Welcome to Close Combat Series
  Login or Register Home  ·  Downloads  ·  Forums  ·  Combat Camera  ·  Help  

  Survey
Do incapacitations count as a soldier's kills?

Yes
No



Results
Polls

Votes 1212
Comments: 1

  Shout Box!!

Only registered users can shout. Please login or create an account.

  Main Menu
Articles & News  
    Help
    Player`s News
    Site News
    Multiplayer
    Terrain Challenge
    Boot Camp
Community  
    Forums
    Downloads
    Combat Camera
    MOOXE @ Youtube
    Statistics
Members  
    Private Messages
    Your Account
    Logout

  Donations
Anonymous - $25.00
08/15/2022

Anonymous - $25.00
08/15/2022

Anonymous - $25.00
12/18/2021

Anonymous - $100.00
11/08/2021

Anonymous - $15.00
04/09/2021

Anonymous - $100.00
04/05/2021

Anonymous - $20.00
02/20/2021

Anonymous - $10.00
12/29/2020

Anonymous - $1.00
11/06/2020

ZAPPI4 - $20.00
10/10/2020

Find our site useful? Make a small donation to show your support.



Search for at
Close Combat Series Advanced Search


 Author
Message
 
Silverpen

Rep: 28.4
votes: 1


PostPosted: Sun Aug 04, 2013 9:04 pm Post subject: Ortona '43 Reply with quote

Hello,
  Congrats to those few who made Ortona '43 mod a reality.I just started it.A hell of a game..Really tough as the Ally. I was an Avalon Hill  (Anzio) buff from way back and always wanted to see a Close Combat Game/Mod on the Italian Campaign. I hope this will be the first of many.To take a well defended dug in infantry position in difficult terrain requires at least 3 to 1 odds if not more..this mod proves it.

  Thanks
Back to top
View user's profile Send private message
 
Buck_Compton

Rep: 64.6
votes: 9


PostPosted: Mon Aug 05, 2013 5:15 pm Post subject: Re: Ortona '43 Reply with quote

Hey Silverpen,

I think I can speak for both Pete, PT and me we are glad you're enjoying the mod.

Cheers Buck


If you are short of everything but enemy, you are in the combat zone.
Back to top
View user's profile Send private message
 
Pete

Rep: 118.1
votes: 12


PostPosted: Mon Aug 05, 2013 9:18 pm Post subject: Re: Ortona '43 Reply with quote

Silverpen, what settings are you using? Playing as Elite will effectively eliminate medium mortar support to make things a bit harder although I found that the 2inch mortar can also suppress the enemy somewhat. Added to that, I reduced the number of units to the extent that you'll think twice or thrice about how to use them in an assault.


Dulce Bellum Inexpertis
(War is delightful to those who have no experience of it.)
Our facebook page: https://www.facebook.com/buckandpete/
Our website: https://themodsection.net/
Back to top
View user's profile Send private message
 
Silverpen

Rep: 28.4
votes: 1


PostPosted: Mon Aug 05, 2013 10:37 pm Post subject: Re: Ortona '43 Reply with quote

Pete,
 I am using "Line" for the German and "Elite" for the Allies.Playing as the Ally at Elite level makes it as you know much tougher.. As I become more
 familiar with the games challenges and nuances I will try out mixing levels to determine what is "most realistic" for me..Ie. historical accurate. It
 becomes increasingly evident as the game progresses that the greatest enemy for either side is squandering troops on suicidal attacks...namely
 attrition.

 Silverpen
Back to top
View user's profile Send private message
 
Pete

Rep: 118.1
votes: 12


PostPosted: Tue Aug 06, 2013 12:45 pm Post subject: Re: Ortona '43 Reply with quote

That's exactly what I was aiming for Silverpen, in longer operations and campaigns the danger of attrition is much more evident considering the limited number of battle groups and reduced unit quantity. It should encourage the player to attack more cautiously and selectively rather than choose the standard CC5 frontal attack trying to finish the enemy off within one 15min battle.


Dulce Bellum Inexpertis
(War is delightful to those who have no experience of it.)
Our facebook page: https://www.facebook.com/buckandpete/
Our website: https://themodsection.net/
Back to top
View user's profile Send private message
 
Tejszd

Rep: 133.6
votes: 19


PostPosted: Tue Aug 06, 2013 3:31 pm Post subject: Re: Ortona '43 Reply with quote

Definitely a nice change Buck/Pete/PT, thank you again for taking CC somewhere new!
Back to top
View user's profile Send private message
 
Pete

Rep: 118.1
votes: 12


PostPosted: Tue Aug 06, 2013 4:52 pm Post subject: Re: Ortona '43 Reply with quote

Anyway, after Rhineland is done we will again have something new for you guys  Smile  . There are 2 more projects we will commence in 2014 - provided Rhineland is finished within the year.


Dulce Bellum Inexpertis
(War is delightful to those who have no experience of it.)
Our facebook page: https://www.facebook.com/buckandpete/
Our website: https://themodsection.net/
Back to top
View user's profile Send private message
 
HANSEAT

Rep: 50.1


PostPosted: Wed Aug 28, 2013 11:19 am Post subject: Re: Ortona '43 Reply with quote

Downloaded, installed today and played H2H Grand Campaign till 2nd day.

And wow what a nice new mod.

Very pleased to see that this old project has been finished.

Happy to see that Rhineland is in the intend to be released (another interesting mod : city fihntings ?).

Thank you very much for your efforts.
Back to top
View user's profile Send private message Send e-mail
 
Schmal_Turm

Rep: 60.4
votes: 1


PostPosted: Wed Aug 28, 2013 2:00 pm Post subject: Re: Ortona '43 Reply with quote

It should encourage the player to attack more cautiously and selectively rather than choose the standard CC5 frontal attack trying to finish the enemy off within one 15min battle--Pete

That is how I conduct my battles, cautiously and selectively, rather than rashly. I find that when I am playing as the Germans I have a very limited supply of arms. One bad battle can spell a very tough campaign. It definitely makes for a more challenging time. I had one battle where I lost two of my Stugs and was down to only one and a couple of 75 ATs. Even with the loss I was able to block the next attack with the well emplaced ATs.

The thing I found out with Ortona is that it appears that my Mark IVs are no match when up against Sherman tanks. I was under the impression that with the first shot with a gun with better ballistics and better optics that I would have bested them in a regular duel. Well two out of three attempts I was beaten. So give me Shermans next time. Maybe there are a couple of captured ones I can requisition.


"No plan ever survives first contact with the enemy." Moltke
Back to top
View user's profile Send private message
 
Pete

Rep: 118.1
votes: 12


PostPosted: Wed Aug 28, 2013 5:06 pm Post subject: Re: Ortona '43 Reply with quote

Playing as Germans against Canadians on "recruit' gives Canadians an advantage because vehicle crews have better command rating than Germans. German Pz IV have no commander or assistant leader , which is also the reason why they are surrendering more quickly. Pz IV crews are coded as '2', just like the regular Sherman. Veteran Sherman crew has commander and assitant leader . I figured that when the human player would play as 'Elite' he would be veteran enough to overcome this disadvantage  Smile  . Playing as 'recruit' should give you plenty of firepower to last a campaign.
On a side note, weapons data are pretty much unchanged compared to the Scheldt mod data.


Dulce Bellum Inexpertis
(War is delightful to those who have no experience of it.)
Our facebook page: https://www.facebook.com/buckandpete/
Our website: https://themodsection.net/
Back to top
View user's profile Send private message
 
Silverpen

Rep: 28.4
votes: 1


PostPosted: Sun Dec 01, 2013 6:32 pm Post subject: Re: Ortona '43 Feedback Reply with quote

Pete,

Finished the campaign a while back and thought I give you some feedback.A great mod and tough if you play Canadian as Elite and German as Line. Excellent maps and commentary.The difficult terrain requires a lot of planning before you proceed! I am telling you the Italian Campaign has all kinds of possibilities for other challenging mods.Not sure whether this historically was the case but the Battle groups on either side vary hardly at all unless depleted.Were there not other Allied troops involved at Ortona? Can get repetitive.Tanks are an asset but given the terrain and mud it really is up to your lowly infantry.Best strategy for Allied player which prolongs the game somewhat is let the German come at you. Not sure why adjacent maps can't always accessed.Thanks once again for the Mod.

Silverpen
Back to top
View user's profile Send private message
 
Pete

Rep: 118.1
votes: 12


PostPosted: Mon Dec 02, 2013 6:32 pm Post subject: Re: Ortona '43 Reply with quote

Thanks for your feedback Silverpen. To answer your questions (please also read the documentation supplied with the mod): only the Canadians fought at Ortona with 1 infantry division consisting of 9 battallion size infantry regiments. In the adjacent sector the 7th Indian Division operated. Each division seems to have been opposed by only one regiment of the 90. panzergrenadier division. Later on the Canadians mainly fought against the Fallschirmjäger. In terms of unit variety there is little to choose. I am not a big fan of a multitude of different types of infantry squads in the first place plus the fighting units were homogenous in terms of composition. The panzergrenadiers formed a new division and this was their first battle. I find it a paradox that the modern player wants a large variety of units to play with while historically a uniform composition was pursued. Still, somewhat more units become available playing as 'recruit'.
About the stratmap: the terrain with its gullies was restrictive on movement of armour and therefore of the attack routes. Also, Canadian command was quite unimaginative and persisted in their orders to attack the Germans head on. After extensive playtesting I found that with so few battlegroups on the stratmap it would be too easy to reach far into enemy territory without ever fighting a battle or, reversely, I would not be able to move forward because of enemy bg's appearing from behind and cutting off supply. This is why I felt it was necessary to incorporate the historical routes of advance.


Dulce Bellum Inexpertis
(War is delightful to those who have no experience of it.)
Our facebook page: https://www.facebook.com/buckandpete/
Our website: https://themodsection.net/
Back to top
View user's profile Send private message
 
 
Post new topicReply to topic printer-friendly view Close Combat Series Forum Index -> Mods by Buck and Pete -> CC5 Ortona 1943


 
   
 


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum




Forums ©





In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!