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Cathartes wrote (View Post): |
Note that the infantry overrun/assault is an issue with LSA, and is something that we have to live with unless a future final patch fixes. |
mooxe wrote (View Post): | ||
What the issue exactly? |
Cathartes wrote (View Post): |
infantry teams will almost always attempt to assault a close-topped tank by crawling around, trying to place grenades (with internal morale check), yet somehow avoid using relevant AT weapons like HHL or Gammon (whether available or not). End result: infantry crawl around, breaking, rallying, detonating occasional grenade, and generally running around in circles, sometimes in range of AFV MG or main gun, eventually committing suicide or getting hopelessly caught up in ridiculous behavior. This was noted and changed in betatesting for PitF. |
Quote: |
That is bad. Really bad. Heavy infantry assaults on tanks is one of the most thrilling and enjoyable parts of the game.
I haven´t bought LSA yet, since I am waiting for your mod. But this sounds like a major bug to me. So I really, really, really hope this will be fixed in a patch. |
Cathartes wrote (View Post): | ||
In my experience it's annoying, but not a show-stopper. Troops will still fire panzerfausts, piats, AT grenades, etc. before assaulting if in ambush or directed to attack. Also, it's only large infantry and command teams that initiate this behavior--and only against tanks. Halftracks and open-topped AFVs don't provoke the behavior. |
tigercub wrote (View Post): |
i am just talking just one slot on top set to "0" but if you have tryed it and failed was just an idea!
a few weeks now? |
tigercub wrote (View Post): |
is matrix helping? |
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