5CC updated to 1.16 (June 2011)
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Close Combat Series -> Modding Workshop

#31: Re: 5CC updated to 1.16 (June 2011) Author: platoon_michaelLocation: Right behind you PostPosted: Wed May 01, 2013 1:56 pm
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After creating a new Elements file for WAR I see that when used it doesn't break down in categories in 5CC anymore.

I really like that feature and would like to continue with that,but how do I do it?

My new Elements are at the end of the existing one for WAR.

#32: Re: 5CC updated to 1.16 (June 2011) Author: platoon_michaelLocation: Right behind you PostPosted: Wed May 01, 2013 5:07 pm
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Wishful thinking on my part would be to select an element and then be able to select an area and then be able to replace said element in just that selected area with a new element..

#33: 5CC updated to 1.22 (April 2013) Author: MafiLocation: Germany PostPosted: Fri May 03, 2013 9:46 am
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platoon_michael wrote (View Post):
Wishful thinking on my part would be to select an element and then be able to select an area and then be able to replace said element in just that selected area with a new element..


Hello platoon_Michael,

you can do this with the tools already built in:
- select the terrain data element you want to paint with from the window "Terrain",
- select the "Flood-Fill" tool from the window "Tools",
- move the editing pointer on the map to the center of the area you want to change,
- mouse click on the center of the area and the "Flood-Fill" with fill the area below the mouse pointer with the selected data element up to the boundaries of the area.
- voila. All other kinds of "area selection" are not implemented in 5CC. Sorry.

Concerning "Categories" in the Terrain element lists: you must define categories also for those elements you have added to existings lists. Use existing lists as a template. Have you used 5CC istself for editing these files? Then there might be a bug in 5CC... just check the resulting files with MS-Excel.

BTW: actual version is 5CC v1.22, see http://cc2revival.npage.de/

Cheers
Mafi

#34: Re: 5CC updated to 1.16 (June 2011) Author: platoon_michaelLocation: Right behind you PostPosted: Fri May 03, 2013 5:44 pm
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I'll look again.
Might not be as bad as I originally thought recoding WAR maps.



Close Combat Series -> Modding Workshop


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