platoon_michael wrote (View Post): |
Finally got it working.
Unfortunately I see many errors. 1) Why are the Germans so weak at the beginning of a GC? 2) Where's the BG STRPATCH_000? Currently I get the little purple dot,tells me they either aren't there or saved improperly. 3) Lots of graphic errors,just take a look at the Scenario Editor screen. Sorry zcharles,but you still got a long way to go here. |
zcharles wrote (View Post): |
About Stalingrad: YES! This is for now just a plan, but Stalingrad is by far THE BEST MOD EVER! IT would be great to move it to the CCLSA system. YES, YES! Would you join us in re-making your mod? (he he!) It would be great. |
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Well Platoon, happy to see that you install the mod, but I must admit you are really, REALLY HOSTILE. |
zcharles wrote (View Post): |
Usually I do not play with morale rules; anyway, if germans has less flags than allies they loose morale and vice-versa.
If your inflict high losses to enemy and you suffer few, you receive many flags for free at the end of the battle. This is why I don't like morale... Try to play without the setting "battle ends when force morale gets too low". Thanks for your feedback, enjoy! |
zcharles wrote (View Post): |
but I noticed that, expecially in multiplayer, those dynamics have A LOT OF BUGS. Buy you know, modders have not access to modify this aspect of the game, so this is it, this will remain, sorry... |
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I can be very precise if we are many and can divide work; the mod you see here and the mod before has been done quickly for a quick play. |
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Well I have no idea at all, but I can start to study the situation at Stalingrad |
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If you want me in your group of course, or I won't waste any time at all in this matter, you know. |
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Anyway the best answer would be: who cares? Shouldn't we use forcepools of the CC5 Stalingrad? |
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I've posted a reply in CC5 Stalingrad channel many days ago. |
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