mooxe wrote (View Post): |
Who needs the same mod for more than two versions of CC? |
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People were happy with GJS4.4 on CC5, and are still playing it 11 years later |
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- disband and supply rules do not work correctly
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TLD also provides multiple new features such as larger BGs, Night battles, supply drops, multiple turns per day. All of which can be used to improve the GJS experience. |
Atilla wrote (View Post): |
Just to put a bit of oil on the flames...
GJS on LSA would be a major project. Just wondering: would this be worth the time needed to do this? If so, why would it be worth it? What features of LSA would benefit GJS, and why? |
Atilla wrote (View Post): |
Just to put a bit of oil on the flames...
GJS on LSA would be a major project. Just wondering: would this be worth the time needed to do this? If so, why would it be worth it? What features of LSA would benefit GJS, and why? |
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Blowing up Pegasus bridge...??? |
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The new strategic features of LSA would add a whole new level of depth to GJS-
-Merging, swaping and stacking BGs -Being able to enter a map from two different locations with 2 different BGs The supply and reinforcement rules in LSA are also much more well developed. |
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LSA.... another year and it will be ready for a re-release that will delight us all with it's expanded feature llist. (Although I played a nice stable H2H GC with 21b patch.. it was just not representative of the market garden battle I've read about and had a few gameplay quirks) |
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but the weapon and vehicle data is really good, like GJS [ thanks Dima ..i believe? ] |
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IIRC stock TLD data from CW sector is in fact GJS 4.4 data. |
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is the 105mm SP in the 21pz still..... |
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