VETBoB 71712
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Close Combat Series -> Close Combat Wacht am Rhein

#196: Re: VETBoB 71712 Author: johnsilverLocation: Florida PostPosted: Thu Sep 13, 2012 6:55 am
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salhexe wrote (View Post):
Johnsilver win Gc at day 26 with the latest vetmod (hero vs recruit) settings? Shocked


Took a little longer (actual timewise) to play it this time set at Hero vs Recruit, but it would have been until the 26th again more than likely..

Currently control/contested every Allied supply depot thru 1st turn on the 25th, though many of the Axis strong (at start) units are very weak and lack cohesion. Bayer for example, is out of most infantry reserves, 901st (bore brunt of Calliope equipped armored at Martelance) has only had the single JadgPanther the last 2 days left and is running out of infantry and 251/10's. Cochen has little left. Kullman, whom tried to save for Marche on the advance as much as possible, is the only unit still in top shape.

It was different using 2, sometimes 3 regular Grenadier infantry every skirmish and a little harder.

JS

#197: Re: VETBoB 71712 Author: salhexe PostPosted: Thu Sep 13, 2012 10:55 am
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Have in this fpools release jagdtiger, Sturtiger, Luchs, Tiger? Becouse actually we try a fpools, for vetmod,  more historical without this tanks (there were not in Ardennes).

#198: Re: VETBoB 71712 Author: johnsilverLocation: Florida PostPosted: Thu Sep 13, 2012 3:41 pm
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salhexe wrote (View Post):
Have in this fpools release jagdtiger, Sturtiger, Luchs, Tiger? Becouse actually we try a fpools, for vetmod,  more historical without this tanks (there were not in Ardennes).


The only vehicle have used of the above is 1 Tiger. Am thinking Platoon pulled the Sturmtiger and Jadgtiger out in the last 2 releases? Have not seen them in the FP at least. The ST don't bother with anyway.. it takes forever to reload Sad Lynx either.

While on subject on "killer" weapons.. The 234/1, 251/9, sdkfz 7/1, any 20mm vehicle for the axis. Those and the US 50C seem to destroy anything, in heavy protection (buildings) or not.

#199: Re: VETBoB 71712 Author: platoon_michaelLocation: Right behind you PostPosted: Thu Sep 13, 2012 10:17 pm
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I did change the Fpools because I didn't like what I had done.
Now they are more historically accurate once the next release comes about,when IDK


Trying to just use the original FPools from CCIV just isn't a option either since your going from fixed and shared fpools to single fpools.


That's requiring me to read. And forcing me to decide how many for how long now that one can edit the fpools by every single date.


I.E.
Tiger Tanks only show up on Dec. 18th maybe 19th  and are only in the fpools for 1 maybe 2 days. (can't tell you everything)
Also
The Nebelwerfer
It's only in the Fpools for the first 2 days,after that It's gone.

Allies
When/where does one get air support through the Fpools
Ok that was a dumb one put you get the point.


Chances are if you played any of these Beta's you'r not going to be happy going on the defensive playing as the Germans.

#200: Re: VETBoB 71712 Author: johnsilverLocation: Florida PostPosted: Fri Sep 14, 2012 4:05 pm
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Quote:
Chances are if you played any of these Beta's you'r not going to be happy going on the defensive playing as the Germans.


I wouldn't say that. It is better to get a better feel for it than go rampaging thru. Shortage (or no) infantry in some of the BG's is more of a hindrance than the heavy armor to me. Peiper. Krause and Byrd for instance have armor and tracked vehicles, but virtually no infantry and IMO are of little use.


Quote:
The Nebelwerfer
It's only in the Fpools for the first 2 days,after that It's gone.


That "super weapon" IMO should be left out. it rains down to much destruction.

As for a nice source on reference material for US, German Guns (AT/Field) there is Ian Hogg's excellent series.
Peter Chamberlain has a very nicely put together resource material book on US and UK armor in WW2.

Multiple German ones available on the subject out there.

#201: Re: VETBoB 71712 Author: johnsilverLocation: Florida PostPosted: Fri Sep 14, 2012 4:28 pm
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Has anyone tried playing as the allies as of yet until close to the bitter end? Have not from the US side myself the last couple of builds. i will give it a try and see how it goes if will help any with units set to "not reappear" and then put settings back to Vet vs Vet so the Allies won't continue getting massive amounts of AT guns.

#202: Re: VETBoB 71712 Author: salhexe PostPosted: Tue Oct 16, 2012 9:42 am
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I have overcome the impasse changing strategic movement, so I started with another map.

I had this strange graphic effect, to the SdKfz in the image, I had ordered to move where it is the defend symbol, now appears in both positions.



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#203: Re: VETBoB 71712 Author: platoon_michaelLocation: Right behind you PostPosted: Tue Oct 16, 2012 8:22 pm
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I've never seen that before with or without a Mod installed.


safe to say I have no idea what happened.

#204: Re: VETBoB 71712 Author: platoon_michaelLocation: Right behind you PostPosted: Mon Dec 31, 2012 8:08 pm
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Here is a quick fix to the Wrecks error.


Vehicles.zip
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Download
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#205: Re: VETBoB 71712 Author: Aetius PostPosted: Mon Sep 02, 2013 7:38 am
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link to the mod is dead (http://www.closecombatseries.net/Hosted/platoon_michael/VETBoB%2071912/),  can this be fixed

#206: Re: VETBoB 71712 Author: Aetius PostPosted: Sun Sep 15, 2013 4:18 pm
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Thanks for fixing the link

I've noticed that the VG sturmgruppe (stg44) and other german teams seem to have american uniforms and i've seen american teams in grey camo, has anybody else noticed this?

#207: Re: VETBoB 71712 Author: Berger PostPosted: Wed Nov 27, 2019 4:08 pm
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Great work, platoon_michael!

Which are the recommended settings to play a H2H Grand Campaign? And to play vs AI?

#208: Re: VETBoB 71712 Author: Berger PostPosted: Sun Oct 18, 2020 7:26 pm
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The correct Easy Eight Image in Battlegroup Screen don't appear in Team Data Screen (it shows another image, of german Puma)


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Easy Eight Image in Battle Group Screen
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easyeight-02.jpg
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Easy Eight Image in Team Data (German Puma)
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easyeight-02.jpg



#209: Re: VETBoB 71712 Author: platoon_michaelLocation: Right behind you PostPosted: Thu Oct 22, 2020 5:45 pm
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I havenyt worked on this in years so I dont remember the proper settings anymore.
I know that salhex had worked with the Data to include the difficult settings just as TT had done them for CCIV,but again I dont remember.

Sorry about the Graphic error,I missed that one.It should be an easy fix for anyone who wants to do it,
I dont really see myself getting back into modding the game anymore,and with the amount of time that has passed I would have to learn it all over again


After a quick look I see that the Force Pools do change based on the settings you choose

#210: Re: VETBoB 71712 Author: TejszdLocation: Canada PostPosted: Thu Oct 22, 2020 6:12 pm
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Still checking in platoon_michael, good to see.

I know what you about having to relearn things as I have gotten back into modding CC again this year with updates for Bloody Omaha and Meuse.

Plan to to convert Winter War to TLD this winter.

#211: Re: VETBoB 71712 Author: Berger PostPosted: Fri Feb 12, 2021 8:30 pm
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Just in case someone is interested in fixing it: The crew of the US Quad .50 cal HMG Half-tracks wears german uniforms.


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#212: Re: VETBoB 71712 Author: ccmac PostPosted: Wed Apr 12, 2023 3:08 pm
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I downloaded and installed this mod using the download link provided in the first post. However, based on the discussion of this mod in the topic "TT is a genius", this may not be the most up to date version. You know you are using the latest version based on the splash screen. According to that discussion you may need a file named CCWaRModInstallVETBoBv4.00.exe to update to the latest version.

Salhexe uploaded this file but the download link is no longer valid. If anyone has this file, please upload it.

Thanks

#213: Re: VETBoB 71712 Author: ccmac PostPosted: Thu Apr 13, 2023 1:26 pm
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I was wrong. The download link in the first post does install the most recent version. I was getting the splash screen mixed up with the main screen.

However, it would still be interesting to have the file mentioned in the previous post.

Thanks.

#214: Re: VETBoB 71712 Author: platoon_michaelLocation: Right behind you PostPosted: Mon Apr 01, 2024 9:43 pm
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I dont even know if I remember how to install a Mod anymore



Close Combat Series -> Close Combat Wacht am Rhein


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