Cathartes wrote (View Post): |
Time has shown that there were a handful of minor errors in v4.4-- mismatched name entries, a forcepool error misplacing a unit or two in the wrong BG, vehicle smoke launchers not working, etc. Not show-stoppers, but worth fixing. Also, a few historical inaccuracies that have since come to light.
Also, don't assume that GJS works seemlessly and identical in tLD. TLD is not the same CC animal as CCV (for the better I might add). If you want the same old mod on newer model engine, you have to take on some new changes or live with GJS on CCV. Also: changing all the BG unit icons--no more hard-to-see photographs. Going with the new style. Those that don't like change can switch/mod back to the old GJS --I spent way too many hours making the original ones but I personally prefer the quick info and clarity of new system. Also: instituting "effective" range for 3 inch mortars and 8cm grwrfer. Players will only be able to use them on maps where they have room to use them. |
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what's with the size of typhoon, it looks more like a transatlantic than a fighter plane.... |
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Is it possible though to start the sound of the engine sooner? That way the opponent can start to frighten... |
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Btw, how come that the plane flies over the soldier detail box, something to do with Fraps recording? |
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But last year I "converted" a few GJS maps to CCMT for fun. In doing so, I remembered that most of the map structures did not have doors and windows coded appropriately.
Has that been changed with TLD and/or GJS/TLD mod? |
Pzt_Kanov wrote (View Post): |
multi storey walls in tLD have a movement reduction for infantry that makes the sodliers go out and run by the street and get massacred instead of following a path of a row of buildings. I much preferred 'normal' CC buildings, yeah the soldiers go through walls, but the AI currently isn't that advanced that they can learn to use doors, so if you code walls impassable or have them reduce movement, it becomes a huge mess in urban maps.
I used CC2Redux elements instead, much more enjoyable for myself. Also, can't wait for GJS on tLD! Still want winter flag to work properly on vehicles so I can have unreliable panthers that brake down starting the battle and more uniforms. |
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schrecken wrote (View Post): |
I can just see these guys shimmering up 4 stories and slipping elegantly through an open window.
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