiative/etc are correct in the settings... he has the Russians set to elite and the Germans set to recruit.
Isn't it supposed to be the other way around?

#27: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: salhexe PostPosted: Tue Nov 22, 2011 7:44 pm
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Yes, he used hero for Ai!! and recruit for him, used the inset map and the zoom view, so he had many tanks and facilities, but was destroyed however. Smile

#28: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: dgfredLocation: N.C., USA PostPosted: Tue Nov 22, 2011 8:38 pm
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A question.

If a Russian BG is scheduled to come into the game on a certain date, but the Germans still hold that battle map... does the BG still enter and if so where does it enter?

#29: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: salhexe PostPosted: Wed Nov 23, 2011 10:15 am
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Bg enter in that map as russian attack.

Here my best soldier in 3.5. No RK conquest

Actually testing 3.6, try to have best performance but cc5 is limited, would be optimal have translation in WAR



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#30: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: dgfredLocation: N.C., USA PostPosted: Wed Nov 23, 2011 2:18 pm
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I have completed up to the last battle of Rd 2 at Seelow Heights (day one) with casualties as:

German  70 KIA/ 78 WIA    2 armor/0 vehicles/6 guns
Russian 155 KIA/ 112 WIA  23 armor/1 vehicle/0 guns

*Only map so far with severe difficulties in day one is the 9th FJ at Golzow, they are barely holding decent positions. I also have problems with the Reitwein map, as my PzIV and several guns got blasted without even getting off a shot.  Shocked

I really like the Berlin maps (thanks Sapa), and am enjoying your vetmod. Thanks for your effort.

#31: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: dgfredLocation: N.C., USA PostPosted: Wed Nov 23, 2011 2:22 pm
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I have a sniper with 11 kills after 2 battles... and he is still alive  Cool .

#32: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: salhexe PostPosted: Wed Nov 23, 2011 3:37 pm
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Seelow Heights it's the only map where you can resist but no more that 1 or 2 turns because could be cut out of your lines. Rectify  your line!

#33: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: dgfredLocation: N.C., USA PostPosted: Wed Nov 23, 2011 4:06 pm
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Yes. I destroyed 5 armor units with no German losses there in the first round. I will probably withdraw the Muncheberg Division after this turn/battle and replace them with the infantry division waiting in Seelow. I moved a couple of PG/Inf BGs north and west to shore up the lines.

It is kind of depressing seeing Russian BGs with 20+ tanks/etc in them with the Germans only having two or three armor units even available in theirs. Going to get pretty dicey.

#34: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: salhexe PostPosted: Wed Nov 23, 2011 5:41 pm
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This is my situation at last day 21 (3.6), i try to preserve my tank and to make a Fortress around Berlin, every single amminition is precious, you will see different maps very boring (alt ranft, bahn est for example) ai sleep and and ye also Smile


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#35: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: dgfredLocation: N.C., USA PostPosted: Wed Nov 23, 2011 5:53 pm
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Please keep posting screenshots of your 3.6 game, I really enjoy them  Cool .

#36: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: salhexe PostPosted: Thu Dec 01, 2011 2:09 pm
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Day 22 first turn, after first battle, I have not missed a vl defense and a Soviet division has infiltrated the fortress and now is already flat. I'm in trouble.


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#37: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: dgfredLocation: N.C., USA PostPosted: Thu Dec 01, 2011 9:28 pm
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I'm getting worried that I installed something wrong.

I am half way thru the battles of the 4th day (19th) and I am still holding (though barely) the original maps the Russians attacked into. I have lost 6 tanks and the Russians over 60. The only unit in dire straights is the one in Reitwein... and that is not because of the Russians over running them but because of lack of troops in the battle group.
I have also adjusted and moved my battlegroups to have the SS units with Tigers and Panthers meeting the Russian Tank Groups entering on the 22nd. So far so good. Fortress is holding.

Is there any way to see from my game screen/main screen if I did install everything correctly for 3.5?

#38: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: salhexe PostPosted: Fri Dec 02, 2011 11:28 am
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If you have many tank and Russian few troops certainly something not good, the setting for you is a hero for Russian recruits. Or you did not put the vetmod files in the right place.

#39: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: dgfredLocation: N.C., USA PostPosted: Fri Dec 02, 2011 2:38 pm
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Yes. Settings elite for me, recruit for Russians.

Moral, etc are all set correctly per your picture in the vetmod file.

Can I look at the platoon leaders or other units to be able to tell if the vetmod was put in the right place? Or even the Russian units?

Do the Russian Battle Groups come in on the south flank of the map on the 22nd in the normal Berlin Mod?

#40: Re: CC5 Battle of Berlin German S vetmod 3.5 Author: dgfredLocation: N.C., USA PostPosted: Fri Dec 02, 2011 2:48 pm
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salhexe wrote (View Post):
If you have many tank and Russian few troops certainly something not good, the setting for you is a hero for Russian recruits. Or you did not put the vetmod files in the right place.


I am not clear on your statement  Confused .

I don't have many tanks or units for the German side... and the Russians have massive amounts of troops. It is just after taking a couple of vls the Russians sort of 'piddle about', then some times I am able to take the just-taken vls with counterattacks the next turn.

*One note to my earlier tank loss remark... last night in the battle of Reitwein I lost 2 tanks (StugIII and PzIV 70) and the Kampfgruppe only has 1 left  Shocked . Shouldn't have even mentioned it  Rolling Eyes .



Close Combat Series -> CC5 Battle of Berlin


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