Meuse is out ... seen at Matrix forum
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Close Combat Series -> Close Combat The Longest Day

#21: Re: Meuse is out ... seen at Matrix forum Author: ManoiLocation: Brussels PostPosted: Fri May 18, 2012 6:26 pm
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I have just checked my LSA and TLD games and... my ovm are also now black!!! Full screen and resolution changing don't help!
Very strange but I suspect the last drivers nvidia 296.10 WHQL.

#22: Re: Meuse is out ... seen at Matrix forum Author: kwenistonLocation: Netherlands PostPosted: Sat May 19, 2012 12:43 am
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Tejszd wrote (View Post):
Thanks kweniston, time running out crash doesn't sound like a mod error but more likely an exe issue. Hopefully your second attempt tonight works fine....


I experienced the same sort of crash again, unfortunately... I finished Vresse this time, but afterwards I had a crash on Pouillon, right after finishing the battle timer... again, tank heavy battle, around 5 tanks destroyed on German side, 2 french tanks and 1 A gun détruits on my side... nothing really special besides that...

#23: Re: Meuse is out ... seen at Matrix forum Author: southern_land PostPosted: Sat May 19, 2012 1:48 am
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kweniston wrote (View Post):
Tejszd wrote (View Post):
Thanks kweniston, time running out crash doesn't sound like a mod error but more likely an exe issue. Hopefully your second attempt tonight works fine....


I experienced the same sort of crash again, unfortunately... I finished Vresse this time, but afterwards I had a crash on Pouillon, right after finishing the battle timer... again, tank heavy battle, around 5 tanks destroyed on German side, 2 french tanks and 1 A gun détruits on my side... nothing really special besides that...


I've pretty much completed the GC in prerelease testing and have had about 3 crashes.  I'm assuming they're game related rather than mod related.  They haven't corupted the file which is the good thing and never had two in sequential games so you can move on

#24: Re: Meuse is out ... seen at Matrix forum Author: dj PostPosted: Sat May 19, 2012 4:01 pm
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Is the .exe  file just a self-installer no mod configuration required?

Thanks Tejszd

#25: Re: Meuse is out ... seen at Matrix forum Author: TejszdLocation: Canada PostPosted: Sat May 19, 2012 4:45 pm
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dj correct, the exe contains all the mod files and installs them in the proper location.

Thanks to Bernd for the tool!

#26: Re: Meuse is out ... seen at Matrix forum Author: ManoiLocation: Brussels PostPosted: Sun May 20, 2012 8:19 am
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The ovm maps problem was effectively a problem of driver (I was using the last beta nvidia driver).
I have experienced some crash at the end of the battles with a disappearance of my savegame.
Another thing : some sounds dissapear or are very low when playing with a headphone.

A pity of the end battle crash as this mod is very great.

#27: Re: Meuse is out ... seen at Matrix forum Author: TejszdLocation: Canada PostPosted: Sun May 20, 2012 8:39 am
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Manoi the saved game problem in TLD was fixed with the latest beta version of TLD "CC-TheLongestDay-Update-55014b.exe" that came out March 14/2012 are you using it?

http://www.matrixgames.com/forums/tm.asp?m=3060832

#28: Re: Meuse is out ... seen at Matrix forum Author: ManoiLocation: Brussels PostPosted: Sun May 20, 2012 5:43 pm
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no I had seen it but didn't had a reason to download it! now well! Wink

#29: Re: Meuse is out ... seen at Matrix forum Author: platoon_michaelLocation: Right behind you PostPosted: Mon May 21, 2012 3:19 am
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southern_land wrote (View Post):
kweniston wrote (View Post):
Tejszd wrote (View Post):
Thanks kweniston, time running out crash doesn't sound like a mod error but more likely an exe issue. Hopefully your second attempt tonight works fine....


I experienced the same sort of crash again, unfortunately... I finished Vresse this time, but afterwards I had a crash on Pouillon, right after finishing the battle timer... again, tank heavy battle, around 5 tanks destroyed on German side, 2 french tanks and 1 A gun détruits on my side... nothing really special besides that...


I've pretty much completed the GC in prerelease testing and have had about 3 crashes.  I'm assuming they're game related rather than mod related.  They haven't corupted the file which is the good thing and never had two in sequential games so you can move on



This is interesting.
It's probably the first time I've heard of the re-releases crashing after the last patches.
Is anyone playing Stock GC's who can confirm this?

We see it in a modified version of WAR

#30: Re: Meuse is out ... seen at Matrix forum Author: TejszdLocation: Canada PostPosted: Mon May 21, 2012 7:01 pm
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kweniston and Southern_land can you both confirm you are running the latest version of CCTLD; CC-TheLongestDay-Update-55014b.exe?

I have been playing the mod for months and it has been stable. For the AAR I posted on the Matrix site that I started in late April I have gone through 5 days of 2 turns + 1 night resulting in 68 battles without a single crash.

My computer is;
Win7 64bit
Direct-X 11
Nvidia driver 285.62 for a GTS 450 card

What do you two have as that might help to identify a problem?

#31: Re: Meuse is out ... seen at Matrix forum Author: dj PostPosted: Tue May 22, 2012 3:28 am
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Yes I am skeptical as anyone, but when I did download the latest patch for CoI...I was very impressed.  Not only does CoI run stable, but there is also a new updated game launch screen and I run it on Windows 7 on my Intel Mac.  Still has yet to crash even once.  AI is slightly better.

I believe they introduced a mega patch a year ago for all the CC Series re-releases.  Have not tried yet on TLD or LSA.

platoon_michael wrote (View Post):
southern_land wrote (View Post):
kweniston wrote (View Post):
Tejszd wrote (View Post):
Thanks kweniston, time running out crash doesn't sound like a mod error but more likely an exe issue. Hopefully your second attempt tonight works fine....


I experienced the same sort of crash again, unfortunately... I finished Vresse this time, but afterwards I had a crash on Pouillon, right after finishing the battle timer... again, tank heavy battle, around 5 tanks destroyed on German side, 2 french tanks and 1 A gun détruits on my side... nothing really special besides that...


I've pretty much completed the GC in prerelease testing and have had about 3 crashes.  I'm assuming they're game related rather than mod related.  They haven't corupted the file which is the good thing and never had two in sequential games so you can move on



This is interesting.
It's probably the first time I've heard of the re-releases crashing after the last patches.
Is anyone playing Stock GC's who can confirm this?

We see it in a modified version of WAR

#32: Re: Meuse is out ... seen at Matrix forum Author: kwenistonLocation: Netherlands PostPosted: Tue May 22, 2012 9:08 pm
    —
Hello Tejszd,

I am indeed running the 14b beta patch. Further: Win7 64-bit, AMD Catalyst 12.3 (HD 6950 GPU), 8 Gb of Ram, Intel i5 2500k.
I must say I haven't tried a lot of battles yet.

I just noticed that the Meuse exe file is set to run at WinXP SP2 compatibility mode, perhaps I should change this, to what? To no compatibility?

#33: Re: Meuse is out ... seen at Matrix forum Author: TejszdLocation: Canada PostPosted: Wed May 23, 2012 2:13 pm
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Checked my Win7 CCE install none of the exe files are set to use compatibility mode. I would turn it off....

#34: Re: Meuse is out ... seen at Matrix forum Author: TejszdLocation: Canada PostPosted: Sat May 26, 2012 10:29 pm
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kwenistonm you have private message on the Matrix forum from the CC programmer who would like a bit more info from you on the crashes you experienced....

#35: Re: Meuse is out ... seen at Matrix forum Author: TejszdLocation: Canada PostPosted: Sat Jun 02, 2012 3:41 am
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kwenistonm did changing to not use compatibility mode fix the crashes you were experencing?

#36: Re: Meuse is out ... seen at Matrix forum Author: dj PostPosted: Sat Jun 02, 2012 6:04 pm
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Works perfect so far on my Intel Mac.  I reinstalled TLD on my new computer, applied the latest patch and then installed .exe
Seems like the AI performance is better now and the AI vehicles are finally smart enough to go on attack instead of driving around in circles or wandering aimlessly.

#37: Re: Meuse is out ... seen at Matrix forum Author: TejszdLocation: Canada PostPosted: Sat Jun 02, 2012 7:22 pm
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Thanks for the feedback dj!!!

#38: Re: Meuse is out ... seen at Matrix forum Author: ManoiLocation: Brussels PostPosted: Sun Jun 03, 2012 10:27 am
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Just to say one more time : thanks to the Meuse team for this great mod. SL : you have done the best maps ever done! I was first not convinced by the new buildings but it is master work!
A pity the mod was not released for LSA... Wink

#39: Re: Meuse is out ... seen at Matrix forum Author: TejszdLocation: Canada PostPosted: Sun Jun 03, 2012 3:20 pm
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Thanks Manoi, SL did an awesome job on the maps!

Next for Meuse is getting to the 64 map strat so everyone can see the rest of SL's maps.

After that LSA... LSA was not the original target due to all the data changes req'd.

#40: Re: Meuse is out ... seen at Matrix forum Author: southern_land PostPosted: Sun Jun 03, 2012 8:10 pm
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Thanks Manoi, two more maps to finishing coding and we can start putting together the 64 map edition



Close Combat Series -> Close Combat The Longest Day


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