CCLSA realism
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#21: Re: CCLSA realism Author: BordicLocation: Gothic Line, Italy PostPosted: Mon Oct 18, 2010 9:17 am
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Gerwin wrote (View Post):

Beware though that since the last patch your mod misses one column in the elements file, without that column the game cannot start.

Can you play this submod without changing the elements file as well? With the new patch of course.

#22: Re: CCLSA realism Author: zcharlesLocation: Italy-Forum Iulii PostPosted: Fri Oct 22, 2010 7:15 pm
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I suppose yes; files changed are:
-sound.azp
-soldier
-soldierb
-weapons.txt
-that one with the BG conposition-don't remember now
-the two with the squad composition-dont' remember now
-real grand champaign

elements should not conflict...

#23: Re: CCLSA realism Author: zcharlesLocation: Italy-Forum Iulii PostPosted: Sat Oct 23, 2010 6:18 pm
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Arr!
I found the error! In the previous mod I added the whole DATA\BASE directory, with the elements.txt file too, while it wasn't needed.
Bug fixed, this is the version working with the beta 2 patch, i'm sorry.
I let the squad composition as in the beta, that was already boosted for germans, it seems to me; this time I made just some little changes to panzerjagers, some SS squads, ecc.
Enjoy!

http://www.4shared.com/file/U-43otMT/H2H.html

#24: Re: CCLSA realism Author: Sapa PostPosted: Sun Oct 24, 2010 8:19 am
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Thanks! Now i will test it because i had that error with the Element file...

/Mats



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