#1: Meuse is out ... seen at Matrix forum Author: davidssfx, Posted: Tue May 15, 2012 10:22 pm I haven't had a chance to try this yet, but I saw this over at the Matrix forum ... posted by Tejszd
#2: Re: Meuse is out ... seen at Matrix forum Author: keyser Soeze, Posted: Tue May 15, 2012 11:43 pm Nice, played the old version and it was great!
#3: Re: Meuse is out ... seen at Matrix forum Author: Stwa, Posted: Wed May 16, 2012 5:46 am Thanks to all who put this together.
#4: Re: Meuse is out ... seen at Matrix forum Author: southern_land, Posted: Wed May 16, 2012 6:25 am 0.wait till the 64 map version arrives... which reminds me, better keep coding
#5: Re: Meuse is out ... seen at Matrix forum Author: Stwa, Posted: Wed May 16, 2012 6:57 am Off course, keep coding, but thank you all the same.
I am sure I will enjoy these for a long time to come.
#6: Re: Meuse is out ... seen at Matrix forum Author: MF_Church, Posted: Wed May 16, 2012 11:22 am Wow!
Truly beautiful.
Very Well done.
And many thank you's!!
:)
#7: Re: Meuse is out ... seen at Matrix forum Author: Cathartes, Posted: Wed May 16, 2012 7:12 pm A challenging mod, and beautifully put together. Hats off and standing ovation!
#8: Re: Meuse is out ... seen at Matrix forum Author: Manoi, Location: BrusselsPosted: Wed May 16, 2012 9:16 pm Is it normal that the ovm maps are black?
One turn played but I already love it! Thanks!
#9: Re: Meuse is out ... seen at Matrix forum Author: Tejszd, Location: CanadaPosted: Thu May 17, 2012 12:42 am ovm maps are black??? Definitely not normal and haven't seen that....
Thanks for taking the time to post guys it is appreciated!
I hope you do all enjoy and appreciate the changes, especially the effort of Southernland & Q.M with all the map drawing and coding!
#10: Re: Meuse is out ... seen at Matrix forum Author: Manoi, Location: BrusselsPosted: Thu May 17, 2012 7:03 am yes all the ovm maps are black.
In every case thanks fot one of the best mod so far : great maps, agressive AI (I play the french and the AI is launching his troops in a coordinated manner. In Florenville by sample a part of the tanks have attacked the bridge, another part was coming by the marsh in the northern part of the maps). I don't have to wait 10 minutes when playing in a defense role, to see the AI attacking.
good work too on the at guns : the 75mm canon are doing a great job : they take casualties but are not blown up after a shot or two!
#11: Re: Meuse is out ... seen at Matrix forum Author: Sapa, Posted: Thu May 17, 2012 8:34 am It looks good in my PC and my girlfriend asked what kind if stupid old French music i was playing
#12: Re: Meuse is out ... seen at Matrix forum Author: salhexe, Posted: Thu May 17, 2012 1:51 pm Thanks Tejszd
#13: Re: Meuse is out ... seen at Matrix forum Author: Bungarra, Location: Murchison region, West AustraliaPosted: Fri May 18, 2012 1:50 am Fantastic fellas, The maps, gameplay.
Close Combat will never be dead with talent like yours around, truly a work of art.
That go's to all the modders out there!
Thankyou
#14: Re: Meuse is out ... seen at Matrix forum Author: platoon_michael, Location: Right behind youPosted: Fri May 18, 2012 2:54 am How hard would it be to get this for WAR?
It looks great and I have completed a few GC's in CCV with this Mod but I don't own tLD.
#15: Re: Meuse is out ... seen at Matrix forum Author: Manoi, Location: BrusselsPosted: Fri May 18, 2012 1:21 pm has anyone an idea for the ovm maps that don't appear correctly? I play in 1920*1080 in windowed mode as all the other cc version on my computer. I have looked in the maps folder and the ovm maps are well in.
#16: Re: Meuse is out ... seen at Matrix forum Author: kweniston, Location: NetherlandsPosted: Fri May 18, 2012 3:56 pm Had a crash after finishing round 2 on Vresse... (win7 64, 5.50.14b). Have granted admin rights to the exe now, see if this changes anything.
Great first impression, and the AI is pretty good! One small note: the description of the smoke grenades is in German (nebelhandgranate).
#17: Re: Meuse is out ... seen at Matrix forum Author: Tejszd, Location: CanadaPosted: Fri May 18, 2012 4:12 pm Manio,
Haven't had any other reports of black OVM's. The Meuse map OVM files are built I believe per LSA's default sizing, do you have LSA and does it work with all the same resolution?
Couple things you can try;
- change screen resolution
- try playing full screen
- update Direct-X
- video drivers try newer or older (Nvidia once in the past broke CC). Also try changing some of the video card settings especially if they over ride a game's default setting.
Last edited by Tejszd on Fri May 18, 2012 4:29 pm; edited 1 time in total
#18: Re: Meuse is out ... seen at Matrix forum Author: Tejszd, Location: CanadaPosted: Fri May 18, 2012 4:14 pm kweniston,
When did it crash? Where you able to to continue playing?
Examples;
- end of battle morale?
- air attack?
- certain vehicle destroyed?
#19: Re: Meuse is out ... seen at Matrix forum Author: kweniston, Location: NetherlandsPosted: Fri May 18, 2012 4:29 pm
kweniston,
When did it crash? Where you able to to continue playing?
Just after finishing the battle (time ran out), the exe crashed to a windows error.
It was a tank heavy battle. I remember adding a PzIV to the Germans.
It might have nothing to do with the mod, but I will try the same battle again tonight.
#20: Re: Meuse is out ... seen at Matrix forum Author: Tejszd, Location: CanadaPosted: Fri May 18, 2012 4:31 pm Thanks kweniston, time running out crash doesn't sound like a mod error but more likely an exe issue. Hopefully your second attempt tonight works fine....