Ver1.0 has been released
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Close Combat Series -> CC5 Utah

#1: Ver1.0 has been released Author: Dima PostPosted: Thu May 19, 2005 12:05 am
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Hey,

Utah Release Condidate 1.0 is available for dld.
http://www.closecombatseries.net/CCS/modules.php?name=Downloads&d_op=viewdownload&cid=200

This mod was meant to be played H2H not vs AI.

Main chnges from stock CC5:
No new maps.
All new vehicles graphics(mostly from or based on VetBoB and guns from GJS 4.4).
All new 'historical correct' FPs.
Tons of new teams and weapons for both sides.
All new sounds.
New BG icons(thnx to Kartboy).
New team photos/icons(from SAS,GJS,Meuse Crossing, thnx Buck Compton for help).
Alot of new weapon icons(VetBoB,Meuse Crossing).
New 'historical correct' GC.
All new weapons/vehicles data.
All new uniforms(Dreaded 88 uniform mod and SS uniform from GJS).
New mainscreen.

New German Bgs:
II / 914 / 352 GD takes place of FJT BG.
Sturm-Battalion AOK7 (assault battalion of 7th Army) takes place of 17thRec/17SS BG.
561OST takes place of 125th/21Pz BG.
II / 38th / 17SS takes place of 192nd/21Pz BG.
I / 919th / 709 GD takes place of W5S BG.
II / 1057th / 91 LLD takes place of W5N BG.

New US Bgs:
II /175th / 29ID takes place of 30ID BG.
III / 41st / 2AD takes place of Engineer BG.

Overall many many many chnges and innovations.

As it is RC i hope u guys will give me some tips and find bugs/flaws coz it is v hard to make all this things w/o full scale tests so release can be free of them Smile .


Last edited by Dima on Fri May 20, 2005 9:18 pm; edited 3 times in total

#2:  Author: RD_Thomas_RossLocation: Pontiac Illinois PostPosted: Thu May 19, 2005 12:18 am
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WOOOHOOOO



Nuff said......


Last edited by RD_Thomas_Ross on Thu May 19, 2005 3:18 am; edited 1 time in total

#3:  Author: TejszdLocation: Canada PostPosted: Thu May 19, 2005 2:17 am
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Way to go Dima! Very Happy

#4:  Author: RedScorpionLocation: Neverland PostPosted: Thu May 19, 2005 11:03 am
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hey mate, glad to see you finally got the pln working :angry1

#5:  Author: Tacloban PostPosted: Thu May 19, 2005 12:54 pm
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I'll be playing this for sure. I could use a break from "cahnt go theah."

Just for live ammo training, and neglecting the criminally inept opfor, will anything bad happen to me if I practice against the AI?

Thank you very much for this mod.

Tacloban


Now, any interest in a Mont Castre operation?

#6:  Author: Dima PostPosted: Thu May 19, 2005 1:02 pm
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Sure u can play it vs AI smoothly.

'This mod was meant to be played H2H not vs AI.' meaning that there is no 'vetmod' or so...I just don't c any fun to play vs AI.

#7:  Author: Drizzt PostPosted: Fri May 20, 2005 5:25 pm
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Really good mod Dima, BG icons, armours and sounds are excellent! Regards Drizzt

#8:  Author: Pzt_WruffLocation: Pzt Befehl Hauptsitz PostPosted: Sat May 21, 2005 10:26 pm
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Right on Dima!
I've heard nothing but good things. Downloading it this minute.

It's UTAH time! Twisted Evil

Wruff



Close Combat Series -> CC5 Utah


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