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Sapa wrote (View Post): |
more units = more clicks on girls running in the wrong direction |
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AT_Stalky wrote (View Post): |
Hm, I would not really mind “just” 35 maps.
I felt like 44 maps were rather cool on a strategy layer. Though I fined that the strategy layer design is very important, and probably more important than the number of maps. I don’t know if the 64 maps added much? You guys who played WaR and compared it to CC4, does the 22 extra maps add anything that can be translated into game quality improvements or enhancement of the game experience? |
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